Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
OriginalJake
Kukulkan
Level 81
God Stats
5W - 5L
1,320 SR
Queue Stats
5W - 5L
1,243 Elo+
Party 3
Bakasura
Bakasura
ThunderOverLord_
Bakasura
Level 115
God Stats
10W - 5L
1,696 SR
Queue Stats
172W - 154L
1,462 Elo+
Party 3
Chiron
Chiron
Yusha Neon
Chiron
Level 117
God Stats
2W - 3L
1,307 SR
Queue Stats
459W - 531L
1,414 Elo+
Party 1
Team Averages
Level 106
1,465 SR
1,424 Elo+

VS

Team Averages
Level 125
1,506 SR
1,483 Elo+
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Sho3l3ss Joe
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SqirrrttT
Zhong Kui
Level 122
God Stats
84W - 103L
1,531 SR
Queue Stats
1,034W - 1,057L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
3 / 0 / 0
6,258
626
5,021
4,879
2,407
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
8
0 / 4 / 3
5,151
515
3,971
8,977
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
OriginalJake
Kukulkan
9
1 / 1 / 3
5,618
562
3,743
4,172
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
5,906
591
2,711
8,764
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
Yusha Neon
Chiron
8
1 / 4 / 1
4,979
498
7,199
9,032
2,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 0 / 1
5,583
558
1,792
5,595
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
8
4 / 3 / 2
5,148
515
9,381
9,720
3,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
8
1 / 2 / 4
4,829
483
4,240
9,377
5,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 1 / 0
4,236
424
796
4,523
1,193
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
SqirrrttT
Zhong Kui
10
4 / 1 / 1
6,290
629
3,905
4,989
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
11
11
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
0
3
W
Hel
 
Hel
0
4
3
0.38
L
Mercury
 
Mercury
2
0
1
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
2
1.67
L
Sylvanus
 
Sylvanus
1
2
4
1.5
W
Kukulkan
OriginalJake
Kukulkan
1
1
3
2.5
L
0
1
0
0
L
Zhong Kui
SqirrrttT
Zhong Kui
4
1
1
4.5
W
2
2
3
1.75
W
Chiron
Yusha Neon
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
20,114
35,824
Taken
34,204
13,763
Mitigated
15,635
12,401
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,021
911
0
1,823
4,879
2,407
0
0
4,879
0
42,168
W
Hel
 
Hel
3,971
363
1,953
3,653
8,977
3,309
488
3,060
5,837
20,138
0
L
Mercury
 
Mercury
1,792
503
0
500
5,595
1,843
476
378
5,137
0
31,141
L
Ah Muzen Cab
 
Ah Muzen Cab
9,381
4,280
322
2,166
9,720
3,334
0
2,757
6,893
0
34,477
L
Sylvanus
 
Sylvanus
4,240
1,962
2,512
3,981
9,377
5,635
0
3,306
5,941
13,222
0
W
Kukulkan
OriginalJake
Kukulkan
3,743
654
0
500
4,172
1,580
0
1,404
2,650
29,728
0
L
796
179
0
2,149
4,523
1,193
0
0
4,523
0
16,735
L
Zhong Kui
SqirrrttT
Zhong Kui
3,905
235
0
2,265
4,989
3,630
0
1,273
3,624
35,981
0
W
2,711
1,991
3
2,474
8,764
3,551
0
1,298
7,326
0
32,010
W
Chiron
Yusha Neon
Chiron
7,199
2,565
774
1,221
9,032
2,916
232
1,988
6,986
0
32,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
26,086
280
Minions Killed
224
0
Camps Cleared
0
922,828
Distance Traveled
843,384
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,258
626
85
9
0
194,358
1
W
Hel
5,151
515
34
3
0
175,708
0
L
Mercury
5,583
558
63
6
0
229,824
3
L
Ah Muzen Cab
5,148
515
40
4
0
173,438
1
L
Sylvanus
4,829
483
16
2
0
160,865
2
W
Kukulkan
5,618
562
50
5
0
174,370
3
L
Pele
4,236
424
27
3
0
100,594
0
L
Zhong Kui
6,290
629
78
8
0
178,663
1
W
Bakasura
5,906
591
64
6
0
207,488
0
W
Chiron
4,979
498
47
5
0
170,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role