Player Matchup

Merlin
Merlin
F1re L Ourson
Merlin
Level 96
God Stats
0W - 1L
1,473 SR
Queue Stats
59W - 51L
1,447 Elo+
Party 1
Horus
Horus
F1reFir
Horus
Level 111
God Stats
9W - 5L
1,608 SR
Queue Stats
29W - 39L
1,365 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fire mimou
Kumbhakarna
Level 68
God Stats
1W - 2L
1,515 SR
Queue Stats
61W - 73L
1,430 Elo+
Party 1
Tiamat
Tiamat
Ken Andretti
Tiamat
Level 158
God Stats
2W - 3L
1,564 SR
Queue Stats
423W - 419L
1,574 Elo+
Solo
Cupid
Cupid
jozeedaniel
Cupid
Level 159
God Stats
16W - 12L
1,675 SR
Queue Stats
294W - 293L
1,584 Elo+
Solo
Team Averages
Level 118
1,567 SR
1,480 Elo+

VS

Team Averages
Level 132
1,533 SR
1,526 Elo+
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ChurchofRadec
Xing Tian
Level 102
God Stats
4W - 4L
1,605 SR
Queue Stats
22W - 18L
1,631 Elo+
Solo
Discordia
Discordia
HomeJarl
Discordia
Level 159
God Stats
6W - 5L
1,637 SR
Queue Stats
194W - 176L
1,503 Elo+
Solo
Shiva
Shiva
RUZEKZO
Shiva
Level 152
God Stats
3W - 4L
1,314 SR
Queue Stats
245W - 286L
1,473 Elo+
Solo
Chaac
Chaac
yung moist
Chaac
Level 126
God Stats
112W - 88L
1,607 SR
Queue Stats
828W - 800L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
10,191
728
12,754
10,869
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
F1reFir
Horus
15
0 / 4 / 4
8,777
627
8,382
21,496
25,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Fire mimou
Kumbhakarna
15
1 / 3 / 3
10,074
720
8,490
20,367
23,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
16
2 / 5 / 4
9,434
674
17,896
16,113
11,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 4 / 4
9,584
685
11,551
15,890
7,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 0 / 4
10,676
763
8,556
12,439
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
ChurchofRadec
Xing Tian
17
3 / 1 / 9
11,212
801
10,785
19,696
22,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
HomeJarl
Discordia
18
3 / 0 / 11
11,044
789
16,894
4,140
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
RUZEKZO
Shiva
17
3 / 4 / 7
10,319
737
14,926
18,792
15,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
20
9 / 1 / 8
12,431
888
22,874
24,278
16,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
6
Kills
19
19
Deaths
6
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
4
3
W
Xing Tian
ChurchofRadec
Xing Tian
3
1
9
7.5
L
2
3
2
1
L
Horus
F1reFir
Horus
0
4
4
0.5
L
Kumbhakarna
Fire mimou
Kumbhakarna
1
3
3
0.83
W
Discordia
HomeJarl
Discordia
3
0
11
8.5
L
Tiamat
2
5
4
0.8
W
Shiva
RUZEKZO
Shiva
3
4
7
1.63
L
1
4
4
0.75
W
Chaac
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,073
Damage
74,035
84,735
Taken
79,345
72,320
Mitigated
61,690
21,539
Healing
20,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,556
3,789
0
767
12,439
5,644
4,544
4,663
7,329
0
50,813
W
Xing Tian
ChurchofRadec
Xing Tian
10,785
819
2,651
3,370
19,696
22,124
151
7,756
11,035
19,475
0
L
12,754
842
443
1,307
10,869
5,300
0
2,912
7,957
48,840
0
L
Horus
F1reFir
Horus
8,382
3,637
3,209
6,698
21,496
25,017
0
7,323
14,173
0
17,434
L
Kumbhakarna
Fire mimou
Kumbhakarna
8,490
836
0
3,770
20,367
23,133
0
8,522
11,845
17,132
0
W
Discordia
HomeJarl
Discordia
16,894
541
0
730
4,140
1,742
1,086
1,275
2,549
44,241
0
L
Tiamat
17,896
945
0
1,986
16,113
11,626
0
4,090
12,023
40,009
0
W
Shiva
RUZEKZO
Shiva
14,926
2,123
398
1,937
18,792
15,599
1,006
10,334
7,426
0
35,381
L
11,551
5,096
1,344
2,782
15,890
7,244
0
4,832
11,058
0
42,086
W
Chaac
22,874
4,327
0
10,855
24,278
16,581
3,339
12,268
10,879
0
62,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
55,682
277
Minions Killed
299
0
Camps Cleared
0
1,403,590
Distance Traveled
1,556,338
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,676
763
73
5
0
275,894
3
W
Xing Tian
11,212
801
14
1
0
336,971
4
L
Merlin
10,191
728
98
7
0
278,517
0
L
Horus
8,777
627
22
2
0
284,118
4
L
Kumbhakarna
10,074
720
23
2
0
280,127
0
W
Discordia
11,044
789
65
5
0
299,359
1
L
Tiamat
9,434
674
55
4
0
276,933
3
W
Shiva
10,319
737
49
4
0
302,866
0
L
Cupid
9,584
685
79
6
0
283,895
2
W
Chaac
12,431
888
98
7
0
341,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role