Player Matchup

He Bo
He Bo
CompletePun13
He Bo
Level 69
God Stats
0W - 1L
1,183 SR
Queue Stats
7W - 5L
1,538 Elo+
Party 1
Ares
Ares
RunsW1thKn1ves
Ares
Level 87
God Stats
0W - 1L
1,261 SR
Queue Stats
5W - 5L
1,538 Elo+
Party 1
Shiva
Shiva
patogeno
Shiva
Level 144
God Stats
1W - 1L
1,768 SR
Queue Stats
119W - 121L
1,470 Elo+
Party 2
Merlin
Merlin
sebastc12
Merlin
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
175W - 187L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
zestlins
Yu Huang
Level 82
God Stats
1W - 1L
1,737 SR
Queue Stats
49W - 48L
1,489 Elo+
Solo
Team Averages
Level 101
1,490 SR
1,504 Elo+

VS

Team Averages
Level 116
1,484 SR
1,498 Elo+
Persephone
Persephone
DjonesDaGod
Persephone
Level 144
God Stats
5W - 3L
1,566 SR
Queue Stats
362W - 373L
1,543 Elo+
Party 3
Agni
Agni
DrLightSkin
Agni
Level 68
God Stats
10W - 9L
1,568 SR
Queue Stats
651W - 648L
1,481 Elo+
Solo
Athena
Athena
OSO_Corp
Athena
Level 93
God Stats
2W - 0L
1,733 SR
Queue Stats
128W - 124L
1,508 Elo+
Solo
Shiva
Shiva
Spazout91
Shiva
Level 125
God Stats
5W - 5L
1,380 SR
Queue Stats
419W - 424L
1,463 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xMiss Morrisonx
Cu Chulainn
Level 149
God Stats
4W - 8L
1,171 SR
Queue Stats
314W - 325L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
8,541
657
10,462
10,998
6,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 3 / 9
9,431
725
11,293
18,850
26,171
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
patogeno
Shiva
17
4 / 2 / 4
9,023
694
11,394
17,225
25,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
sebastc12
Merlin
17
5 / 6 / 6
9,820
755
19,994
12,662
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
zestlins
Yu Huang
10
0 / 2 / 2
7,067
544
2,848
4,742
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DjonesDaGod
Persephone
18
6 / 2 / 9
11,057
851
16,662
8,830
5,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 7
10,456
804
14,295
12,690
5,538
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
OSO_Corp
Athena
15
2 / 3 / 13
9,946
765
8,549
25,546
20,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Spazout91
Shiva
17
2 / 3 / 10
9,574
736
10,243
17,381
12,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
xMiss Morrisonx
Cu Chulainn
16
2 / 3 / 8
9,384
722
8,632
19,125
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
11
Kills
18
18
Deaths
14
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Persephone
DjonesDaGod
Persephone
6
2
9
5.25
W
6
3
7
3.17
W
Athena
OSO_Corp
Athena
2
3
13
2.83
L
1
3
9
1.83
W
Shiva
Spazout91
Shiva
2
3
10
2.33
L
Shiva
patogeno
Shiva
4
2
4
3
L
Merlin
sebastc12
Merlin
5
6
6
1.33
W
Cu Chulainn
xMiss Morrisonx
Cu Chulainn
2
3
8
2
L
Yu Huang
zestlins
Yu Huang
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,991
Damage
58,381
64,477
Taken
83,572
66,670
Mitigated
60,190
15,473
Healing
35,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,462
1,105
349
1,468
10,998
6,032
0
7,752
3,175
17,937
0
W
Persephone
DjonesDaGod
Persephone
16,662
1,414
0
1,744
8,830
5,890
1,632
5,300
3,528
43,573
0
W
14,295
2,845
1,516
5,155
12,690
5,538
2,741
6,212
6,478
26,941
0
W
Athena
OSO_Corp
Athena
8,549
2,846
2,955
10,058
25,546
20,931
369
12,255
13,291
13,977
0
L
11,293
1,018
1,316
3,370
18,850
26,171
0
8,381
10,044
15,969
0
W
Shiva
Spazout91
Shiva
10,243
1,118
3,164
2,474
17,381
12,871
870
9,384
7,997
0
20,478
L
Shiva
patogeno
Shiva
11,394
1,006
3,503
3,236
17,225
25,431
0
10,352
6,611
0
24,893
L
Merlin
sebastc12
Merlin
19,994
1,267
433
1,036
12,662
6,650
0
8,954
3,677
42,943
0
W
Cu Chulainn
xMiss Morrisonx
Cu Chulainn
8,632
1,827
1,562
6,383
19,125
14,960
1,043
11,445
7,680
222
14,399
L
Yu Huang
zestlins
Yu Huang
2,848
229
332
430
4,742
2,386
0
4,289
453
6,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,882
Gold Earned
50,417
117
Minions Killed
126
0
Camps Cleared
0
976,243
Distance Traveled
1,234,211
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,541
657
21
2
0
206,564
0
W
Persephone
11,057
851
55
4
0
237,456
0
W
Agni
10,456
804
34
3
0
243,420
1
W
Athena
9,946
765
11
1
0
240,398
1
L
Ares
9,431
725
8
1
0
226,851
1
W
Shiva
9,574
736
12
1
0
266,194
1
L
Shiva
9,023
694
28
2
0
263,389
0
L
Merlin
9,820
755
48
4
0
204,264
0
W
Cu Chulainn
9,384
722
14
1
0
246,743
0
L
Yu Huang
7,067
544
12
1
0
75,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role