Player Matchup

Ravana
Ravana
GreenMonster521
Ravana
Level 105
God Stats
2W - 4L
1,411 SR
Queue Stats
91W - 82L
1,477 Elo+
Party 1
Apollo
Apollo
Phones96
Apollo
Level 91
God Stats
3W - 5L
1,368 SR
Queue Stats
67W - 63L
1,447 Elo+
Party 1
Hel
Hel
Thiccy2Cheeks
Hel
Level 89
God Stats
32W - 31L
1,550 SR
Queue Stats
37W - 47L
1,409 Elo+
Solo
Team Averages
Level 95
1,443 SR
1,445 Elo+

VS

Team Averages
Level 93
1,407 SR
1,341 Elo+
Discordia
Discordia
LvSxolarII
Discordia
Level 140
God Stats
4W - 5L
1,323 SR
Queue Stats
187W - 294L
1,363 Elo+
Solo
King Arthur
King Arthur
l Ohym l
King Arthur
Level 68
God Stats
1W - 3L
1,374 SR
Queue Stats
22W - 33L
1,307 Elo+
Party 2
Ymir
Ymir
latinsaint01
Ymir
Level 71
God Stats
8W - 7L
1,524 SR
Queue Stats
26W - 26L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
12,399
620
11,717
20,709
28,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Phones96
Apollo
18
4 / 2 / 0
12,239
612
16,821
23,923
13,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 3 / 4
11,480
574
12,355
20,931
14,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LvSxolarII
Discordia
20
3 / 0 / 4
13,143
657
26,252
5,868
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
l Ohym l
King Arthur
15
2 / 4 / 4
11,775
589
12,152
23,173
20,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 0 / 5
13,058
653
17,306
20,531
28,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Discordia
LvSxolarII
Discordia
3
0
4
5
L
Apollo
Phones96
Apollo
4
2
0
2
L
0
3
4
0.67
W
King Arthur
l Ohym l
King Arthur
2
4
4
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
55,710
65,563
Taken
49,572
56,565
Mitigated
52,856
32,963
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,717
3,604
0
3,385
20,709
28,736
114
9,628
11,081
277
34,255
W
Discordia
LvSxolarII
Discordia
26,252
335
0
1,132
5,868
3,243
676
2,004
3,722
80,628
0
L
Apollo
Phones96
Apollo
16,821
12,701
0
3,694
23,923
13,423
1,612
17,847
6,076
0
63,111
L
12,355
1,024
13,914
11,970
20,931
14,406
132
16,415
4,516
52,117
0
W
King Arthur
l Ohym l
King Arthur
12,152
1,090
1,261
2,231
23,173
20,947
0
4,778
17,982
0
33,900
W
17,306
2,192
379
6,818
20,531
28,666
414
5,366
14,623
43,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,118
Gold Earned
37,976
235
Minions Killed
211
9
Camps Cleared
8
1,038,202
Distance Traveled
1,066,464
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,399
620
44
2
1
346,854
1
W
Discordia
13,143
657
118
6
5
368,368
2
L
Apollo
12,239
612
86
4
4
335,528
1
L
Hel
11,480
574
105
5
4
355,820
2
W
King Arthur
11,775
589
33
2
3
356,305
0
W
Ymir
13,058
653
60
3
0
341,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role