Player Matchup

Nemesis
Nemesis
BenjaTookADab
Nemesis
Level 28
God Stats
10W - 4L
1,511 SR
Queue Stats
113W - 152L
1,336 Elo+
Party 2
Ares
Ares
DontKillKrys
Ares
Level 43
God Stats
35W - 27L
1,363 SR
Queue Stats
88W - 93L
1,355 Elo+
Party 2
Amaterasu
Amaterasu
H0B0Apee
Amaterasu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,344 Elo+
Solo
Zeus
Zeus
izulino
Zeus
Level 108
God Stats
14W - 12L
1,563 SR
Queue Stats
206W - 250L
1,318 Elo+
Party 2
Skadi
Skadi
nktvc
Skadi
Level 66
God Stats
7W - 5L
1,500 SR
Queue Stats
137W - 165L
1,331 Elo+
Party 2
Team Averages
Level 62
1,487 SR
1,337 Elo+

VS

Team Averages
Level 71
1,520 SR
1,367 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarkisRipz
Cthulhu
Level 8
God Stats
1W - 1L
1,666 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 1
Lancelot
Lancelot
Idlemask
Lancelot
Level 65
God Stats
11W - 12L
1,433 SR
Queue Stats
221W - 221L
1,371 Elo+
Solo
Danzaburou
Danzaburou
MainofMains
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 1 / 2
6,011
546
1,386
8,087
3,053
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 2
5,791
526
3,686
8,521
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
H0B0Apee
Amaterasu
10
1 / 1 / 2
6,064
551
3,631
8,321
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
izulino
Zeus
11
2 / 0 / 0
6,775
616
2,240
3,595
1,337
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
nktvc
Skadi
9
2 / 1 / 0
5,816
529
3,857
4,746
1,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 0
5,555
505
7,223
5,615
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
 
Zhong Kui
1
0 / 0 / 0
2,028
184
0
0
0
Cthulhu
DarkisRipz
Cthulhu
6
0 / 1 / 2
4,816
438
1,684
6,459
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Idlemask
Lancelot
10
2 / 3 / 0
5,751
523
3,986
7,908
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
MainofMains
Danzaburou
5
0 / 1 / 0
4,196
381
1,026
3,449
1,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Nemesis
1
1
2
2
L
Cthulhu
DarkisRipz
Cthulhu
0
1
2
1
W
1
1
2
2
W
Amaterasu
H0B0Apee
Amaterasu
1
1
2
2
L
Lancelot
Idlemask
Lancelot
2
3
0
0.67
L
Danzaburou
MainofMains
Danzaburou
0
1
0
0
W
Zeus
izulino
Zeus
2
0
0
2
W
Skadi
nktvc
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,800
Damage
13,919
33,270
Taken
23,431
14,606
Mitigated
9,567
9,723
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,223
2,503
0
500
5,615
1,864
132
588
5,027
33,006
0
L
Zhong Kui
 
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
1,386
511
210
1,310
8,087
3,053
0
1,030
6,913
0
34,366
L
Cthulhu
DarkisRipz
Cthulhu
1,684
80
0
682
6,459
3,098
0
1,927
4,532
9,495
0
W
3,686
122
0
1,882
8,521
4,803
0
2,100
6,329
14,798
0
W
Amaterasu
H0B0Apee
Amaterasu
3,631
643
0
3,409
8,321
3,802
0
3,681
4,306
0
30,259
L
Lancelot
Idlemask
Lancelot
3,986
1,204
0
2,176
7,908
3,300
0
2,411
5,497
0
29,944
L
Danzaburou
MainofMains
Danzaburou
1,026
289
75
496
3,449
1,305
0
1,000
2,449
0
10,783
W
Zeus
izulino
Zeus
2,240
469
0
1,640
3,595
1,337
1,098
355
3,194
47,238
0
W
Skadi
nktvc
Skadi
3,857
2,731
141
1,131
4,746
1,611
1,399
1,079
3,621
0
38,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
22,346
299
Minions Killed
124
0
Camps Cleared
0
1,058,120
Distance Traveled
680,876
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,555
505
42
4
0
190,677
5
L
Zhong Kui
2,028
184
0
0
0
0
0
W
Nemesis
6,011
546
70
6
0
256,292
0
L
Cthulhu
4,816
438
13
1
0
153,241
1
W
Ares
5,791
526
17
2
0
207,479
2
W
Amaterasu
6,064
551
54
5
0
216,010
0
L
Lancelot
5,751
523
54
5
0
233,497
1
L
Danzaburou
4,196
381
15
1
0
103,461
0
W
Zeus
6,775
616
85
8
0
188,491
4
W
Skadi
5,816
529
73
7
0
189,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role