Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CarrotBushes
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
Zanelok
Nox
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,134 Elo+
Party 1
Gilgamesh
Gilgamesh
guncel-fisek
Gilgamesh
Level 101
God Stats
28W - 23L
1,564 SR
Queue Stats
2,163W - 2,555L
1,320 Elo+
Solo
Team Averages
Level 75
1,513 SR
1,391 Elo+

VS

Team Averages
Level 92
1,661 SR
1,265 Elo+
Sol
Sol
BraveBuckle6433
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,148 Elo+
Party 2
Rama
Rama
MYER RETURNS
Rama
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 186L
1,274 Elo+
Solo
Charybdis
Charybdis
Saucey_A
Charybdis
Level 64
God Stats
6W - 3L
1,757 SR
Queue Stats
111W - 161L
1,245 Elo+
Solo
He Bo
He Bo
The BigJAS1990
He Bo
Level 112
God Stats
3W - 2L
1,845 SR
Queue Stats
92W - 103L
1,339 Elo+
Party 2
Scylla
Scylla
tridirt
Scylla
Level 127
God Stats
5W - 7L
1,700 SR
Queue Stats
354W - 383L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
18 / 6 / 3
13,309
832
24,159
18,132
10,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
 
Xing Tian
20
3 / 3 / 16
11,358
710
12,223
23,005
28,795
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 9 / 9
8,944
559
5,855
15,908
8,088
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nox
18
1 / 5 / 15
10,977
686
8,384
15,387
7,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
guncel-fisek
Gilgamesh
20
5 / 2 / 15
13,490
843
13,887
16,908
18,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 14
9,645
603
6,742
13,414
5,053
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
2 / 6 / 13
10,578
661
14,832
16,505
7,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Saucey_A
Charybdis
19
7 / 6 / 12
12,010
751
21,462
16,760
8,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 6 / 9
11,593
725
16,531
16,278
6,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
tridirt
Scylla
20
4 / 3 / 15
11,036
690
16,194
10,464
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
87
27
Kills
24
25
Deaths
27
58
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
18
6
3
3.25
W
Xing Tian
 
Xing Tian
3
3
16
3.67
L
1
6
14
1.33
W
0
9
9
0.5
L
2
6
13
1.42
L
Charybdis
Saucey_A
Charybdis
7
6
12
2.17
L
10
6
9
2.42
W
Nox
1
5
15
1.7
W
Gilgamesh
guncel-fisek
Gilgamesh
5
2
15
6.25
L
Scylla
tridirt
Scylla
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,508
Damage
75,761
89,340
Taken
73,421
73,224
Mitigated
31,485
22,319
Healing
24,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
24,159
6,076
2,170
3,039
18,132
10,585
973
6,515
11,617
0
36,683
W
Xing Tian
 
Xing Tian
12,223
730
136
5,318
23,005
28,795
353
9,163
13,842
22,578
0
L
6,742
1,429
963
2,155
13,414
5,053
0
5,017
8,397
11,096
0
W
5,855
673
362
1,262
15,908
8,088
521
8,253
7,655
14,195
0
L
14,832
13,062
1,062
3,139
16,505
7,304
0
6,384
10,121
0
25,035
L
Charybdis
Saucey_A
Charybdis
21,462
13,630
974
4,048
16,760
8,133
1,547
6,977
9,783
0
36,851
L
16,531
421
1,766
3,933
16,278
6,671
98
5,546
10,732
32,921
0
W
Nox
8,384
1,968
1,261
2,272
15,387
7,511
873
8,983
6,404
27,681
0
W
Gilgamesh
guncel-fisek
Gilgamesh
13,887
1,592
2,956
3,543
16,908
18,245
370
6,553
10,355
0
27,563
L
Scylla
tridirt
Scylla
16,194
471
3,986
1,994
10,464
4,324
132
2,538
7,926
30,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,078
Gold Earned
54,862
129
Minions Killed
129
0
Camps Cleared
0
1,354,765
Distance Traveled
1,325,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,309
832
22
1
0
266,517
0
W
Xing Tian
11,358
710
11
1
0
290,762
0
L
Sol
9,645
603
11
1
0
263,162
0
W
He Bo
8,944
559
15
1
0
228,329
0
L
Rama
10,578
661
26
2
0
239,592
0
L
Charybdis
12,010
751
34
2
0
244,412
0
L
He Bo
11,593
725
33
2
0
260,760
0
W
Nox
10,977
686
47
3
0
248,900
0
W
Gilgamesh
13,490
843
34
2
0
320,257
0
L
Scylla
11,036
690
25
2
0
317,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role