Player Matchup

Thanatos
Thanatos
Opikiki
Thanatos
Level 60
God Stats
14W - 10L
1,598 SR
Queue Stats
128W - 124L
1,444 Elo+
Party 1
Hades
Hades
Shad0uw
Hades
Level 26
God Stats
4W - 1L
1,620 SR
Queue Stats
41W - 57L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
SiagAdi
Kukulkan
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,292 Elo+
Solo
Xing Tian
Xing Tian
bubbles3rr0r
Xing Tian
Level 40
God Stats
14W - 8L
1,556 SR
Queue Stats
110W - 140L
1,448 Elo+
Party 1
Chiron
Chiron
kom55
Chiron
Level 105
God Stats
12W - 6L
1,555 SR
Queue Stats
277W - 262L
1,445 Elo+
Solo
Team Averages
Level 59
1,566 SR
1,406 Elo+

VS

Team Averages
Level 59
1,417 SR
1,446 Elo+
Sol
Sol
Antimate81
Sol
Level 124
God Stats
12W - 11L
1,449 SR
Queue Stats
145W - 144L
1,444 Elo+
Solo
Khepri
Khepri
Ausbaldowert
Khepri
Level 35
God Stats
3W - 6L
1,389 SR
Queue Stats
165W - 207L
1,454 Elo+
Party 2
Mulan
Mulan
Ifijenia
Mulan
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
132W - 173L
1,431 Elo+
Party 2
He Bo
He Bo
Vindic8or
He Bo
Level 46
God Stats
0W - 1L
1,246 SR
Queue Stats
61W - 82L
1,459 Elo+
Solo
Fenrir
Fenrir
Белеар
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Opikiki
Thanatos
18
6 / 6 / 21
11,584
1,158
12,868
15,927
8,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Shad0uw
Hades
18
7 / 5 / 22
12,269
1,227
22,390
16,890
11,744
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
SiagAdi
Kukulkan
19
12 / 3 / 22
13,600
1,360
35,052
11,809
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
bubbles3rr0r
Xing Tian
19
0 / 1 / 26
11,957
1,196
5,484
9,079
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
kom55
Chiron
19
14 / 1 / 20
13,961
1,396
26,137
9,623
5,309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

237

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
11,882
1,188
17,793
17,438
8,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
17
0 / 8 / 14
11,496
1,150
6,586
27,747
35,225
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Ifijenia
Mulan
17
3 / 9 / 10
10,907
1,091
10,870
29,640
33,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Vindic8or
He Bo
17
5 / 6 / 8
11,674
1,167
18,196
15,759
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
16
5 / 11 / 5
11,146
1,115
6,498
20,355
11,522
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
64
39
Kills
16
16
Deaths
39
111
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
L
Khepri
0
8
14
0.88
L
Mulan
Ifijenia
Mulan
3
9
10
0.89
W
Thanatos
Opikiki
Thanatos
6
6
21
2.75
W
Hades
Shad0uw
Hades
7
5
22
3.6
W
Kukulkan
SiagAdi
Kukulkan
12
3
22
7.67
L
He Bo
Vindic8or
He Bo
5
6
8
1.5
W
Xing Tian
bubbles3rr0r
Xing Tian
0
1
26
13
W
Chiron
kom55
Chiron
14
1
20
24
L
Fenrir
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,931
Damage
59,943
63,328
Taken
110,939
43,865
Mitigated
96,616
19,735
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,793
6,565
0
2,600
17,438
8,954
0
9,725
7,713
58,287
0
L
Khepri
6,586
578
411
4,063
27,747
35,225
0
16,157
11,590
11,215
0
L
Mulan
Ifijenia
Mulan
10,870
1,237
0
2,125
29,640
33,128
0
16,182
13,458
111
18,649
W
Thanatos
Opikiki
Thanatos
12,868
5,792
0
7,337
15,927
8,383
0
9,274
6,653
0
23,967
W
Hades
Shad0uw
Hades
22,390
1,813
699
3,757
16,890
11,744
0
11,824
5,066
45,199
0
W
Kukulkan
SiagAdi
Kukulkan
35,052
5,063
0
1,128
11,809
6,353
0
8,673
3,136
53,588
0
L
He Bo
Vindic8or
He Bo
18,196
484
414
1,487
15,759
7,787
0
8,785
6,974
39,596
0
W
Xing Tian
bubbles3rr0r
Xing Tian
5,484
514
0
834
9,079
12,076
0
6,254
2,825
10,037
0
W
Chiron
kom55
Chiron
26,137
15,974
1,217
4,763
9,623
5,309
0
6,656
2,967
0
47,410
L
Fenrir
6,498
2,181
0
493
20,355
11,522
0
12,077
8,278
0
15,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,371
Gold Earned
57,105
181
Minions Killed
172
8
Camps Cleared
5
965,275
Distance Traveled
873,490
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,882
1,188
81
8
1
174,797
0
L
Khepri
11,496
1,150
6
1
0
188,634
1
L
Mulan
10,907
1,091
21
2
0
167,902
1
W
Thanatos
11,584
1,158
21
2
4
191,093
1
W
Hades
12,269
1,227
51
5
2
178,974
0
W
Kukulkan
13,600
1,360
38
4
0
179,385
0
L
He Bo
11,674
1,167
50
5
1
188,989
0
W
Xing Tian
11,957
1,196
8
1
0
214,203
1
W
Chiron
13,961
1,396
63
6
2
201,620
0
L
Fenrir
11,146
1,115
14
1
3
153,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role