Player Matchup

Olorun
Olorun
 
Olorun
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Azbek
Baron Samedi
Level 29
God Stats
4W - 3L
1,544 SR
Queue Stats
10W - 7L
1,504 Elo+
Party 1
Neith
Neith
coyoteQc
Neith
Level 15
God Stats
2W - 1L
1,786 SR
Queue Stats
10W - 11L
1,504 Elo+
Party 1
Team Averages
Level 65
1,610 SR
1,503 Elo+

VS

Team Averages
Level 63
1,634 SR
1,725 Elo+
Morgan Le Fay
Morgan Le Fay
AgeRage
Morgan Le Fay
Level 127
God Stats
1W - 2L
1,471 SR
Queue Stats
343W - 345L
1,516 Elo+
Solo
Horus
Horus
BIGBOOTYMEAT
Horus
Level 43
God Stats
5W - 1L
1,692 SR
Queue Stats
77W - 17L
1,872 Elo+
Party 2
Thor
Thor
Stickhunt
Thor
Level 20
God Stats
24W - 7L
1,739 SR
Queue Stats
94W - 29L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 9 / 4
9,354
624
8,821
17,887
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Azbek
Baron Samedi
15
2 / 3 / 3
9,959
664
8,355
14,247
12,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
coyoteQc
Neith
15
4 / 6 / 3
10,790
719
8,422
15,299
5,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgeRage
Morgan Le Fay
17
5 / 3 / 11
11,560
771
16,011
14,974
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 14
12,123
808
9,734
22,350
27,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
17
10 / 2 / 8
12,213
814
18,086
14,268
7,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
18
18
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
9
4
0.33
W
Morgan Le Fay
AgeRage
Morgan Le Fay
5
3
11
3.5
L
Baron Samedi
Azbek
Baron Samedi
2
3
3
1.17
W
3
2
14
5
W
Thor
10
2
8
7
L
Neith
coyoteQc
Neith
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
43,831
47,433
Taken
51,592
25,714
Mitigated
43,927
6,719
Healing
23,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,821
3,415
347
2,868
17,887
7,875
0
5,550
12,337
39,181
2,731
W
Morgan Le Fay
AgeRage
Morgan Le Fay
16,011
1,234
376
4,459
14,974
8,289
907
5,567
9,407
68,755
0
L
Baron Samedi
Azbek
Baron Samedi
8,355
677
784
1,257
14,247
12,543
0
7,600
6,647
24,812
0
W
9,734
3,753
3,062
11,119
22,350
27,699
227
7,620
14,730
0
18,695
W
Thor
18,086
1,292
0
4,658
14,268
7,939
1,101
3,746
10,522
0
45,751
L
Neith
coyoteQc
Neith
8,422
3,028
0
1,463
15,299
5,296
0
2,936
12,363
0
18,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
35,896
131
Minions Killed
149
2
Camps Cleared
12
716,732
Distance Traveled
789,408
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,354
624
62
4
2
234,556
3
W
Morgan Le Fay
11,560
771
96
6
8
275,428
1
L
Baron Samedi
9,959
664
38
3
0
248,533
0
W
Horus
12,123
808
12
1
1
252,388
2
W
Thor
12,213
814
41
3
3
261,592
2
L
Neith
10,790
719
31
2
0
233,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role