Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Trevor456
Hachiman
Level 60
God Stats
2W - 0L
1,787 SR
Queue Stats
10W - 9L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
drgonait
Baron Samedi
Level 14
God Stats
6W - 2L
1,799 SR
Queue Stats
10W - 9L
1,462 Elo+
Party 1
Bastet
Bastet
iGuuh
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,424 Elo+
Party 1
Neith
Neith
xenlu
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,462 Elo+
Party 1
Team Averages
Level 72
1,617 SR
1,462 Elo+

VS

Team Averages
Level 107
1,545 SR
1,458 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DarklordNero073
Guan Yu
Level 128
God Stats
0W - 1L
1,585 SR
Queue Stats
19W - 27L
1,394 Elo+
Solo
Lancelot
Lancelot
Naative
Lancelot
Level 69
God Stats
5W - 4L
1,528 SR
Queue Stats
86W - 78L
1,516 Elo+
Solo
Medusa
Medusa
momazos_Diego4
Medusa
Level 84
God Stats
33W - 23L
1,615 SR
Queue Stats
468W - 497L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 0 / 4
8,269
1,034
3,725
4,120
2,334
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Trevor456
Hachiman
14
3 / 1 / 4
9,071
1,134
5,588
5,797
2,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
drgonait
Baron Samedi
14
1 / 0 / 8
8,911
1,114
5,355
3,257
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
iGuuh
Bastet
15
6 / 0 / 3
9,717
1,215
12,421
5,566
2,537
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
xenlu
Neith
14
0 / 1 / 8
8,433
1,054
6,038
6,950
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

323

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 1
8,381
1,048
4,862
8,652
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
 
Freya
14
1 / 2 / 1
8,377
1,047
8,283
6,012
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 1
7,416
927
3,033
3,827
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
Naative
Lancelot
13
0 / 3 / 2
7,960
995
3,813
6,388
2,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 2
7,971
996
2,978
11,187
4,458
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
11
Kills
2
2
Deaths
11
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
4
3
L
Chang'e
 
Chang'e
1
1
1
1.5
L
Freya
 
Freya
1
2
1
0.75
L
0
1
1
0.5
L
Lancelot
Naative
Lancelot
0
3
2
0.33
W
Hachiman
Trevor456
Hachiman
3
1
4
5
W
Baron Samedi
drgonait
Baron Samedi
1
0
8
5
W
Bastet
iGuuh
Bastet
6
0
3
7.5
L
0
4
2
0.25
W
Neith
xenlu
Neith
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
22,969
25,690
Taken
36,066
12,634
Mitigated
16,978
4,023
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,725
697
0
536
4,120
2,334
0
1,680
2,380
0
9,380
L
Chang'e
 
Chang'e
4,862
43
1,933
2,453
8,652
3,225
0
1,532
7,120
22,931
0
L
Freya
 
Freya
8,283
2,262
0
1,272
6,012
2,949
0
1,697
4,315
24,953
2,867
L
3,033
138
51
519
3,827
3,590
0
401
3,426
510
6,572
L
Lancelot
Naative
Lancelot
3,813
400
0
506
6,388
2,756
0
482
5,906
0
14,436
W
Hachiman
Trevor456
Hachiman
5,588
3,442
0
424
5,797
2,561
0
2,325
3,444
0
18,796
W
Baron Samedi
drgonait
Baron Samedi
5,355
159
777
811
3,257
2,110
0
2,055
1,182
26,426
0
W
Bastet
iGuuh
Bastet
12,421
3,047
0
807
5,566
2,537
0
2,813
2,753
0
23,437
L
2,978
1,234
0
0
11,187
4,458
0
1,243
9,944
0
22,595
W
Neith
xenlu
Neith
6,038
2,305
0
668
6,950
3,092
0
3,723
3,140
0
24,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,401
Gold Earned
40,105
174
Minions Killed
173
7
Camps Cleared
5
790,346
Distance Traveled
740,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,269
1,034
14
2
2
159,826
0
L
Chang'e
8,381
1,048
61
8
0
176,655
0
L
Freya
8,377
1,047
27
3
3
152,814
0
L
Guan Yu
7,416
927
8
1
0
77,755
0
L
Lancelot
7,960
995
36
5
2
204,073
0
W
Hachiman
9,071
1,134
30
4
2
137,336
0
W
Baron Samedi
8,911
1,114
62
8
0
148,762
0
W
Bastet
9,717
1,215
29
4
1
190,986
0
L
Medusa
7,971
996
41
5
0
129,559
0
W
Neith
8,433
1,054
39
5
2
153,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role