Player Matchup

Freya
Freya
BeardedWonder0
Freya
Level 146
God Stats
1W - 2L
1,491 SR
Queue Stats
77W - 92L
1,453 Elo+
Party 2
Pele
Pele
Claudioncn
Pele
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 66L
1,581 Elo+
Solo
Neith
Neith
Devotedsixecho
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,484 Elo+
Party 2
Artemis
Artemis
Huntingbigdays
Artemis
Level 119
God Stats
2W - 1L
1,877 SR
Queue Stats
79W - 63L
1,524 Elo+
Solo
Discordia
Discordia
MingusDewDew
Discordia
Level 89
God Stats
0W - 2L
1,464 SR
Queue Stats
177W - 186L
1,508 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,510 Elo+

VS

Team Averages
Level 132
1,461 SR
1,537 Elo+
Hachiman
Hachiman
Dem0cratico
Hachiman
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,634 Elo+
Solo
Kukulkan
Kukulkan
Get n Deported
Kukulkan
Level 154
God Stats
11W - 16L
1,636 SR
Queue Stats
314W - 296L
1,505 Elo+
Solo
Merlin
Merlin
MingauGG
Merlin
Level 121
God Stats
3W - 1L
1,257 SR
Queue Stats
164W - 160L
1,517 Elo+
Party 1
Fenrir
Fenrir
PedroStarkzz
Fenrir
Level 159
God Stats
1W - 3L
1,411 SR
Queue Stats
71W - 70L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
VikingPedreiro
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 92L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
7,177
718
5,544
9,448
5,047
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 8 / 1
7,194
719
9,485
15,331
6,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 2
8,221
822
2,854
9,544
4,514
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 1
7,077
708
10,932
12,548
5,780
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
MingusDewDew
Discordia
8
0 / 2 / 0
5,946
595
1,752
2,760
1,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dem0cratico
Hachiman
16
5 / 1 / 11
9,346
935
8,933
9,702
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
16
7 / 2 / 10
9,591
959
13,728
5,968
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
MingauGG
Merlin
16
1 / 0 / 14
8,637
864
8,422
6,368
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
14
3 / 3 / 11
8,727
873
7,352
10,452
7,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
VikingPedreiro
Danzaburou
16
7 / 1 / 8
9,382
938
7,988
8,187
3,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
6
Kills
23
23
Deaths
7
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
2
8
1
0.31
W
Hachiman
Dem0cratico
Hachiman
5
1
11
10.5
L
2
3
2
1
W
Kukulkan
7
2
10
6
L
2
7
1
0.36
W
Merlin
MingauGG
Merlin
1
0
14
8
L
Discordia
MingusDewDew
Discordia
0
2
0
0
W
Fenrir
3
3
11
2.83
W
Danzaburou
VikingPedreiro
Danzaburou
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
46,423
49,631
Taken
40,677
23,112
Mitigated
21,221
13,332
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,544
1,967
399
3,084
9,448
5,047
0
3,194
6,254
17,496
0
L
9,485
966
388
2,997
15,331
6,627
0
6,019
9,312
0
15,593
W
Hachiman
Dem0cratico
Hachiman
8,933
3,733
2,731
3,190
9,702
4,384
2,301
2,207
7,495
0
14,779
L
2,854
406
970
3,457
9,544
4,514
0
4,659
4,885
0
13,938
W
Kukulkan
13,728
455
1,316
514
5,968
2,891
824
571
5,397
33,612
0
L
10,932
4,279
552
1,091
12,548
5,780
0
6,769
5,779
0
18,383
W
Merlin
MingauGG
Merlin
8,422
273
2,634
1,825
6,368
2,748
1,218
751
5,617
19,574
0
L
Discordia
MingusDewDew
Discordia
1,752
0
275
119
2,760
1,144
0
1,677
1,083
4,606
0
W
Fenrir
7,352
1,012
1,359
2,430
10,452
7,278
0
2,881
7,571
211
10,871
W
Danzaburou
VikingPedreiro
Danzaburou
7,988
2,085
1,326
2,106
8,187
3,920
3,179
886
7,301
0
20,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
45,683
79
Minions Killed
129
0
Camps Cleared
0
764,224
Distance Traveled
1,033,231
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,177
718
21
2
0
168,231
0
L
Pele
7,194
719
7
1
0
180,344
4
W
Hachiman
9,346
935
17
2
0
201,993
0
L
Neith
8,221
822
35
4
0
200,324
3
W
Kukulkan
9,591
959
50
5
0
214,134
0
L
Artemis
7,077
708
9
1
0
151,383
0
W
Merlin
8,637
864
25
3
0
213,910
1
L
Discordia
5,946
595
7
1
0
63,942
0
W
Fenrir
8,727
873
12
1
0
203,286
0
W
Danzaburou
9,382
938
25
3
0
199,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role