Player Matchup

Heimdallr
Heimdallr
Grobar_SRB_1991
Heimdallr
Level 109
God Stats
0W - 3L
1,175 SR
Queue Stats
158W - 298L
1,334 Elo+
Party 2
Lancelot
Lancelot
Obeyurmasta
Lancelot
Level 102
God Stats
1W - 3L
1,646 SR
Queue Stats
17W - 41L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Srpski-JOKER
Gilgamesh
Level 80
God Stats
21W - 29L
1,405 SR
Queue Stats
102W - 214L
1,316 Elo+
Party 2
Team Averages
Level 97
1,408 SR
1,340 Elo+

VS

Team Averages
Level 85
1,361 SR
1,411 Elo+
Zhong Kui
Zhong Kui
Dante_Wolfe-
Zhong Kui
Level 84
God Stats
1W - 6L
1,279 SR
Queue Stats
5W - 10L
1,452 Elo+
Party 1
Chaac
Chaac
slike3000
Chaac
Level 86
God Stats
3W - 1L
1,312 SR
Queue Stats
14W - 17L
1,262 Elo+
Solo
Neith
Neith
surge45
Neith
Level 86
God Stats
2W - 5L
1,492 SR
Queue Stats
13W - 18L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grobar_SRB_1991
Heimdallr
16
0 / 4 / 6
11,280
594
14,135
18,691
9,527
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Obeyurmasta
Lancelot
16
2 / 7 / 6
11,546
608
13,869
19,303
9,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Srpski-JOKER
Gilgamesh
17
6 / 2 / 2
12,348
650
15,180
28,556
29,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dante_Wolfe-
Zhong Kui
17
4 / 6 / 8
12,994
684
25,573
17,744
11,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
slike3000
Chaac
19
6 / 2 / 6
13,563
714
18,814
23,023
21,345
Heavy Mace

Heavy Mace

+30
Physical Power

Neith
surge45
Neith
19
3 / 0 / 9
13,434
707
13,234
11,353
5,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
13
13
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dante_Wolfe-
Zhong Kui
4
6
8
1.33
L
Heimdallr
Grobar_SRB_1991
Heimdallr
0
4
6
0.75
L
Lancelot
Obeyurmasta
Lancelot
2
7
6
0.71
L
Gilgamesh
Srpski-JOKER
Gilgamesh
6
2
2
3.5
W
Chaac
slike3000
Chaac
6
2
6
4.5
W
Neith
surge45
Neith
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,184
Damage
57,621
66,550
Taken
52,120
47,668
Mitigated
37,831
8,635
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dante_Wolfe-
Zhong Kui
25,573
2,774
132
2,764
17,744
11,390
159
265
17,142
50,974
0
L
Heimdallr
Grobar_SRB_1991
Heimdallr
14,135
5,109
352
4,108
18,691
9,527
0
4,809
13,882
0
60,739
L
Lancelot
Obeyurmasta
Lancelot
13,869
3,693
0
949
19,303
9,088
0
9,752
9,551
0
30,747
L
Gilgamesh
Srpski-JOKER
Gilgamesh
15,180
2,440
0
3,226
28,556
29,053
0
12,237
16,319
0
39,746
W
Chaac
slike3000
Chaac
18,814
2,751
0
7,701
23,023
21,345
112
438
22,209
0
52,829
W
Neith
surge45
Neith
13,234
7,173
354
6,349
11,353
5,096
2,086
141
11,072
0
57,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
39,991
174
Minions Killed
203
6
Camps Cleared
11
1,023,395
Distance Traveled
1,156,303
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,994
684
38
2
5
377,195
2
L
Heimdallr
11,280
594
102
5
3
328,904
5
L
Lancelot
11,546
608
36
2
1
351,505
1
L
Gilgamesh
12,348
650
36
2
2
342,986
1
W
Chaac
13,563
714
70
4
3
458,525
0
W
Neith
13,434
707
95
5
3
320,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role