Player Matchup

Cthulhu
Cthulhu
H4RL3YQUINN
Cthulhu
Level 67
God Stats
2W - 1L
1,763 SR
Queue Stats
158W - 166L
1,376 Elo+
Party 1
King Arthur
King Arthur
Milk9367
King Arthur
Level 48
God Stats
4W - 8L
1,342 SR
Queue Stats
108W - 130L
1,354 Elo+
Party 1
Susano
Susano
MrBorkz
Susano
Level 66
God Stats
2W - 4L
1,450 SR
Queue Stats
90W - 97L
1,362 Elo+
Party 1
Olorun
Olorun
MysticMonkeyz
Olorun
Level 82
God Stats
0W - 4L
1,088 SR
Queue Stats
47W - 70L
1,303 Elo+
Party 1
Izanami
Izanami
Wufzs
Izanami
Level 27
God Stats
21W - 19L
1,382 SR
Queue Stats
58W - 61L
1,345 Elo+
Party 1
Team Averages
Level 58
1,405 SR
1,348 Elo+

VS

Team Averages
Level 55
1,533 SR
1,434 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
IlI Grim Ill
Hades
Level 88
God Stats
10W - 6L
1,545 SR
Queue Stats
115W - 107L
1,471 Elo+
Party 2
Izanami
Izanami
Musty2487
Izanami
Level 5
God Stats
1W - 0L
1,639 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
l GeMz I
Kuzenbo
Level 27
God Stats
1W - 4L
1,279 SR
Queue Stats
34W - 44L
1,313 Elo+
Party 2
Nemesis
Nemesis
mello-schello
Nemesis
Level 37
God Stats
2W - 0L
1,699 SR
Queue Stats
122W - 126L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H4RL3YQUINN
Cthulhu
9
2 / 2 / 1
5,877
534
5,521
9,771
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Milk9367
King Arthur
11
0 / 0 / 0
6,458
587
3,565
6,864
3,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
MrBorkz
Susano
1
0 / 1 / 0
3,659
333
216
817
239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 1
6,059
551
4,378
10,112
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Wufzs
Izanami
10
2 / 0 / 2
5,938
540
5,494
4,146
1,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 3
6,766
615
7,992
6,415
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 1
6,118
556
2,601
4,987
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Musty2487
Izanami
8
0 / 4 / 0
4,658
423
2,771
6,214
3,257
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
l GeMz I
Kuzenbo
8
1 / 0 / 0
5,495
500
2,467
9,198
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
9
2 / 1 / 3
5,691
517
2,827
8,547
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
3
4.5
L
Cthulhu
H4RL3YQUINN
Cthulhu
2
2
1
1.25
W
1
0
1
1.5
L
King Arthur
Milk9367
King Arthur
0
0
0
0
L
Susano
MrBorkz
Susano
0
1
0
0
W
Izanami
Musty2487
Izanami
0
4
0
0
L
0
4
1
0.13
L
Izanami
Wufzs
Izanami
2
0
2
3
W
Kuzenbo
l GeMz I
Kuzenbo
1
0
0
1
W
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,174
Damage
18,658
31,710
Taken
35,361
16,572
Mitigated
19,337
8,928
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,992
4,350
0
3,568
6,415
2,599
2,864
3,830
2,585
47,552
0
L
Cthulhu
H4RL3YQUINN
Cthulhu
5,521
970
253
1,382
9,771
6,427
0
3,368
6,403
20,925
0
W
2,601
214
80
3,346
4,987
2,543
90
45
4,942
38,946
0
L
King Arthur
Milk9367
King Arthur
3,565
649
0
625
6,864
3,988
0
3,080
3,515
0
49,981
L
Susano
MrBorkz
Susano
216
119
0
30
817
239
0
346
471
0
1,301
W
Izanami
Musty2487
Izanami
2,771
1,274
0
0
6,214
3,257
0
1,769
4,445
18
20,161
L
4,378
3,040
174
3,808
10,112
4,381
0
4,754
5,346
50,671
0
L
Izanami
Wufzs
Izanami
5,494
3,960
0
2,656
4,146
1,537
308
1,249
2,897
0
48,348
W
Kuzenbo
l GeMz I
Kuzenbo
2,467
1,182
352
3,842
9,198
7,804
0
1,904
7,294
16,739
0
W
Nemesis
2,827
1,342
0
1,894
8,547
3,134
58
2,351
6,196
0
27,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,991
Gold Earned
28,728
319
Minions Killed
247
0
Camps Cleared
0
815,021
Distance Traveled
1,018,869
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,766
615
77
7
0
195,412
0
L
Cthulhu
5,877
534
45
4
0
208,364
0
W
Hades
6,118
556
69
6
0
181,087
1
L
King Arthur
6,458
587
105
10
0
204,513
2
L
Susano
3,659
333
2
0
0
24,749
0
W
Izanami
4,658
423
24
2
0
197,977
0
L
Olorun
6,059
551
84
8
0
180,292
0
L
Izanami
5,938
540
83
8
0
197,103
3
W
Kuzenbo
5,495
500
26
2
0
202,896
2
W
Nemesis
5,691
517
51
5
0
241,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role