Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Callegario00
Cu Chulainn
Level 118
God Stats
5W - 2L
1,759 SR
Queue Stats
280W - 306L
1,449 Elo+
Solo
Izanami
Izanami
KAIQUE F3R4
Izanami
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 6L
1,141 Elo+
Party 2
Janus
Janus
SVSSVN
Janus
Level 116
God Stats
3W - 6L
1,468 SR
Queue Stats
94W - 117L
1,515 Elo+
Solo
Bakasura
Bakasura
VITOR F3R4
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,111 Elo+
Party 2
Team Averages
Level 88
1,509 SR
1,343 Elo+

VS

Team Averages
Level 127
1,480 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JaoQNaseuPelado
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Izanami
Izanami
M0rrido
Izanami
Level 129
God Stats
10W - 6L
1,438 SR
Queue Stats
133W - 132L
1,472 Elo+
Party 1
Poseidon
Poseidon
VendedorDePanela
Poseidon
Level 153
God Stats
7W - 12L
1,460 SR
Queue Stats
293W - 288L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 0 / 0
6,511
383
4,029
7,107
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Callegario00
Cu Chulainn
13
2 / 4 / 0
8,313
489
15,856
19,798
20,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
KAIQUE F3R4
Izanami
13
0 / 5 / 0
7,693
453
4,405
13,800
4,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
SVSSVN
Janus
12
0 / 6 / 0
7,343
432
6,082
10,193
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
VITOR F3R4
Bakasura
11
0 / 5 / 2
7,338
432
1,324
13,146
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
7 / 1 / 3
10,369
610
10,319
17,058
8,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
 
Gilgamesh
13
1 / 0 / 8
8,956
527
3,312
10,884
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
13
2 / 1 / 4
7,834
461
6,652
13,366
11,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
M0rrido
Izanami
17
7 / 0 / 2
10,559
621
9,805
8,985
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 5
9,698
570
10,036
6,339
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
20
20
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Ne Zha
 
Ne Zha
7
1
3
8.5
W
Gilgamesh
 
Gilgamesh
1
0
8
5
L
Cu Chulainn
Callegario00
Cu Chulainn
2
4
0
0.5
W
Hercules
2
1
4
4
L
Izanami
KAIQUE F3R4
Izanami
0
5
0
0
W
Izanami
M0rrido
Izanami
7
0
2
8
L
Janus
SVSSVN
Janus
0
6
0
0
L
Bakasura
VITOR F3R4
Bakasura
0
5
2
0.2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
40,124
64,044
Taken
56,632
41,435
Mitigated
37,906
10,837
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,029
2,213
0
1,343
7,107
6,984
108
770
6,309
15,520
0
W
Ne Zha
 
Ne Zha
10,319
2,958
0
9,977
17,058
8,218
741
1,880
15,016
0
91,146
W
Gilgamesh
 
Gilgamesh
3,312
529
0
2,275
10,884
10,529
60
2,474
8,152
0
27,957
L
Cu Chulainn
Callegario00
Cu Chulainn
15,856
2,417
0
3,384
19,798
20,906
0
1,388
17,809
0
71,168
W
Hercules
6,652
2,715
0
4,501
13,366
11,752
319
1,383
11,933
0
23,542
L
Izanami
KAIQUE F3R4
Izanami
4,405
3,295
0
3,711
13,800
4,589
0
2,240
11,560
0
71,989
W
Izanami
M0rrido
Izanami
9,805
6,098
0
2,306
8,985
4,662
6,886
1,319
7,552
0
91,437
L
Janus
SVSSVN
Janus
6,082
227
0
400
10,193
3,745
0
3,492
6,701
55,058
0
L
Bakasura
VITOR F3R4
Bakasura
1,324
1,067
0
1,999
13,146
5,211
0
2,146
11,000
0
45,347
W
10,036
2,304
0
1,955
6,339
2,745
3,304
2,473
3,698
76,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
47,416
443
Minions Killed
515
0
Camps Cleared
0
1,514,630
Distance Traveled
1,652,967
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,511
383
24
1
0
319,454
5
W
Ne Zha
10,369
610
142
8
0
349,525
4
W
Gilgamesh
8,956
527
42
2
0
353,796
2
L
Cu Chulainn
8,313
489
113
7
0
277,595
4
W
Hercules
7,834
461
34
2
0
306,575
0
L
Izanami
7,693
453
111
7
0
286,952
0
W
Izanami
10,559
621
172
10
0
334,395
1
L
Janus
7,343
432
103
6
0
310,159
5
L
Bakasura
7,338
432
92
5
0
320,470
0
W
Poseidon
9,698
570
125
7
0
308,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role