Player Matchup

Pele
Pele
 
Pele
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MrHamSandwich_
Gilgamesh
Level 8
God Stats
3W - 4L
1,250 SR
Queue Stats
43W - 47L
1,067 Elo+
Party 1
Hel
Hel
SNUSSY-KREEMPIES
Hel
Level 108
God Stats
2W - 1L
1,711 SR
Queue Stats
250W - 242L
1,483 Elo+
Party 1
Cerberus
Cerberus
TheLast_Uchiha_
Cerberus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,416 Elo+
Solo
Cthulhu
Cthulhu
WeeDkipedia1506
Cthulhu
Level 42
God Stats
3W - 13L
1,246 SR
Queue Stats
150W - 152L
1,419 Elo+
Solo
Team Averages
Level 71
1,441 SR
1,377 Elo+

VS

Team Averages
Level 85
1,439 SR
1,519 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ItsmeShOcK-_-
Ao Kuang
Level 37
God Stats
0W - 3L
1,125 SR
Queue Stats
195W - 189L
1,474 Elo+
Solo
Aphrodite
Aphrodite
JustJohn23
Aphrodite
Level 126
God Stats
7W - 6L
1,494 SR
Queue Stats
171W - 143L
1,514 Elo+
Solo
Loki
Loki
MarcDani44
Loki
Level 91
God Stats
15W - 11L
1,607 SR
Queue Stats
29W - 22L
1,617 Elo+
Solo
Achilles
Achilles
Xx2The_Force2xX
Achilles
Level 47
God Stats
3W - 2L
1,467 SR
Queue Stats
78W - 78L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
3 / 2 / 7
10,519
1,052
16,054
12,007
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
MrHamSandwich_
Gilgamesh
16
0 / 0 / 9
9,489
949
6,806
12,187
11,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 0 / 7
10,140
1,014
10,364
11,008
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
16
5 / 0 / 6
11,151
1,115
16,665
15,445
12,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 0 / 9
10,172
1,017
13,610
11,461
14,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 2 / 1
9,202
920
8,257
15,512
15,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ItsmeShOcK-_-
Ao Kuang
15
1 / 3 / 1
9,414
941
10,470
14,247
6,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
JustJohn23
Aphrodite
15
0 / 2 / 0
9,272
927
9,843
11,611
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 0
9,574
957
12,162
11,040
4,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
0 / 1 / 1
9,351
935
17,225
17,077
21,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
12
Kills
2
2
Deaths
12
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
7
3.25
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Ao Kuang
ItsmeShOcK-_-
Ao Kuang
1
3
1
0.5
L
Aphrodite
JustJohn23
Aphrodite
0
2
0
0
L
1
4
0
0.25
W
Gilgamesh
MrHamSandwich_
Gilgamesh
0
0
9
4.5
W
3
0
7
6.5
W
Cerberus
5
0
6
8
W
1
0
9
5.5
L
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,499
Damage
57,957
62,108
Taken
69,487
50,429
Mitigated
55,259
28,717
Healing
20,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,054
1,819
0
3,089
12,007
5,980
0
4,140
7,761
0
35,494
L
Cerberus
 
Cerberus
8,257
251
0
5,436
15,512
15,812
0
8,235
6,618
28,558
0
L
Ao Kuang
ItsmeShOcK-_-
Ao Kuang
10,470
2,356
0
3,230
14,247
6,710
0
8,607
5,063
18,122
1,699
L
Aphrodite
JustJohn23
Aphrodite
9,843
138
6,168
4,453
11,611
7,021
0
6,337
4,753
34,286
0
L
12,162
1,376
0
0
11,040
4,387
0
5,355
5,372
0
31,141
W
Gilgamesh
MrHamSandwich_
Gilgamesh
6,806
1,181
0
17
12,187
11,910
0
6,439
5,462
0
11,301
W
10,364
327
10,097
6,286
11,008
5,945
0
4,796
5,968
15,833
0
W
Cerberus
16,665
960
0
6,472
15,445
12,103
0
7,179
7,899
40,773
0
W
13,610
462
2,450
306
11,461
14,491
0
5,048
6,321
31,210
0
L
Achilles
17,225
1,588
0
1,070
17,077
21,329
0
9,313
7,042
0
26,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,471
Gold Earned
46,813
233
Minions Killed
223
8
Camps Cleared
8
1,105,921
Distance Traveled
1,015,722
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,519
1,052
46
5
3
224,738
0
L
Cerberus
9,202
920
67
7
0
186,880
0
L
Ao Kuang
9,414
941
26
3
2
205,918
1
L
Aphrodite
9,272
927
72
7
0
206,009
3
L
Loki
9,574
957
40
4
5
196,616
1
W
Gilgamesh
9,489
949
19
2
2
234,368
0
W
Hel
10,140
1,014
18
2
1
223,941
0
W
Cerberus
11,151
1,115
88
9
1
204,120
1
W
Cthulhu
10,172
1,017
62
6
1
218,754
0
L
Achilles
9,351
935
18
2
1
220,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role