Player Matchup

Sylvanus
Sylvanus
KingGray582
Sylvanus
Level 129
God Stats
2W - 0L
1,606 SR
Queue Stats
185W - 144L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
TTV_G3T_R3KT_TTV
Jormungandr
Level 41
God Stats
21W - 10L
1,612 SR
Queue Stats
251W - 228L
1,406 Elo+
Party 1
Xing Tian
Xing Tian
mpbadass
Xing Tian
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 59L
1,312 Elo+
Party 1
Team Averages
Level 64
1,573 SR
1,382 Elo+

VS

Team Averages
Level 71
1,505 SR
1,461 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Godsmack884
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,435 Elo+
Party 2
Anubis
Anubis
damoneymaker2134
Anubis
Level 88
God Stats
1W - 1L
1,515 SR
Queue Stats
78W - 78L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingGray582
Sylvanus
15
7 / 4 / 9
10,293
792
15,839
16,743
10,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
TTV_G3T_R3KT_TTV
Jormungandr
14
6 / 2 / 8
9,862
759
11,497
17,538
10,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
mpbadass
Xing Tian
14
3 / 0 / 10
10,076
775
3,656
10,680
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 5 / 3
9,616
740
15,241
11,969
6,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
12
3 / 5 / 1
9,317
717
11,451
13,855
13,521
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 4
8,331
641
6,878
9,574
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
6
6
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
3
0.9
L
Fenrir
3
5
1
0.7
W
Sylvanus
KingGray582
Sylvanus
7
4
9
2.88
W
Jormungandr
TTV_G3T_R3KT_TTV
Jormungandr
6
2
8
5
L
0
6
4
0.33
W
Xing Tian
mpbadass
Xing Tian
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
33,570
44,961
Taken
35,398
32,075
Mitigated
25,403
9,516
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,241
9,338
0
1,842
11,969
6,596
0
10,306
1,663
0
36,583
L
Fenrir
11,451
3,744
0
3,212
13,855
13,521
0
10,717
3,138
145
20,510
W
Sylvanus
KingGray582
Sylvanus
15,839
6,541
2,669
5,396
16,743
10,531
579
3,279
13,464
35,844
5,753
W
Jormungandr
TTV_G3T_R3KT_TTV
Jormungandr
11,497
2,963
0
0
17,538
10,199
463
2,688
13,688
25,840
0
L
6,878
377
0
1,413
9,574
5,286
0
8,305
1,269
27,214
0
W
Xing Tian
mpbadass
Xing Tian
3,656
603
353
1,098
10,680
11,345
156
2,007
8,673
19,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
27,264
138
Minions Killed
120
7
Camps Cleared
5
668,608
Distance Traveled
662,622
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,616
740
58
4
1
214,912
0
L
Fenrir
9,317
717
14
1
1
236,490
1
W
Sylvanus
10,293
792
62
5
3
177,615
2
W
Jormungandr
9,862
759
44
3
2
239,723
0
L
Anubis
8,331
641
48
4
3
211,220
3
W
Xing Tian
10,076
775
32
2
2
251,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role