Player Matchup

Artio
Artio
Diamond II
 
Artio
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
DonPep1to
Ullr
Diamond III
Level 155
God Stats
4W - 7L
1,513 SR
Queue Stats
90W - 80L
2,425 MMR
Party 1
Atlas
Atlas
Platinum II
NooGuinho
Atlas
Platinum II
Level 158
God Stats
7W - 6L
1,693 SR
Queue Stats
222W - 219L
1,796 MMR
Solo
Sol
Sol
Diamond II
TigresαVIP
Sol
Diamond II
Level 122
God Stats
0W - 3L
1,279 SR
Queue Stats
141W - 137L
2,201 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Ålghoul
Hun Batz
Diamond V
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 131L
2,234 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,497 SR
2,031 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,474 SR
2,190 MMR
Cupid
Cupid
Masters
ADC100BASICO
Cupid
Masters
Level 160
God Stats
3W - 1L
1,341 SR
Queue Stats
159W - 139L
2,924 MMR
Solo
Awilix
Awilix
Platinum II
ASÐ666
Awilix
Platinum II
Level 160
God Stats
1W - 1L
1,301 SR
Queue Stats
79W - 67L
2,145 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
DonaDenizeSafada
Morgan Le Fay
Diamond V
Level 96
God Stats
4W - 2L
1,726 SR
Queue Stats
211W - 212L
1,957 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
JoaoPauloF
Guan Yu
Diamond III
Level 155
God Stats
16W - 17L
1,504 SR
Queue Stats
645W - 688L
2,197 MMR
Party 2
Horus
Horus
Platinum IV
ztikinhoz
Horus
Platinum IV
Level 60
God Stats
5W - 8L
1,500 SR
Queue Stats
436W - 466L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
3 / 3 / 2
11,867
516
13,954
27,933
36,526
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
18
2 / 3 / 3
11,527
501
22,419
21,000
10,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
NooGuinho
Atlas
16
1 / 5 / 6
10,431
454
10,733
27,753
37,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 6 / 0
11,482
499
11,178
19,791
6,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ålghoul
Hun Batz
19
4 / 5 / 5
11,882
517
20,508
20,664
9,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
LokiGebKali

VS

Bans
BakasuraMercuryLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 8
15,052
654
27,995
21,318
12,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Awilix
ASÐ666
Awilix
19
1 / 6 / 4
12,499
543
16,168
24,547
12,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
DonaDenizeSafada
Morgan Le Fay
20
5 / 3 / 9
12,861
559
23,075
21,369
10,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
JoaoPauloF
Guan Yu
19
3 / 2 / 8
13,278
577
12,690
31,921
44,029
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
ztikinhoz
Horus
18
3 / 0 / 12
12,545
545
6,014
25,300
40,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
11
Kills
22
22
Deaths
11
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
3
2
1.33
W
10
0
8
14
W
Awilix
ASÐ666
Awilix
1
6
4
0.5
L
Ullr
2
3
3
1.17
W
Morgan Le Fay
DonaDenizeSafada
Morgan Le Fay
5
3
9
3.17
W
Guan Yu
JoaoPauloF
Guan Yu
3
2
8
3.5
L
Atlas
NooGuinho
Atlas
1
5
6
0.8
L
1
6
0
0.17
W
Horus
ztikinhoz
Horus
3
0
12
9
L
Hun Batz
Ålghoul
Hun Batz
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,792
Damage
85,942
117,141
Taken
124,455
100,845
Mitigated
120,641
25,587
Healing
64,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
13,954
2,081
1,764
12,218
27,933
36,526
0
3,851
24,082
98,757
0
W
27,995
15,509
2,669
11,423
21,318
12,480
5,474
7,338
13,980
0
181,676
W
Awilix
ASÐ666
Awilix
16,168
6,305
0
6,385
24,547
12,279
852
6,308
18,239
0
123,650
L
Ullr
22,419
7,333
0
2,038
21,000
10,654
0
6,733
14,267
0
148,417
W
Morgan Le Fay
DonaDenizeSafada
Morgan Le Fay
23,075
1,535
180
5,367
21,369
10,974
525
4,972
16,397
106,655
0
W
Guan Yu
JoaoPauloF
Guan Yu
12,690
2,051
5,752
14,780
31,921
44,029
0
13,706
18,215
0
88,586
L
Atlas
NooGuinho
Atlas
10,733
3,581
0
2,077
27,753
37,458
0
4,575
23,178
34,019
0
L
11,178
4,350
0
6,865
19,791
6,993
1,747
3,413
16,378
102,079
0
W
Horus
ztikinhoz
Horus
6,014
2,687
7,523
10,205
25,300
40,879
873
6,789
18,511
0
27,557
L
Hun Batz
Ålghoul
Hun Batz
20,508
6,600
0
625
20,664
9,214
0
4,503
16,161
0
146,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,189
Gold Earned
66,235
762
Minions Killed
726
0
Camps Cleared
0
2,197,195
Distance Traveled
2,218,980
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,867
516
160
7
0
411,212
7
W
Cupid
15,052
654
221
10
0
448,937
9
W
Awilix
12,499
543
165
7
0
469,763
3
L
Ullr
11,527
501
202
9
0
444,736
6
W
Morgan Le Fay
12,861
559
168
7
0
444,946
8
W
Guan Yu
13,278
577
154
7
0
465,129
0
L
Atlas
10,431
454
32
1
0
437,612
9
L
Sol
11,482
499
187
8
0
403,075
6
W
Horus
12,545
545
18
1
0
390,205
10
L
Hun Batz
11,882
517
181
8
0
500,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role