Player Matchup

Xing Tian
Xing Tian
ADNELOISE
Xing Tian
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 63L
1,328 Elo+
Solo
Loki
Loki
EatThatCake
Loki
Level 106
God Stats
1W - 2L
1,403 SR
Queue Stats
27W - 32L
1,481 Elo+
Party 3
Xbalanque
Xbalanque
NoctisSomnium
Xbalanque
Level 110
God Stats
0W - 2L
1,647 SR
Queue Stats
254W - 283L
1,238 Elo+
Party 1
Jormungandr
Jormungandr
TidesGate
Jormungandr
Level 29
God Stats
2W - 1L
1,730 SR
Queue Stats
46W - 74L
1,369 Elo+
Party 3
Vamana
Vamana
rny tooeazy
Vamana
Level 27
God Stats
2W - 2L
1,516 SR
Queue Stats
85W - 105L
1,238 Elo+
Party 1
Team Averages
Level 58
1,559 SR
1,331 Elo+

VS

Team Averages
Level 55
1,433 SR
1,393 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BigCountry7242
Raijin
Level 110
God Stats
2W - 1L
1,517 SR
Queue Stats
110W - 129L
1,423 Elo+
Solo
Anhur
Anhur
MrBikeshop
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,372 Elo+
Solo
Bellona
Bellona
RapidSquirrely
Bellona
Level 25
God Stats
1W - 3L
1,150 SR
Queue Stats
30W - 45L
1,380 Elo+
Party 2
Poseidon
Poseidon
SEG314
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ADNELOISE
Xing Tian
13
1 / 5 / 7
7,922
792
4,983
15,102
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 7 / 3
8,419
842
10,997
10,718
4,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
NoctisSomnium
Xbalanque
14
1 / 4 / 4
7,449
745
8,265
10,546
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TidesGate
Jormungandr
12
1 / 4 / 6
7,413
741
6,788
10,399
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
14
2 / 5 / 4
7,389
739
8,092
16,639
14,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
6 / 2 / 17
9,376
938
8,669
16,341
23,449
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 2 / 14
9,190
919
17,682
8,590
4,361
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
15
3 / 0 / 19
8,320
832
5,428
6,153
3,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 2 / 15
9,948
995
10,388
13,667
16,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SEG314
Poseidon
13
2 / 3 / 19
8,206
821
14,458
8,916
4,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
9
Kills
25
25
Deaths
9
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
17
7.25
L
Xing Tian
ADNELOISE
Xing Tian
1
5
7
0.9
W
7
2
14
7
L
4
7
3
0.79
W
Anhur
3
0
19
12.5
L
Xbalanque
NoctisSomnium
Xbalanque
1
4
4
0.75
W
7
2
15
7.25
W
Poseidon
SEG314
Poseidon
2
3
19
3.83
L
Jormungandr
TidesGate
Jormungandr
1
4
6
1
L
Vamana
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,125
Damage
56,625
63,404
Taken
53,667
49,896
Mitigated
51,715
10,287
Healing
23,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,669
989
4,512
5,136
16,341
23,449
435
3,286
13,055
13,450
0
L
Xing Tian
ADNELOISE
Xing Tian
4,983
354
530
1,395
15,102
14,082
156
10,343
4,759
7,034
0
W
17,682
2,457
2,202
1,217
8,590
4,361
465
2,416
6,174
29,428
0
L
10,997
1,468
834
275
10,718
4,985
0
6,129
4,589
0
18,366
W
Anhur
5,428
2,965
1,247
2,193
6,153
3,108
1,231
974
5,179
0
9,195
L
Xbalanque
NoctisSomnium
Xbalanque
8,265
3,090
295
1,220
10,546
5,099
624
6,699
3,847
0
18,558
W
10,388
2,394
3,219
2,882
13,667
16,739
1,285
2,809
10,858
0
24,499
W
Poseidon
SEG314
Poseidon
14,458
2,541
0
500
8,916
4,058
753
2,286
6,630
26,521
0
L
Jormungandr
TidesGate
Jormungandr
6,788
641
126
789
10,399
11,450
77
7,131
3,268
16,413
0
L
Vamana
8,092
5,258
390
4,433
16,639
14,280
0
10,507
6,132
0
21,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
45,040
94
Minions Killed
100
0
Camps Cleared
0
915,883
Distance Traveled
964,843
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,376
938
7
1
0
211,952
2
L
Xing Tian
7,922
792
6
1
0
171,409
4
W
Raijin
9,190
919
29
3
0
182,998
0
L
Loki
8,419
842
16
2
0
181,194
0
W
Anhur
8,320
832
16
2
0
181,338
4
L
Xbalanque
7,449
745
35
4
0
179,242
1
W
Bellona
9,948
995
27
3
0
211,070
0
W
Poseidon
8,206
821
21
2
0
177,485
1
L
Jormungandr
7,413
741
16
2
0
180,293
0
L
Vamana
7,389
739
21
2
0
203,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role