Player Matchup

Olorun
Olorun
Bronze V
NetworkNike
Olorun
Bronze V
Level 137
God Stats
0W - 1L
1,563 SR
Queue Stats
6W - 16L
1,214 MMR
Solo
Vamana
Vamana
Silver III
THEDOROMAC
Vamana
Silver III
Level 107
God Stats
1W - 4L
1,374 SR
Queue Stats
16W - 25L
1,173 MMR
Solo
Chang'e
Chang'e
Silver I
Vapgner
Chang'e
Silver I
Level 158
God Stats
23W - 16L
1,663 SR
Queue Stats
287W - 307L
1,164 MMR
Solo
Lancelot
Lancelot
Silver I
bdavis201217
Lancelot
Silver I
Level 120
God Stats
2W - 1L
1,714 SR
Queue Stats
134W - 140L
1,215 MMR
Solo
Hercules
Hercules
Silver II
lumpymoth117
Hercules
Silver II
Level 105
God Stats
5W - 10L
1,436 SR
Queue Stats
122W - 124L
1,148 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,550 SR
1,183 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,640 SR
1,245 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
FLAV1OUS
Arachne
Silver I
Level 147
God Stats
19W - 11L
1,670 SR
Queue Stats
124W - 127L
1,212 MMR
Solo
Cupid
Cupid
Silver I
Mcconnell10c
Cupid
Silver I
Level 101
God Stats
17W - 18L
1,494 SR
Queue Stats
84W - 94L
1,174 MMR
Solo
Guan Yu
Guan Yu
Gold IV
TacosdeShrimp
Guan Yu
Gold IV
Level 124
God Stats
3W - 1L
1,884 SR
Queue Stats
84W - 99L
1,147 MMR
Solo
Geb
Geb
Silver I
wknapp410
Geb
Silver I
Level 109
God Stats
5W - 1L
1,651 SR
Queue Stats
76W - 74L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
0 / 8 / 3
10,477
419
9,138
17,401
7,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
THEDOROMAC
Vamana
18
2 / 9 / 3
12,213
489
20,676
30,121
25,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Vapgner
Chang'e
17
0 / 6 / 3
10,701
428
10,036
19,694
8,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
bdavis201217
Lancelot
19
7 / 8 / 1
12,769
511
14,773
24,443
12,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
lumpymoth117
Hercules
14
1 / 4 / 0
9,486
379
6,952
23,184
30,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
NemesisRavanaTyrIzanami

VS

Bans
Ah Muzen CabAtlasCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 1 / 13
15,041
602
15,114
18,274
10,286
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
FLAV1OUS
Arachne
20
13 / 3 / 9
14,685
587
22,694
25,996
15,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 4 / 6
14,604
584
19,791
18,163
9,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
20
5 / 1 / 9
13,698
548
19,065
27,580
31,574
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

18
1 / 1 / 17
11,808
472
11,684
24,969
21,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
10
Kills
35
35
Deaths
10
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
13
12.5
W
Arachne
FLAV1OUS
Arachne
13
3
9
5.83
W
10
4
6
3.25
L
Olorun
0
8
3
0.19
L
Vamana
THEDOROMAC
Vamana
2
9
3
0.39
W
Guan Yu
5
1
9
9.5
L
Chang'e
Vapgner
Chang'e
0
6
3
0.25
L
Lancelot
bdavis201217
Lancelot
7
8
1
0.94
L
Hercules
lumpymoth117
Hercules
1
4
0
0.25
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,575
Damage
88,348
114,843
Taken
114,982
83,808
Mitigated
87,693
26,638
Healing
52,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,114
1,152
8,454
9,186
18,274
10,286
2,518
3,660
14,614
162,787
0
W
Arachne
FLAV1OUS
Arachne
22,694
14,621
0
8,968
25,996
15,503
4,053
5,025
20,971
0
136,895
W
19,791
10,087
142
5,807
18,163
9,143
5,109
5,113
13,050
0
145,157
L
Olorun
9,138
3,601
94
3,707
17,401
7,327
3,114
1,774
15,627
88,049
0
L
Vamana
THEDOROMAC
Vamana
20,676
11,907
0
7,685
30,121
25,482
1,428
6,145
23,976
0
105,628
W
Guan Yu
19,065
3,219
2,627
11,268
27,580
31,574
1,487
2,716
24,864
0
98,387
L
Chang'e
Vapgner
Chang'e
10,036
351
1,220
5,152
19,694
8,176
0
4,240
15,454
87,735
0
L
Lancelot
bdavis201217
Lancelot
14,773
1,458
0
3,898
24,443
12,676
0
6,889
17,554
0
97,585
L
Hercules
lumpymoth117
Hercules
6,952
821
0
4,882
23,184
30,147
0
7,750
15,434
0
35,230
W
11,684
1,389
1,359
4,471
24,969
21,187
928
3,458
21,511
37,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,646
Gold Earned
69,836
633
Minions Killed
754
0
Camps Cleared
0
2,159,884
Distance Traveled
2,424,542
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,041
602
239
10
0
515,343
6
W
Arachne
14,685
587
141
6
0
526,426
2
W
Cupid
14,604
584
208
8
0
440,983
1
L
Olorun
10,477
419
133
5
0
360,154
4
L
Vamana
12,213
489
154
6
0
434,221
4
W
Guan Yu
13,698
548
150
6
0
463,936
1
L
Chang'e
10,701
428
151
6
0
390,031
5
L
Lancelot
12,769
511
145
6
0
481,444
7
L
Hercules
9,486
379
50
2
0
494,034
7
W
Geb
11,808
472
16
1
0
477,854
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role