Player Matchup

Apollo
Apollo
YoMater
Apollo
Level 84
God Stats
2W - 0L
1,629 SR
Queue Stats
85W - 89L
1,492 Elo+
Party 1
Tiamat
Tiamat
akxxxoriginal
Tiamat
Level 68
God Stats
17W - 37L
1,428 SR
Queue Stats
95W - 131L
1,367 Elo+
Solo
Odin
Odin
loshong2002
Odin
Level 106
God Stats
1W - 1L
1,299 SR
Queue Stats
196W - 200L
1,476 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,445 Elo+

VS

Team Averages
Level 123
1,377 SR
1,330 Elo+
Sun Wukong
Sun Wukong
JEANN
Sun Wukong
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,163 Elo+
Solo
Xbalanque
Xbalanque
Maulborn
Xbalanque
Level 107
God Stats
8W - 13L
1,395 SR
Queue Stats
130W - 160L
1,412 Elo+
Solo
Janus
Janus
W01 MEGATRON
Janus
Level 146
God Stats
0W - 8L
1,236 SR
Queue Stats
329W - 386L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
YoMater
Apollo
15
3 / 6 / 3
10,662
666
13,214
19,233
9,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 2
11,090
693
12,800
15,985
11,415
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 7
11,070
692
9,967
19,173
20,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JEANN
Sun Wukong
14
5 / 3 / 4
11,436
715
14,077
20,283
15,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Maulborn
Xbalanque
15
3 / 3 / 6
11,265
704
18,980
14,546
7,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 2 / 5
11,675
730
12,748
11,659
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
12
12
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JEANN
Sun Wukong
5
3
4
2.33
L
Xbalanque
Maulborn
Xbalanque
3
3
6
2
L
4
2
5
3.25
W
Apollo
YoMater
Apollo
3
6
3
0.75
W
4
5
2
1
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,981
Damage
45,805
54,391
Taken
46,488
40,710
Mitigated
28,603
10,079
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JEANN
Sun Wukong
14,077
4,063
0
4,998
20,283
15,749
0
6,203
14,080
0
29,880
L
Xbalanque
Maulborn
Xbalanque
18,980
7,019
0
3,179
14,546
7,217
2,047
3,719
10,827
0
55,536
L
12,748
263
0
1,330
11,659
5,637
681
4,023
7,636
49,596
0
W
Apollo
YoMater
Apollo
13,214
5,963
279
3,880
19,233
9,072
1,241
4,910
14,011
0
45,092
W
12,800
1,731
258
4,109
15,985
11,415
0
3,528
12,281
41,314
0
W
9,967
3,398
272
1,281
19,173
20,223
543
3,877
14,902
0
35,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
34,376
168
Minions Killed
189
6
Camps Cleared
9
877,213
Distance Traveled
877,371
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,436
715
39
2
1
285,180
6
L
Xbalanque
11,265
704
74
5
0
279,118
2
L
Janus
11,675
730
76
5
8
313,073
2
W
Apollo
10,662
666
61
4
5
299,114
2
W
Tiamat
11,090
693
54
3
1
273,818
4
W
Odin
11,070
692
53
3
0
304,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role