Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
NightHawk404128
Izanami
Level 63
God Stats
9W - 6L
1,629 SR
Queue Stats
42W - 32L
1,513 Elo+
Solo
Tiamat
Tiamat
Tanmanbananza
Tiamat
Level 12
God Stats
3W - 2L
1,663 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 2
Nemesis
Nemesis
Verasius
Nemesis
Level 63
God Stats
16W - 19L
1,427 SR
Queue Stats
90W - 107L
1,443 Elo+
Party 2
Terra
Terra
dendrophilias
Terra
Level 127
God Stats
3W - 2L
1,618 SR
Queue Stats
75W - 81L
1,436 Elo+
Party 2
Team Averages
Level 59
1,567 SR
1,457 Elo+

VS

Team Averages
Level 64
1,525 SR
1,423 Elo+
Nox
Nox
Amaetra-
Nox
Level 120
God Stats
1W - 1L
1,385 SR
Queue Stats
18W - 27L
1,303 Elo+
Party 1
Aphrodite
Aphrodite
InquisitorRez32
Aphrodite
Level 27
God Stats
139W - 94L
1,572 SR
Queue Stats
179W - 165L
1,504 Elo+
Party 3
Neith
Neith
TBLCalvinKlein
Neith
Level 45
God Stats
3W - 2L
1,596 SR
Queue Stats
45W - 63L
1,443 Elo+
Solo
Cerberus
Cerberus
mikemotor21
Cerberus
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 108L
1,303 Elo+
Party 1
Geb
Geb
redpandas89
Geb
Level 121
God Stats
22W - 21L
1,574 SR
Queue Stats
267W - 209L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
1 / 0 / 4
8,618
1,077
11,757
12,388
13,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 1 / 5
8,601
1,075
13,922
9,201
4,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
2 / 0 / 3
8,648
1,081
12,495
6,150
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Verasius
Nemesis
14
2 / 2 / 1
8,516
1,065
11,850
8,819
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 5
7,987
998
7,230
10,326
12,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

328

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,942
1,118
14,144
8,526
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
InquisitorRez32
Aphrodite
13
1 / 2 / 3
8,196
1,025
6,549
14,399
9,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 0 / 0
5,698
712
0
0
0
Cerberus
mikemotor21
Cerberus
14
0 / 3 / 4
8,780
1,098
7,594
18,638
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 0 / 4
8,224
1,028
13,396
19,703
15,512
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
6
Kills
4
4
Deaths
6
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
4
3
L
3
1
0
3
L
Aphrodite
InquisitorRez32
Aphrodite
1
2
3
1.25
W
1
1
5
3.5
L
0
0
0
0
W
2
0
3
3.5
W
Nemesis
Verasius
Nemesis
2
2
1
1.25
W
0
1
5
2.5
L
Cerberus
mikemotor21
Cerberus
0
3
4
0.67
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,254
Damage
41,683
46,884
Taken
61,266
41,312
Mitigated
52,300
10,683
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,757
1,695
0
606
12,388
13,430
0
10,928
1,460
25,173
0
L
14,144
1,510
0
0
8,526
4,127
0
6,241
2,247
31,101
0
L
Aphrodite
InquisitorRez32
Aphrodite
6,549
569
6,224
5,289
14,399
9,697
0
6,656
7,588
20,973
0
W
13,922
11,168
0
2,656
9,201
4,420
0
8,626
575
0
36,583
L
0
0
0
0
0
0
0
0
0
0
0
W
12,495
569
0
1,394
6,150
4,913
0
5,029
1,121
23,632
0
W
Nemesis
Verasius
Nemesis
11,850
6,139
0
1,389
8,819
6,084
0
7,316
1,503
0
20,777
W
7,230
654
2,955
1,683
10,326
12,465
0
9,784
542
10,590
0
L
Cerberus
mikemotor21
Cerberus
7,594
1,305
0
3,592
18,638
22,964
0
9,025
9,411
15,941
0
L
13,396
1,819
0
2,773
19,703
15,512
0
9,560
9,904
29,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
39,840
157
Minions Killed
144
6
Camps Cleared
3
781,487
Distance Traveled
640,608
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,618
1,077
39
5
0
139,907
0
L
Nox
8,942
1,118
55
7
1
152,976
0
L
Aphrodite
8,196
1,025
36
5
1
171,049
1
W
Izanami
8,601
1,075
59
7
1
132,676
0
L
Neith
5,698
712
0
0
0
0
0
W
Tiamat
8,648
1,081
30
4
1
166,446
1
W
Nemesis
8,516
1,065
23
3
4
167,975
0
W
Terra
7,987
998
6
1
0
174,483
0
L
Cerberus
8,780
1,098
19
2
0
145,446
1
L
Geb
8,224
1,028
34
4
1
171,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role