Player Matchup

Baron Samedi
Baron Samedi
PoppinPerc35
Baron Samedi
Level 34
God Stats
14W - 16L
1,366 SR
Queue Stats
128W - 153L
1,392 Elo+
Party 2
Achilles
Achilles
mikyle myers
Achilles
Level 147
God Stats
1W - 0L
1,463 SR
Queue Stats
70W - 87L
1,565 Elo+
Solo
Chiron
Chiron
uP Turtle
Chiron
Level 68
God Stats
23W - 20L
1,513 SR
Queue Stats
306W - 332L
1,395 Elo+
Party 2
Team Averages
Level 83
1,448 SR
1,451 Elo+

VS

Team Averages
Level 136
1,575 SR
1,496 Elo+
Bakasura
Bakasura
NocturnalFrostX
Bakasura
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 149L
1,547 Elo+
Party 1
Bacchus
Bacchus
SensoryParagon
Bacchus
Level 155
God Stats
3W - 7L
1,481 SR
Queue Stats
281W - 258L
1,398 Elo+
Party 1
Medusa
Medusa
chris5hk47
Medusa
Level 128
God Stats
24W - 12L
1,745 SR
Queue Stats
102W - 80L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PoppinPerc35
Baron Samedi
18
7 / 4 / 10
13,105
728
14,211
16,419
9,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
mikyle myers
Achilles
19
8 / 0 / 12
14,594
811
19,102
17,938
27,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
uP Turtle
Chiron
18
7 / 2 / 14
13,456
748
20,816
18,336
9,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 7 / 3
11,687
649
13,166
22,669
15,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 7 / 3
11,128
618
10,293
25,695
32,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
chris5hk47
Medusa
15
3 / 8 / 3
12,059
670
18,062
17,655
8,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
22
Kills
6
6
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
7
3
0.5
W
Baron Samedi
PoppinPerc35
Baron Samedi
7
4
10
3
L
1
7
3
0.36
L
Medusa
chris5hk47
Medusa
3
8
3
0.56
W
Achilles
mikyle myers
Achilles
8
0
12
14
W
Chiron
uP Turtle
Chiron
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,129
Damage
41,521
52,693
Taken
66,019
46,546
Mitigated
55,942
20,265
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
13,166
7,190
0
4,518
22,669
15,648
0
5,440
16,873
0
35,271
W
Baron Samedi
PoppinPerc35
Baron Samedi
14,211
1,541
1,576
2,768
16,419
9,484
653
4,802
10,898
60,446
0
L
10,293
1,306
252
2,193
25,695
32,236
0
5,024
20,285
23,570
0
L
Medusa
chris5hk47
Medusa
18,062
6,483
0
1,653
17,655
8,058
342
3,025
14,418
0
44,797
W
Achilles
mikyle myers
Achilles
19,102
5,714
0
6,637
17,938
27,708
765
2,255
14,891
0
39,015
W
Chiron
uP Turtle
Chiron
20,816
12,885
1,164
8,120
18,336
9,354
1,364
4,697
13,378
0
79,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
34,874
242
Minions Killed
159
12
Camps Cleared
4
971,067
Distance Traveled
843,889
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,687
649
93
5
4
314,587
3
W
Baron Samedi
13,105
728
111
6
3
290,026
1
L
Bacchus
11,128
618
10
1
0
294,373
4
L
Medusa
12,059
670
56
3
0
234,929
1
W
Achilles
14,594
811
34
2
1
358,326
1
W
Chiron
13,456
748
97
5
8
322,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role