Player Matchup

Vamana
Vamana
Blue Rex Raylan
Vamana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 102L
1,238 Elo+
Solo
Shiva
Shiva
DR_JAY_2012
Shiva
Level 152
God Stats
23W - 21L
1,493 SR
Queue Stats
688W - 1,031L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
the_bowler_guy
Ne Zha
Level 152
God Stats
1W - 0L
1,586 SR
Queue Stats
23W - 37L
1,419 Elo+
Party 1
Team Averages
Level 116
1,526 SR
1,339 Elo+

VS

Team Averages
Level 77
1,498 SR
1,187 Elo+
Ymir
Ymir
DeathBringer924
Ymir
Level 156
God Stats
3W - 4L
1,677 SR
Queue Stats
339W - 381L
1,458 Elo+
Solo
Scylla
Scylla
Red Wyvren7951
Scylla
Level 13
God Stats
0W - 5L
1,244 SR
Queue Stats
2W - 20L
1,083 Elo+
Party 2
Cernunnos
Cernunnos
Shadow 48733
Cernunnos
Level 63
God Stats
1W - 3L
1,572 SR
Queue Stats
8W - 47L
1,021 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,131
713
3,903
7,738
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 11
8,288
829
9,365
9,590
7,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
11 / 1 / 5
9,121
912
12,577
10,402
4,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,364
736
5,009
10,586
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 0
6,046
605
4,602
8,205
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Shadow 48733
Cernunnos
10
0 / 7 / 1
6,472
647
5,270
11,640
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
1
1
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
4
0
11
9.5
L
1
2
0
0.5
L
0
7
0
0
L
Cernunnos
Shadow 48733
Cernunnos
0
7
1
0.07
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,845
Damage
14,881
27,730
Taken
30,431
18,475
Mitigated
16,505
7,225
Healing
1,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,903
998
169
1,901
7,738
5,929
468
3,632
4,106
0
10,517
W
9,365
1,096
204
1,144
9,590
7,676
0
2,600
6,990
0
24,613
L
5,009
926
0
1,184
10,586
8,950
0
234
10,084
12,656
0
L
4,602
1,384
0
0
8,205
2,570
0
0
8,124
16,626
0
L
Cernunnos
Shadow 48733
Cernunnos
5,270
1,454
0
690
11,640
4,985
0
0
11,579
0
18,148
W
12,577
1,574
0
3,807
10,402
4,870
0
3,920
6,482
0
31,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
19,882
106
Minions Killed
73
5
Camps Cleared
3
572,515
Distance Traveled
491,161
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,131
713
28
3
1
195,234
5
W
Shiva
8,288
829
35
4
0
193,533
0
L
Ymir
7,364
736
17
2
1
154,089
0
L
Scylla
6,046
605
22
2
0
165,734
1
L
Cernunnos
6,472
647
34
3
2
171,338
0
W
Ne Zha
9,121
912
43
4
4
183,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role