Player Matchup

Bastet
Bastet
DamienAK47
Bastet
Level 121
God Stats
15W - 30L
1,248 SR
Queue Stats
572W - 708L
1,320 Elo+
Solo
Ares
Ares
DoctorFatum
Ares
Level 14
God Stats
0W - 3L
1,259 SR
Queue Stats
5W - 13L
1,274 Elo+
Party 1
Sol
Sol
Iszhet
Sol
Level 31
God Stats
0W - 6L
1,275 SR
Queue Stats
11W - 15L
1,372 Elo+
Solo
Neith
Neith
karol1453
Neith
Level 47
God Stats
1W - 6L
1,363 SR
Queue Stats
19W - 28L
1,320 Elo+
Party 1
Bellona
Bellona
xxRuki66xx
Bellona
Level 152
God Stats
0W - 6L
1,248 SR
Queue Stats
490W - 566L
1,355 Elo+
Solo
Team Averages
Level 73
1,279 SR
1,328 Elo+

VS

Team Averages
Level 67
1,422 SR
1,353 Elo+
Jormungandr
Jormungandr
CES_Hydro
Jormungandr
Level 49
God Stats
1W - 4L
1,246 SR
Queue Stats
86W - 126L
1,292 Elo+
Party 3
Medusa
Medusa
Sans_TheKing_fr
Medusa
Level 72
God Stats
5W - 1L
1,500 SR
Queue Stats
133W - 126L
1,429 Elo+
Party 2
Vulcan
Vulcan
The_Mutalisk_NL
Vulcan
Level 129
God Stats
8W - 9L
1,503 SR
Queue Stats
94W - 112L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
dydykrakra
Sun Wukong
Level 39
God Stats
7W - 5L
1,272 SR
Queue Stats
46W - 37L
1,428 Elo+
Party 2
Awilix
Awilix
xXFeuthunder_YTB
Awilix
Level 46
God Stats
5W - 2L
1,589 SR
Queue Stats
48W - 74L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DamienAK47
Bastet
12
2 / 1 / 1
6,910
494
5,747
11,421
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
5,859
419
4,997
14,109
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Iszhet
Sol
12
0 / 1 / 0
6,517
466
2,870
8,487
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
karol1453
Neith
10
1 / 6 / 0
5,752
411
7,148
8,901
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xxRuki66xx
Bellona
6
1 / 2 / 1
5,570
398
3,170
7,619
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CES_Hydro
Jormungandr
12
1 / 1 / 7
7,636
545
6,273
11,604
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 0 / 3
8,139
581
9,623
7,448
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 2
7,834
560
8,078
5,384
2,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
dydykrakra
Sun Wukong
13
2 / 2 / 0
7,896
564
7,300
9,375
4,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 3
7,800
557
5,269
9,444
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CES_Hydro
Jormungandr
1
1
7
4.5
L
Bastet
DamienAK47
Bastet
2
1
1
2.5
L
0
3
1
0.17
L
Sol
Iszhet
Sol
0
1
0
0
W
7
0
3
8.5
W
1
0
2
2
W
Sun Wukong
dydykrakra
Sun Wukong
2
2
0
1
L
Neith
karol1453
Neith
1
6
0
0.17
W
2
1
3
3.5
L
Bellona
xxRuki66xx
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
36,543
50,537
Taken
43,255
27,846
Mitigated
25,662
10,872
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CES_Hydro
Jormungandr
6,273
2,690
0
1,560
11,604
11,162
386
3,001
8,603
30,954
0
L
Bastet
DamienAK47
Bastet
5,747
2,420
0
3,397
11,421
4,414
0
1,483
9,938
0
43,149
L
4,997
415
0
1,009
14,109
11,663
0
4,395
9,714
19,881
0
L
Sol
Iszhet
Sol
2,870
550
0
3,014
8,487
3,524
350
6,475
2,012
44,551
0
W
9,623
5,561
0
1,769
7,448
3,207
3,463
1,927
5,521
0
54,025
W
8,078
2,193
271
3,542
5,384
2,603
852
2,713
2,671
56,846
0
W
Sun Wukong
dydykrakra
Sun Wukong
7,300
1,700
0
2,160
9,375
4,818
828
0
9,375
0
48,104
L
Neith
karol1453
Neith
7,148
3,213
0
1,370
8,901
4,051
0
1,998
6,903
0
35,635
W
5,269
2,078
0
4,936
9,444
3,872
0
226
9,218
0
61,466
L
Bellona
xxRuki66xx
Bellona
3,170
1,649
0
2,082
7,619
4,194
0
0
7,619
0
15,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
39,305
268
Minions Killed
428
0
Camps Cleared
0
1,176,038
Distance Traveled
1,406,863
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,636
545
53
4
0
249,252
0
L
Bastet
6,910
494
76
5
0
290,402
0
L
Ares
5,859
419
21
2
0
230,147
0
L
Sol
6,517
466
79
6
0
263,336
0
W
Medusa
8,139
581
78
6
0
279,498
0
W
Vulcan
7,834
560
90
6
0
259,245
3
W
Sun Wukong
7,896
564
101
7
0
283,525
4
L
Neith
5,752
411
66
5
0
228,134
2
W
Awilix
7,800
557
106
8
0
335,343
3
L
Bellona
5,570
398
26
2
0
164,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role