Player Matchup

Zhong Kui
Zhong Kui
Althoff59
Zhong Kui
Level 65
God Stats
15W - 12L
1,213 SR
Queue Stats
27W - 20L
1,500 Elo+
Solo
Sobek
Sobek
Centenar
Sobek
Level 105
God Stats
18W - 19L
1,461 SR
Queue Stats
73W - 97L
1,409 Elo+
Party 2
Tyr
Tyr
Hertingen
Tyr
Level 137
God Stats
6W - 6L
1,373 SR
Queue Stats
269W - 325L
1,430 Elo+
Solo
Mercury
Mercury
OLIVEOWNS
Mercury
Level 100
God Stats
5W - 8L
1,333 SR
Queue Stats
312W - 342L
1,357 Elo+
Solo
Skadi
Skadi
giraffesgomahh
Skadi
Level 125
God Stats
20W - 35L
1,312 SR
Queue Stats
248W - 288L
1,450 Elo+
Party 2
Team Averages
Level 106
1,339 SR
1,429 Elo+

VS

Team Averages
Level 103
1,284 SR
1,332 Elo+
Susano
Susano
Artic_Yuuki
Susano
Level 67
God Stats
0W - 4L
1,175 SR
Queue Stats
116W - 147L
1,402 Elo+
Solo
Anhur
Anhur
BROTHER KAMM
Anhur
Level 149
God Stats
2W - 8L
1,221 SR
Queue Stats
265W - 280L
1,375 Elo+
Solo
Poseidon
Poseidon
Necromancerz_YFY
Poseidon
Level 65
God Stats
1W - 6L
1,243 SR
Queue Stats
189W - 226L
1,345 Elo+
Party 1
Mulan
Mulan
Neverfold_V
Mulan
Level 86
God Stats
0W - 2L
1,280 SR
Queue Stats
192W - 249L
1,352 Elo+
Party 1
Ganesha
Ganesha
PELADO_ATR
Ganesha
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Althoff59
Zhong Kui
11
4 / 0 / 2
6,313
574
5,701
6,263
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Centenar
Sobek
9
1 / 0 / 6
5,855
532
3,149
6,815
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
6 / 2 / 1
6,794
618
6,120
8,370
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
OLIVEOWNS
Mercury
10
0 / 2 / 5
5,738
522
3,515
8,559
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 0
6,306
573
4,795
4,558
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 3 / 2
5,551
505
3,878
10,450
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,879
444
1,326
5,172
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
5,611
510
4,775
5,736
2,385
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 6 / 1
4,782
435
4,334
8,184
3,880
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
PELADO_ATR
Ganesha
8
0 / 3 / 1
5,079
462
2,181
7,392
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Althoff59
Zhong Kui
4
0
2
5
L
Susano
1
3
2
0.67
L
1
1
0
1
W
Sobek
Centenar
Sobek
1
0
6
4
W
6
2
1
3.25
L
1
3
0
0.33
L
1
6
1
0.25
W
Mercury
OLIVEOWNS
Mercury
0
2
5
1.25
L
Ganesha
PELADO_ATR
Ganesha
0
3
1
0.17
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
16,494
34,565
Taken
36,934
16,620
Mitigated
18,721
9,233
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Althoff59
Zhong Kui
5,701
688
0
3,317
6,263
4,651
546
2,776
3,487
33,783
0
L
Susano
3,878
720
0
3,366
10,450
4,259
0
1,148
9,286
0
36,714
L
1,326
664
0
1,620
5,172
2,085
0
934
4,238
0
27,249
W
Sobek
Centenar
Sobek
3,149
512
0
2,130
6,815
4,338
0
1,291
5,524
12,234
0
W
6,120
1,212
0
2,661
8,370
3,362
594
539
7,831
0
30,577
L
4,775
1,060
0
1,138
5,736
2,385
592
2,717
2,771
38,942
0
L
4,334
1,728
0
574
8,184
3,880
0
598
7,546
0
15,760
W
Mercury
OLIVEOWNS
Mercury
3,515
1,538
0
750
8,559
2,926
0
1,732
6,827
0
36,889
L
Ganesha
PELADO_ATR
Ganesha
2,181
410
0
631
7,392
6,112
0
2,981
4,243
11,574
0
W
4,795
2,478
0
375
4,558
1,343
75
618
3,940
0
41,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
25,902
283
Minions Killed
216
0
Camps Cleared
0
989,968
Distance Traveled
950,530
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,313
574
65
6
0
193,818
0
L
Susano
5,551
505
73
7
0
229,776
2
L
Anhur
4,879
444
53
5
0
165,112
3
W
Sobek
5,855
532
13
1
0
207,551
3
W
Tyr
6,794
618
65
6
0
187,196
0
L
Poseidon
5,611
510
59
5
0
187,903
0
L
Mulan
4,782
435
28
3
0
159,916
0
W
Mercury
5,738
522
70
6
0
230,072
0
L
Ganesha
5,079
462
3
0
0
207,823
4
W
Skadi
6,306
573
70
6
0
171,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role