Player Matchup

Pele
Pele
Silver II
FTP Cucuy
Pele
Silver II
Level 121
God Stats
0W - 6L
1,213 SR
Queue Stats
91W - 110L
973 MMR
Solo
Yu Huang
Yu Huang
Silver II
Khtek_DZ_19
Yu Huang
Silver II
Level 82
God Stats
1W - 1L
1,716 SR
Queue Stats
66W - 68L
1,024 MMR
Solo
Cthulhu
Cthulhu
Silver III
Mr_Chimney420
Cthulhu
Silver III
Level 124
God Stats
1W - 2L
1,529 SR
Queue Stats
18W - 27L
1,036 MMR
Solo
Thoth
Thoth
Silver II
rikku97
Thoth
Silver II
Level 141
God Stats
1W - 2L
1,496 SR
Queue Stats
209W - 224L
1,043 MMR
Solo
Xbalanque
Xbalanque
Silver II
talented_mole
Xbalanque
Silver II
Level 82
God Stats
2W - 3L
1,567 SR
Queue Stats
155W - 181L
1,049 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,504 SR
1,025 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,529 SR
1,025 MMR
Chaac
Chaac
Silver II
FeraMx3452
Chaac
Silver II
Level 144
God Stats
28W - 22L
1,605 SR
Queue Stats
346W - 370L
1,057 MMR
Solo
Cernunnos
Cernunnos
Silver III
HiipowerHybrid
Cernunnos
Silver III
Level 152
God Stats
8W - 6L
1,632 SR
Queue Stats
246W - 273L
958 MMR
Solo
Ra
Ra
Silver III
WILDBOII_CLAMPZ_
Ra
Silver III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 48L
1,033 MMR
Solo
Sol
Sol
Silver I
Zuckerwatte26
Sol
Silver I
Level 122
God Stats
3W - 3L
1,483 SR
Queue Stats
159W - 168L
1,068 MMR
Solo
Thor
Thor
Silver II
miguelwei
Thor
Silver II
Level 153
God Stats
5W - 4L
1,425 SR
Queue Stats
82W - 98L
1,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 6 / 1
9,565
503
12,885
20,437
9,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Khtek_DZ_19
Yu Huang
11
1 / 3 / 2
7,587
399
7,718
7,649
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
14
2 / 2 / 4
8,825
464
7,238
14,561
17,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
rikku97
Thoth
15
1 / 1 / 3
9,678
509
8,582
12,950
6,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
talented_mole
Xbalanque
14
2 / 5 / 4
8,532
449
12,681
14,840
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AtlasKaliNemesisSkadi

VS

Bans
LancelotBakasuraMorgan Le FayGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
6 / 2 / 3
10,057
529
13,962
21,562
20,516
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
HiipowerHybrid
Cernunnos
15
4 / 1 / 2
9,755
513
7,606
11,570
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 9
9,395
494
8,392
18,064
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 4 / 6
9,631
507
10,765
15,711
6,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
15
4 / 3 / 4
10,145
534
7,031
16,873
8,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
17
17
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
6
6
1
1.08
W
Chaac
6
2
3
3.75
W
Cernunnos
HiipowerHybrid
Cernunnos
4
1
2
5
L
Yu Huang
Khtek_DZ_19
Yu Huang
1
3
2
0.67
L
Cthulhu
2
2
4
2
W
0
2
9
2.25
W
3
4
6
1.5
W
Thor
4
3
4
2
L
Thoth
rikku97
Thoth
1
1
3
2.5
L
Xbalanque
talented_mole
Xbalanque
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,104
Damage
47,756
70,437
Taken
83,780
43,433
Mitigated
55,997
17,499
Healing
35,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
12,885
3,320
0
3,903
20,437
9,212
0
5,910
14,527
0
73,250
W
Chaac
13,962
3,914
0
9,046
21,562
20,516
973
7,062
14,500
0
69,246
W
Cernunnos
HiipowerHybrid
Cernunnos
7,606
3,730
0
6,290
11,570
4,599
3,471
3,328
8,242
0
65,569
L
Yu Huang
Khtek_DZ_19
Yu Huang
7,718
378
0
1,480
7,649
3,208
0
3,096
4,553
38,104
0
L
Cthulhu
7,238
831
527
1,687
14,561
17,058
216
4,184
10,377
42,351
0
W
8,392
1,720
861
6,389
18,064
15,642
698
4,741
13,323
44,136
0
W
10,765
4,525
761
7,110
15,711
6,264
3,150
5,626
10,085
65,476
0
W
Thor
7,031
1,457
0
5,533
16,873
8,976
0
3,228
13,645
0
77,265
L
Thoth
rikku97
Thoth
8,582
1,385
0
7,464
12,950
6,042
709
3,004
9,946
90,445
0
L
Xbalanque
talented_mole
Xbalanque
12,681
6,933
0
2,438
14,840
7,913
3,124
2,963
11,877
0
69,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,187
Gold Earned
48,983
493
Minions Killed
449
0
Camps Cleared
0
1,717,822
Distance Traveled
1,699,095
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,565
503
114
6
0
370,307
0
W
Chaac
10,057
529
102
5
0
359,026
3
W
Cernunnos
9,755
513
103
5
0
303,694
1
L
Yu Huang
7,587
399
65
3
0
364,696
2
L
Cthulhu
8,825
464
62
3
0
334,988
7
W
Ra
9,395
494
50
3
0
352,498
0
W
Sol
9,631
507
81
4
0
321,667
5
W
Thor
10,145
534
113
6
0
362,210
3
L
Thoth
9,678
509
151
8
0
329,670
0
L
Xbalanque
8,532
449
101
5
0
318,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role