Player Matchup

Nu Wa
Nu Wa
Artemis652
Nu Wa
Level 124
God Stats
1W - 1L
1,467 SR
Queue Stats
98W - 80L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
BigDKrabbo
Cthulhu
Level 121
God Stats
6W - 4L
1,600 SR
Queue Stats
116W - 101L
1,597 Elo+
Party 2
Hercules
Hercules
Machobees
Hercules
Level 102
God Stats
0W - 3L
1,249 SR
Queue Stats
107W - 96L
1,580 Elo+
Party 2
Team Averages
Level 116
1,439 SR
1,614 Elo+

VS

Team Averages
Level 123
1,552 SR
1,598 Elo+
Odin
Odin
Tweesmelt
Odin
Level 129
God Stats
13W - 9L
1,551 SR
Queue Stats
162W - 184L
1,478 Elo+
Solo
Izanami
Izanami
ViTa_ChriS
Izanami
Level 81
God Stats
5W - 0L
1,615 SR
Queue Stats
35W - 12L
1,663 Elo+
Party 1
Raijin
Raijin
alexis_4-4
Raijin
Level 160
God Stats
2W - 0L
1,491 SR
Queue Stats
55W - 34L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 7 / 3
9,790
612
11,393
13,127
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BigDKrabbo
Cthulhu
15
3 / 3 / 3
11,192
700
13,472
19,888
24,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
Machobees
Hercules
13
0 / 4 / 6
9,156
572
7,929
17,498
16,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 2 / 11
12,030
752
12,499
13,284
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
ViTa_ChriS
Izanami
17
10 / 2 / 1
12,321
770
13,450
13,623
6,427
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
alexis_4-4
Raijin
16
1 / 2 / 10
10,911
682
17,015
13,521
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
14
14
Deaths
6
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
7
3
0.64
L
Cthulhu
BigDKrabbo
Cthulhu
3
3
3
1.5
L
Hercules
Machobees
Hercules
0
4
6
0.75
W
Odin
3
2
11
4.25
W
Izanami
ViTa_ChriS
Izanami
10
2
1
5.25
W
Raijin
alexis_4-4
Raijin
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
42,964
50,513
Taken
40,428
45,750
Mitigated
25,965
6,160
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,393
2,912
0
500
13,127
5,310
593
3,903
9,224
39,459
0
L
Cthulhu
BigDKrabbo
Cthulhu
13,472
346
734
1,768
19,888
24,047
125
6,708
13,180
41,657
0
L
Hercules
Machobees
Hercules
7,929
1,017
0
3,158
17,498
16,393
132
6,896
10,602
0
15,518
W
Odin
12,499
2,515
0
1,480
13,284
13,275
191
7,212
5,855
245
34,659
W
Izanami
ViTa_ChriS
Izanami
13,450
8,637
0
393
13,623
6,427
2,031
8,452
4,963
0
38,848
W
Raijin
alexis_4-4
Raijin
17,015
1,440
0
1,152
13,521
6,263
325
9,675
3,672
72,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
35,262
141
Minions Killed
210
5
Camps Cleared
8
823,342
Distance Traveled
817,750
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,790
612
53
3
0
231,656
2
L
Cthulhu
11,192
700
68
4
3
303,729
2
L
Hercules
9,156
572
20
1
2
287,957
2
W
Odin
12,030
752
43
3
1
274,470
0
W
Izanami
12,321
770
48
3
1
272,766
1
W
Raijin
10,911
682
119
7
6
270,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role