Player Matchup

Chronos
Chronos
ChtitGzuS
Chronos
Level 118
God Stats
32W - 49L
1,404 SR
Queue Stats
302W - 343L
1,340 Elo+
Party 2
Thor
Thor
Deyniz
Thor
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 72L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
Diclonus
Amaterasu
Level 102
God Stats
17W - 21L
1,405 SR
Queue Stats
282W - 300L
1,353 Elo+
Party 2
Hera
Hera
StuTziiX
Hera
Level 87
God Stats
27W - 19L
1,598 SR
Queue Stats
281W - 292L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Yuliy62
Heimdallr
Level 27
God Stats
5W - 4L
1,349 SR
Queue Stats
94W - 119L
1,296 Elo+
Party 2
Team Averages
Level 83
1,451 SR
1,381 Elo+

VS

Team Averages
Level 83
1,425 SR
1,394 Elo+
Anubis
Anubis
Dr-Boom59
Anubis
Level 144
God Stats
2W - 5L
1,391 SR
Queue Stats
438W - 439L
1,321 Elo+
Solo
Hou Yi
Hou Yi
Koningapenhoofd
Hou Yi
Level 61
God Stats
1W - 3L
1,438 SR
Queue Stats
26W - 29L
1,429 Elo+
Party 3
Bellona
Bellona
SmiteYeeter420
Bellona
Level 82
God Stats
7W - 10L
1,702 SR
Queue Stats
201W - 228L
1,379 Elo+
Solo
Ymir
Ymir
WWWicky
Ymir
Level 16
God Stats
3W - 8L
1,495 SR
Queue Stats
4W - 10L
1,414 Elo+
Party 3
Hercules
Hercules
jndu57
Hercules
Level 113
God Stats
0W - 4L
1,100 SR
Queue Stats
126W - 162L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChtitGzuS
Chronos
20
3 / 1 / 6
13,410
516
11,732
19,390
11,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Deyniz
Thor
19
3 / 3 / 5
12,956
498
10,411
24,393
11,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Diclonus
Amaterasu
20
5 / 3 / 2
13,703
527
7,065
32,939
23,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
20
5 / 1 / 6
12,921
497
18,785
11,684
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Yuliy62
Heimdallr
18
0 / 3 / 6
12,493
481
12,499
16,016
8,631
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dr-Boom59
Anubis
11
0 / 2 / 2
9,028
347
3,667
7,470
3,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 2 / 2
11,390
438
10,867
15,739
7,443
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 5 / 0
12,608
485
18,200
25,995
24,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
WWWicky
Ymir
17
2 / 5 / 4
10,938
421
3,590
25,709
30,212
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hercules
jndu57
Hercules
6
1 / 2 / 1
7,750
298
866
4,994
1,872
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
10
11
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChtitGzuS
Chronos
3
1
6
6
W
Thor
Deyniz
Thor
3
3
5
1.83
W
Amaterasu
Diclonus
Amaterasu
5
3
2
2
L
Anubis
Dr-Boom59
Anubis
0
2
2
0.5
L
1
2
2
1
L
6
5
0
1.2
W
Hera
5
1
6
8
L
Ymir
WWWicky
Ymir
2
5
4
0.8
W
Heimdallr
Yuliy62
Heimdallr
0
3
6
1
L
Hercules
jndu57
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,492
Damage
37,190
104,422
Taken
79,907
59,849
Mitigated
67,462
38,186
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChtitGzuS
Chronos
11,732
4,238
0
8,217
19,390
11,527
5,254
1,200
18,190
96,736
10,883
W
Thor
Deyniz
Thor
10,411
2,706
0
9,822
24,393
11,318
2,499
811
21,425
0
114,942
W
Amaterasu
Diclonus
Amaterasu
7,065
3,105
954
15,626
32,939
23,219
4,440
1,791
31,148
0
117,795
L
Anubis
Dr-Boom59
Anubis
3,667
83
0
3,234
7,470
3,586
38
3,023
4,447
46,608
0
L
10,867
4,729
226
3,446
15,739
7,443
0
6,596
9,143
0
103,995
L
18,200
3,693
0
4,016
25,995
24,349
0
9,662
16,333
0
123,540
W
Hera
18,785
3,203
0
849
11,684
5,154
3,948
2,644
9,040
122,977
0
L
Ymir
WWWicky
Ymir
3,590
550
128
5,217
25,709
30,212
0
7,399
18,310
39,830
0
W
Heimdallr
Yuliy62
Heimdallr
12,499
5,783
0
2,718
16,016
8,631
2,323
1,232
13,407
0
87,448
L
Hercules
jndu57
Hercules
866
319
145
815
4,994
1,872
0
2,093
2,901
0
16,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,483
Gold Earned
51,714
768
Minions Killed
542
0
Camps Cleared
0
2,550,165
Distance Traveled
1,759,241
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,410
516
156
6
0
553,108
4
W
Thor
12,956
498
158
6
0
462,935
2
W
Amaterasu
13,703
527
154
6
0
527,494
5
L
Anubis
9,028
347
84
3
0
209,959
8
L
Hou Yi
11,390
438
193
7
0
480,963
2
L
Bellona
12,608
485
185
7
0
491,028
4
W
Hera
12,921
497
154
6
0
535,871
6
L
Ymir
10,938
421
53
2
0
474,079
4
W
Heimdallr
12,493
481
146
6
0
470,757
0
L
Hercules
7,750
298
27
1
0
103,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role