Player Matchup

Mercury
Mercury
AwkwardTurtle51
Mercury
Level 108
God Stats
7W - 5L
1,444 SR
Queue Stats
34W - 34L
1,428 Elo+
Party 1
Anubis
Anubis
BerniesNoseHair
Anubis
Level 44
God Stats
34W - 27L
1,472 SR
Queue Stats
67W - 74L
1,324 Elo+
Party 3
Kukulkan
Kukulkan
LilSus6955
Kukulkan
Level 29
God Stats
1W - 2L
1,183 SR
Queue Stats
34W - 42L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
RaggingTurtle13
Danzaburou
Level 25
God Stats
2W - 7L
1,190 SR
Queue Stats
15W - 29L
1,316 Elo+
Party 1
Fafnir
Fafnir
Zombiemaxis
Fafnir
Level 66
God Stats
1W - 3L
1,227 SR
Queue Stats
59W - 54L
1,369 Elo+
Party 3
Team Averages
Level 54
1,303 SR
1,371 Elo+

VS

Team Averages
Level 46
1,321 SR
1,283 Elo+
Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Humbiii97
Ymir
Level 20
God Stats
7W - 15L
1,253 SR
Queue Stats
7W - 18L
1,115 Elo+
Party 2
Sol
Sol
MrMojoRisin2077
Sol
Level 59
God Stats
0W - 5L
1,133 SR
Queue Stats
15W - 25L
1,180 Elo+
Solo
Anhur
Anhur
kevke_04
Anhur
Level 48
God Stats
2W - 5L
1,259 SR
Queue Stats
66W - 82L
1,310 Elo+
Party 2
Arachne
Arachne
razersphex97
Arachne
Level 38
God Stats
9W - 8L
1,458 SR
Queue Stats
39W - 58L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,185
619
2,843
6,321
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 1
6,132
613
4,321
6,226
3,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LilSus6955
Kukulkan
11
5 / 2 / 1
7,047
705
5,550
5,138
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
RaggingTurtle13
Danzaburou
9
2 / 0 / 2
5,275
528
6,658
6,105
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
9
2 / 0 / 2
6,024
602
4,523
7,152
3,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 4 / 0
4,715
472
4,172
6,123
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
6
0 / 3 / 0
4,401
440
1,433
9,305
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 0
5,475
548
4,648
6,590
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
kevke_04
Anhur
7
0 / 3 / 0
4,388
439
3,873
6,428
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
razersphex97
Arachne
8
0 / 2 / 1
4,595
460
2,219
7,551
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
3
3
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
0
0.25
W
2
0
3
3.5
W
3
1
1
3.5
L
Ymir
0
3
0
0
W
Kukulkan
LilSus6955
Kukulkan
5
2
1
2.75
L
2
2
0
1
W
Danzaburou
RaggingTurtle13
Danzaburou
2
0
2
3
W
Fafnir
2
0
2
3
L
Anhur
kevke_04
Anhur
0
3
0
0
L
Arachne
razersphex97
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
16,345
30,942
Taken
35,997
12,629
Mitigated
13,933
10,625
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,172
1,813
0
898
6,123
2,605
0
3,906
2,217
0
24,044
W
2,843
1,090
0
1,125
6,321
2,104
2,068
1,131
5,190
0
39,872
W
4,321
301
0
2,689
6,226
3,040
832
0
5,950
33,577
0
L
Ymir
1,433
451
0
1,282
9,305
4,656
264
3,111
6,194
10,465
0
W
Kukulkan
LilSus6955
Kukulkan
5,550
1,592
0
750
5,138
1,957
1,460
2,772
2,366
43,883
0
L
4,648
2,269
0
1,970
6,590
2,192
0
3,041
3,549
29,941
0
W
Danzaburou
RaggingTurtle13
Danzaburou
6,658
3,337
0
1,417
6,105
1,586
1,306
633
5,472
0
37,635
W
Fafnir
4,523
1,662
1,245
3,399
7,152
3,942
378
1,545
5,607
15,779
0
L
Anhur
kevke_04
Anhur
3,873
2,521
0
1,392
6,428
1,900
540
1,375
5,053
0
25,706
L
Arachne
razersphex97
Arachne
2,219
1,321
0
1,090
7,551
2,580
0
2,961
4,590
0
17,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
23,574
314
Minions Killed
179
0
Camps Cleared
0
878,944
Distance Traveled
842,539
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,715
472
25
3
0
149,503
0
W
Mercury
6,185
619
79
8
0
210,288
3
W
Anubis
6,132
613
56
6
0
154,138
1
L
Ymir
4,401
440
23
2
0
150,436
0
W
Kukulkan
7,047
705
96
10
0
176,291
1
L
Sol
5,475
548
50
5
0
178,776
2
W
Danzaburou
5,275
528
57
6
0
162,305
1
W
Fafnir
6,024
602
26
3
0
175,922
4
L
Anhur
4,388
439
42
4
0
155,696
2
L
Arachne
4,595
460
39
4
0
208,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role