Player Matchup

Serqet
Serqet
Ebonrook
Serqet
Level 64
God Stats
0W - 2L
1,244 SR
Queue Stats
20W - 28L
1,281 Elo+
Party 1
Hera
Hera
Mr Darkling
Hera
Level 146
God Stats
1W - 4L
1,272 SR
Queue Stats
103W - 105L
1,393 Elo+
Solo
Yu Huang
Yu Huang
NerezzaStar
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,125 Elo+
Party 1
Guan Yu
Guan Yu
Slim_Faded420
Guan Yu
Level 148
God Stats
6W - 11L
1,500 SR
Queue Stats
375W - 406L
1,375 Elo+
Solo
Nox
Nox
caretean
Nox
Level 60
God Stats
2W - 2L
1,514 SR
Queue Stats
161W - 145L
1,414 Elo+
Solo
Team Averages
Level 89
1,406 SR
1,318 Elo+

VS

Team Averages
Level 96
1,361 SR
1,397 Elo+
Discordia
Discordia
 
Discordia
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ATiredEyedAsian
Sylvanus
Level 124
God Stats
3W - 2L
1,263 SR
Queue Stats
114W - 130L
1,341 Elo+
Solo
Skadi
Skadi
Inevitablepain13
Skadi
Level 125
God Stats
1W - 2L
1,247 SR
Queue Stats
129W - 139L
1,322 Elo+
Party 2
Cernunnos
Cernunnos
viper_elite770
Cernunnos
Level 141
God Stats
2W - 4L
1,294 SR
Queue Stats
149W - 170L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ebonrook
Serqet
16
2 / 3 / 8
8,998
643
6,831
16,653
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 5 / 3
9,812
701
19,467
15,703
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
NerezzaStar
Yu Huang
14
0 / 6 / 2
8,148
582
7,578
16,638
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
16
2 / 2 / 12
9,283
663
6,864
23,290
28,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 4 / 6
10,341
739
12,175
17,801
10,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 2 / 10
11,234
802
24,683
9,541
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
16
6 / 5 / 8
10,757
768
9,546
11,551
4,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
18
3 / 3 / 12
11,274
805
6,361
17,081
18,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 1 / 11
10,517
751
17,156
8,940
4,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
viper_elite770
Cernunnos
19
3 / 3 / 12
10,980
784
21,396
13,977
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
14
Kills
20
20
Deaths
14
31
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
10
4.5
W
Pele
 
Pele
6
5
8
2
W
Sylvanus
3
3
12
3
L
Serqet
Ebonrook
Serqet
2
3
8
2
W
4
1
11
9.5
L
5
5
3
1.3
L
Yu Huang
NerezzaStar
Yu Huang
0
6
2
0.17
L
Guan Yu
2
2
12
4
L
5
4
6
2
W
Cernunnos
viper_elite770
Cernunnos
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,915
Damage
79,142
90,085
Taken
61,090
67,839
Mitigated
37,815
31,631
Healing
30,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
24,683
2,610
1,404
1,824
9,541
4,644
1,633
6,465
3,033
42,950
0
W
Pele
 
Pele
9,546
2,134
0
2,179
11,551
4,661
81
6,998
4,307
0
11,897
W
Sylvanus
6,361
2,113
9,543
7,605
17,081
18,388
882
9,652
6,235
9,520
0
L
Serqet
Ebonrook
Serqet
6,831
1,002
1,264
1,169
16,653
12,612
595
5,481
10,698
0
8,117
W
17,156
4,609
860
1,428
8,940
4,158
3,133
6,301
2,572
0
33,440
L
19,467
4,176
741
509
15,703
8,049
110
4,892
10,481
40,359
0
L
Yu Huang
NerezzaStar
Yu Huang
7,578
984
1,812
1,032
16,638
8,076
324
4,662
11,550
18,874
0
L
Guan Yu
6,864
537
13,024
9,310
23,290
28,138
0
7,105
15,676
245
15,262
L
12,175
1,246
1,767
1,003
17,801
10,964
0
6,693
10,636
25,121
0
W
Cernunnos
viper_elite770
Cernunnos
21,396
6,746
2,158
3,966
13,977
5,964
1,698
9,998
3,840
0
46,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,582
Gold Earned
54,762
144
Minions Killed
136
0
Camps Cleared
0
1,212,890
Distance Traveled
1,249,695
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,234
802
50
4
0
268,810
0
W
Pele
10,757
768
6
0
0
221,170
3
W
Sylvanus
11,274
805
4
0
0
265,828
1
L
Serqet
8,998
643
11
1
0
259,354
1
W
Skadi
10,517
751
19
1
0
259,601
0
L
Hera
9,812
701
51
4
0
202,777
3
L
Yu Huang
8,148
582
36
3
0
225,024
0
L
Guan Yu
9,283
663
16
1
0
311,775
1
L
Nox
10,341
739
30
2
0
213,960
0
W
Cernunnos
10,980
784
57
4
0
234,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role