Player Matchup

Neith
Neith
AnabolicMonkey
Neith
Level 3
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 1
Cerberus
Cerberus
Chemicxls
Cerberus
Level 108
God Stats
1W - 1L
1,771 SR
Queue Stats
86W - 83L
1,535 Elo+
Party 1
Thanatos
Thanatos
Mole16
Thanatos
Level 52
God Stats
0W - 3L
1,222 SR
Queue Stats
57W - 67L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
PostPwnedU
Amaterasu
Level 37
God Stats
2W - 5L
1,432 SR
Queue Stats
18W - 25L
1,424 Elo+
Party 1
Baba Yaga
Baba Yaga
kidwithideas
Baba Yaga
Level 115
God Stats
3W - 3L
1,626 SR
Queue Stats
306W - 284L
1,448 Elo+
Solo
Team Averages
Level 63
1,476 SR
1,435 Elo+

VS

Team Averages
Level 81
1,507 SR
1,450 Elo+
Cerberus
Cerberus
Ancient04
Cerberus
Level 36
God Stats
4W - 2L
1,396 SR
Queue Stats
63W - 60L
1,462 Elo+
Party 2
Hera
Hera
Lief709
Hera
Level 102
God Stats
30W - 26L
1,480 SR
Queue Stats
230W - 245L
1,440 Elo+
Party 3
Nemesis
Nemesis
NatsuDeuz
Nemesis
Level 103
God Stats
9W - 10L
1,550 SR
Queue Stats
347W - 359L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Pyronous
Gilgamesh
Level 66
God Stats
2W - 1L
1,366 SR
Queue Stats
173W - 201L
1,399 Elo+
Party 3
Medusa
Medusa
magicmanj93
Medusa
Level 96
God Stats
10W - 7L
1,742 SR
Queue Stats
93W - 89L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,901
376
3,447
7,731
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
Chemicxls
Cerberus
13
1 / 7 / 2
9,170
437
8,217
22,054
18,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Mole16
Thanatos
16
3 / 2 / 0
10,229
487
4,370
15,591
8,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
PostPwnedU
Amaterasu
15
3 / 4 / 1
10,123
482
10,361
16,262
13,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
kidwithideas
Baba Yaga
16
0 / 2 / 3
9,783
466
14,249
13,129
6,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ancient04
Cerberus
16
1 / 0 / 16
11,559
550
8,785
23,105
28,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Lief709
Hera
17
6 / 1 / 3
11,872
565
13,448
8,178
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
NatsuDeuz
Nemesis
19
2 / 3 / 5
12,015
572
10,038
18,337
9,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Pyronous
Gilgamesh
17
3 / 1 / 3
11,137
530
6,581
17,972
16,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
18
8 / 2 / 8
12,450
593
13,161
14,239
6,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
20
20
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Cerberus
Ancient04
Cerberus
1
0
16
9
L
Cerberus
Chemicxls
Cerberus
1
7
2
0.29
W
Hera
Lief709
Hera
6
1
3
7.5
L
Thanatos
Mole16
Thanatos
3
2
0
1.5
W
Nemesis
NatsuDeuz
Nemesis
2
3
5
1.5
L
Amaterasu
PostPwnedU
Amaterasu
3
4
1
0.88
W
Gilgamesh
Pyronous
Gilgamesh
3
1
3
4.5
L
Baba Yaga
kidwithideas
Baba Yaga
0
2
3
0.75
W
Medusa
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,644
Damage
52,013
74,767
Taken
81,831
50,321
Mitigated
64,880
28,535
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,447
1,212
0
1,464
7,731
3,638
0
2,202
5,529
0
40,478
W
Cerberus
Ancient04
Cerberus
8,785
922
360
4,179
23,105
28,053
58
8,931
13,660
48,741
0
L
Cerberus
Chemicxls
Cerberus
8,217
942
0
3,884
22,054
18,361
0
6,578
15,476
51,100
0
W
Hera
Lief709
Hera
13,448
3,504
0
996
8,178
4,233
259
4,908
3,270
98,158
0
L
Thanatos
Mole16
Thanatos
4,370
909
108
15,736
15,591
8,761
0
1,560
14,031
0
92,219
W
Nemesis
NatsuDeuz
Nemesis
10,038
5,082
0
2,396
18,337
9,387
3,702
3,151
15,186
0
125,776
L
Amaterasu
PostPwnedU
Amaterasu
10,361
5,000
0
4,313
16,262
13,460
888
4,915
11,347
0
63,356
W
Gilgamesh
Pyronous
Gilgamesh
6,581
1,132
0
5,721
17,972
16,417
405
3,749
14,223
0
67,063
L
Baba Yaga
kidwithideas
Baba Yaga
14,249
1,471
0
3,030
13,129
6,101
0
6,978
6,151
101,588
0
W
Medusa
13,161
8,186
0
6,816
14,239
6,790
1,762
4,224
9,734
0
113,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
59,033
559
Minions Killed
659
0
Camps Cleared
0
2,101,743
Distance Traveled
2,178,986
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,901
376
91
4
0
422,652
0
W
Cerberus
11,559
550
83
4
0
455,175
3
L
Cerberus
9,170
437
74
4
0
384,494
3
W
Hera
11,872
565
162
8
0
445,148
7
L
Thanatos
10,229
487
133
6
0
452,404
6
W
Nemesis
12,015
572
163
8
0
471,399
2
L
Amaterasu
10,123
482
112
5
0
408,172
2
W
Gilgamesh
11,137
530
117
6
0
414,024
4
L
Baba Yaga
9,783
466
149
7
0
434,021
4
W
Medusa
12,450
593
134
6
0
393,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role