Player Matchup

Horus
Horus
Platinum V
 
Horus
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
Aarox13
Mulan
Platinum III
Level 147
God Stats
2W - 2L
1,351 SR
Queue Stats
123W - 116L
1,688 MMR
Solo
Chang'e
Chang'e
Gold II
Go_Gyro
Chang'e
Gold II
Level 126
God Stats
118W - 86L
1,641 SR
Queue Stats
206W - 211L
1,596 MMR
Solo
Charybdis
Charybdis
Gold II
IN5TINCT2025
Charybdis
Gold II
Level 143
God Stats
5W - 9L
1,430 SR
Queue Stats
115W - 112L
1,545 MMR
Solo
Freya
Freya
Gold I
Ryuu_Kaizoku
Freya
Gold I
Level 114
God Stats
14W - 19L
1,423 SR
Queue Stats
677W - 684L
1,646 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,469 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,631 SR
1,601 MMR
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
Arkhams_Emerald
Chiron
Gold I
Level 156
God Stats
0W - 2L
1,385 SR
Queue Stats
218W - 231L
1,622 MMR
Solo
Olorun
Olorun
Gold I
Kaawaqss
Olorun
Gold I
Level 73
God Stats
1W - 1L
1,531 SR
Queue Stats
235W - 233L
1,655 MMR
Solo
Achilles
Achilles
Gold III
RISSEI16
Achilles
Gold III
Level 89
God Stats
1W - 4L
1,736 SR
Queue Stats
88W - 81L
1,732 MMR
Solo
Xing Tian
Xing Tian
Silver III
ScaramangaJr
Xing Tian
Silver III
Level 89
God Stats
5W - 2L
2,005 SR
Queue Stats
5W - 8L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 2 / 13
10,744
448
8,263
27,583
33,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Aarox13
Mulan
19
4 / 1 / 3
13,192
550
27,772
31,636
37,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Go_Gyro
Chang'e
18
6 / 3 / 9
12,898
537
18,127
20,002
9,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
IN5TINCT2025
Charybdis
20
2 / 1 / 4
13,097
546
13,009
15,572
7,558
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 4 / 7
12,981
541
16,779
25,385
15,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LancelotArachneKali

VS

Bans
RavanaDa JiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
1 / 9 / 3
10,614
442
10,096
26,931
13,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 2 / 4
11,208
467
18,190
18,653
8,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Kaawaqss
Olorun
15
4 / 7 / 3
10,600
442
13,300
20,678
10,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
RISSEI16
Achilles
17
3 / 4 / 0
11,215
467
13,740
27,349
35,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
ScaramangaJr
Xing Tian
13
1 / 3 / 3
9,665
403
10,420
21,866
24,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
24
Kills
10
11
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
13
3.75
L
Ne Zha
 
Ne Zha
1
9
3
0.28
W
Mulan
Aarox13
Mulan
4
1
3
5.5
L
1
2
4
1.5
W
Chang'e
Go_Gyro
Chang'e
6
3
9
3.5
W
Charybdis
IN5TINCT2025
Charybdis
2
1
4
4
L
Olorun
Kaawaqss
Olorun
4
7
3
0.79
L
Achilles
RISSEI16
Achilles
3
4
0
0.75
W
11
4
7
3.63
L
Xing Tian
ScaramangaJr
Xing Tian
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,950
Damage
65,746
120,178
Taken
115,477
103,345
Mitigated
92,231
61,078
Healing
36,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,263
3,837
3,598
6,859
27,583
33,329
181
8,590
18,993
0
26,972
L
Ne Zha
 
Ne Zha
10,096
2,551
0
11,166
26,931
13,000
0
6,857
20,074
0
83,541
W
Mulan
Aarox13
Mulan
27,772
4,103
0
18,315
31,636
37,415
351
5,706
25,930
0
124,307
L
18,190
5,656
897
6,178
18,653
8,682
936
5,062
13,591
0
111,314
W
Chang'e
Go_Gyro
Chang'e
18,127
771
4,471
7,708
20,002
9,919
885
5,462
14,540
97,783
0
W
Charybdis
IN5TINCT2025
Charybdis
13,009
6,720
0
8,267
15,572
7,558
1,868
2,111
13,461
0
138,356
L
Olorun
Kaawaqss
Olorun
13,300
7,926
574
7,324
20,678
10,258
1,374
7,676
13,002
75,862
0
L
Achilles
RISSEI16
Achilles
13,740
2,747
0
5,971
27,349
35,785
300
5,443
21,906
0
77,383
W
16,779
5,268
0
11,860
25,385
15,124
1,530
3,693
21,692
100,623
15,171
L
Xing Tian
ScaramangaJr
Xing Tian
10,420
925
791
3,401
21,866
24,506
23
8,372
13,494
28,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,912
Gold Earned
53,302
688
Minions Killed
576
0
Camps Cleared
0
2,244,132
Distance Traveled
2,106,315
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,744
448
29
1
0
438,265
3
L
Ne Zha
10,614
442
128
5
0
454,184
3
W
Mulan
13,192
550
183
8
0
447,869
4
L
Chiron
11,208
467
180
8
0
429,376
2
W
Chang'e
12,898
537
153
6
0
492,654
0
W
Charybdis
13,097
546
209
9
0
415,401
4
L
Olorun
10,600
442
107
4
0
336,039
1
L
Achilles
11,215
467
130
5
0
420,519
1
W
Freya
12,981
541
114
5
0
449,943
2
L
Xing Tian
9,665
403
31
1
0
466,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role