Player Matchup

Sobek
Sobek
H0B0Apee
Sobek
Level 65
God Stats
0W - 2L
1,514 SR
Queue Stats
10W - 21L
1,368 Elo+
Solo
Izanami
Izanami
Mapena05
Izanami
Level 80
God Stats
2W - 4L
1,380 SR
Queue Stats
20W - 26L
1,349 Elo+
Solo
Nemesis
Nemesis
YonkoCreed
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,448 Elo+
Solo
Chaac
Chaac
ogothorn
Chaac
Level 87
God Stats
3W - 6L
1,243 SR
Queue Stats
248W - 281L
1,355 Elo+
Solo
Merlin
Merlin
sebitastorres777
Merlin
Level 65
God Stats
1W - 1L
1,268 SR
Queue Stats
26W - 22L
1,396 Elo+
Solo
Team Averages
Level 69
1,381 SR
1,383 Elo+

VS

Team Averages
Level 56
1,450 SR
1,353 Elo+
Freya
Freya
BenjaTookADab
Freya
Level 28
God Stats
23W - 26L
1,387 SR
Queue Stats
113W - 152L
1,346 Elo+
Party 1
Hou Yi
Hou Yi
Dawken123
Hou Yi
Level 102
God Stats
7W - 2L
1,608 SR
Queue Stats
29W - 23L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
DontKillKrys
Kuzenbo
Level 43
God Stats
9W - 7L
1,407 SR
Queue Stats
88W - 93L
1,364 Elo+
Party 1
Skadi
Skadi
nktvc
Skadi
Level 66
God Stats
7W - 5L
1,558 SR
Queue Stats
137W - 165L
1,340 Elo+
Party 1
Kali
Kali
veibu
Kali
Level 40
God Stats
3W - 6L
1,289 SR
Queue Stats
25W - 29L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
H0B0Apee
Sobek
7
0 / 3 / 1
4,137
517
3,575
8,938
5,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Mapena05
Izanami
1
0 / 0 / 0
3,087
386
0
0
0
Nemesis
YonkoCreed
Nemesis
5
1 / 1 / 0
4,148
519
2,929
6,314
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ogothorn
Chaac
8
1 / 1 / 0
4,639
580
3,464
6,252
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 1
5,106
638
5,105
3,854
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,723
590
3,418
6,593
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Dawken123
Hou Yi
8
2 / 0 / 1
5,003
625
3,101
2,707
847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
DontKillKrys
Kuzenbo
7
1 / 1 / 3
4,826
603
2,998
7,901
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
nktvc
Skadi
8
1 / 1 / 1
4,821
603
3,364
4,261
1,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
veibu
Kali
7
2 / 0 / 1
4,744
593
1,983
6,196
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Hou Yi
Dawken123
Hou Yi
2
0
1
2.5
W
Kuzenbo
DontKillKrys
Kuzenbo
1
1
3
2.5
L
Sobek
H0B0Apee
Sobek
0
3
1
0.17
L
Izanami
Mapena05
Izanami
0
0
0
0
L
Nemesis
YonkoCreed
Nemesis
1
1
0
1
W
Skadi
nktvc
Skadi
1
1
1
1.5
L
Chaac
ogothorn
Chaac
1
1
0
1
L
1
1
1
1.5
W
Kali
veibu
Kali
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,073
Damage
14,864
25,358
Taken
27,658
11,362
Mitigated
12,095
8,609
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,418
1,523
129
2,983
6,593
2,559
0
3,463
3,130
26,729
0
W
Hou Yi
Dawken123
Hou Yi
3,101
1,904
0
526
2,707
847
1,809
506
2,201
0
28,432
W
Kuzenbo
DontKillKrys
Kuzenbo
2,998
1,569
0
3,355
7,901
5,465
120
3,556
4,345
7,771
0
L
Sobek
H0B0Apee
Sobek
3,575
583
699
2,645
8,938
5,024
0
3,259
5,679
12,073
0
L
Izanami
Mapena05
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
YonkoCreed
Nemesis
2,929
1,532
0
900
6,314
1,748
0
1,564
4,750
0
18,429
W
Skadi
nktvc
Skadi
3,364
1,832
0
883
4,261
1,146
0
160
3,860
0
22,222
L
Chaac
ogothorn
Chaac
3,464
721
0
3,124
6,252
3,238
0
0
6,252
0
22,851
L
5,105
557
0
1,241
3,854
1,352
0
1,593
2,261
33,007
0
W
Kali
veibu
Kali
1,983
1,039
0
2,383
6,196
2,078
0
995
5,117
0
17,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
24,117
136
Minions Killed
180
0
Camps Cleared
0
631,487
Distance Traveled
817,138
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,723
590
55
7
0
156,106
1
W
Hou Yi
5,003
625
40
5
0
161,596
3
W
Kuzenbo
4,826
603
11
1
0
152,311
1
L
Sobek
4,137
517
15
2
0
156,533
0
L
Izanami
3,087
386
0
0
0
0
0
L
Nemesis
4,148
519
29
4
0
184,442
1
W
Skadi
4,821
603
43
5
0
152,470
0
L
Chaac
4,639
580
41
5
0
145,698
3
L
Merlin
5,106
638
51
6
0
144,814
1
W
Kali
4,744
593
31
4
0
194,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role