Player Matchup

Kumbhakarna
Kumbhakarna
CadeBarnes89
Kumbhakarna
Level 109
God Stats
30W - 34L
1,573 SR
Queue Stats
289W - 319L
1,510 Elo+
Solo
Izanami
Izanami
Iamyourbreakfast
Izanami
Level 20
God Stats
1W - 2L
1,536 SR
Queue Stats
24W - 20L
1,519 Elo+
Party 1
Anubis
Anubis
Stingosaurus
Anubis
Level 62
God Stats
12W - 10L
1,563 SR
Queue Stats
172W - 169L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
USODE
Cu Chulainn
Level 52
God Stats
4W - 8L
1,442 SR
Queue Stats
115W - 110L
1,508 Elo+
Party 1
Nemesis
Nemesis
Zmonc
Nemesis
Level 48
God Stats
3W - 4L
1,444 SR
Queue Stats
120W - 114L
1,536 Elo+
Party 1
Team Averages
Level 58
1,512 SR
1,520 Elo+

VS

Team Averages
Level 86
1,533 SR
1,455 Elo+
Pele
Pele
AlDenteSnake
Pele
Level 127
God Stats
11W - 9L
1,682 SR
Queue Stats
375W - 381L
1,448 Elo+
Party 2
Ymir
Ymir
NotHaymaker
Ymir
Level 145
God Stats
17W - 12L
1,655 SR
Queue Stats
420W - 466L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
PartlyCloudy36
Baba Yaga
Level 68
God Stats
1W - 1L
1,219 SR
Queue Stats
84W - 98L
1,458 Elo+
Party 2
Ullr
Ullr
Tobiramą
Ullr
Level 48
God Stats
7W - 5L
1,544 SR
Queue Stats
149W - 170L
1,486 Elo+
Solo
Guan Yu
Guan Yu
clapurtunity
Guan Yu
Level 42
God Stats
9W - 4L
1,563 SR
Queue Stats
88W - 84L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CadeBarnes89
Kumbhakarna
17
0 / 3 / 4
11,874
440
8,939
20,077
30,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
1 / 9 / 3
11,791
437
14,359
23,415
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
7 / 7 / 1
12,814
475
35,614
23,127
12,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
USODE
Cu Chulainn
18
0 / 2 / 0
12,430
460
23,201
25,840
41,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Zmonc
Nemesis
18
1 / 7 / 1
11,856
439
11,460
27,150
12,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 14
13,757
510
13,321
36,831
15,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 22
13,732
509
10,430
33,637
43,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
PartlyCloudy36
Baba Yaga
20
6 / 4 / 9
14,286
529
21,248
16,261
6,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ullr
20
13 / 1 / 10
15,792
585
27,101
20,126
9,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
clapurtunity
Guan Yu
20
4 / 1 / 11
13,714
508
18,357
28,518
42,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
9
Kills
28
28
Deaths
9
9
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Kumbhakarna
CadeBarnes89
Kumbhakarna
0
3
4
0.67
L
1
9
3
0.28
W
3
1
22
14
W
Baba Yaga
PartlyCloudy36
Baba Yaga
6
4
9
2.63
L
Anubis
7
7
1
1.07
W
Ullr
13
1
10
18
L
Cu Chulainn
USODE
Cu Chulainn
0
2
0
0
L
Nemesis
Zmonc
Nemesis
1
7
1
0.21
W
Guan Yu
clapurtunity
Guan Yu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,573
Damage
90,457
119,609
Taken
135,373
106,005
Mitigated
118,459
21,437
Healing
48,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,321
4,391
0
13,251
36,831
15,759
0
14,498
22,333
0
153,394
L
Kumbhakarna
CadeBarnes89
Kumbhakarna
8,939
1,345
0
3,902
20,077
30,169
97
4,797
15,280
66,495
0
L
14,359
11,715
0
7,117
23,415
9,220
1,061
4,462
18,953
0
97,422
W
10,430
3,210
6,703
9,583
33,637
43,720
435
10,695
22,942
28,341
0
W
Baba Yaga
PartlyCloudy36
Baba Yaga
21,248
1,458
0
4,311
16,261
6,981
728
12,486
3,775
116,796
0
L
Anubis
35,614
1,436
0
7,339
23,127
12,368
1,687
11,301
11,826
109,277
0
W
Ullr
27,101
11,838
0
3,198
20,126
9,059
6,098
6,619
13,507
0
127,845
L
Cu Chulainn
USODE
Cu Chulainn
23,201
4,692
0
1,174
25,840
41,654
12
4,943
20,897
0
117,827
L
Nemesis
Zmonc
Nemesis
11,460
5,345
0
1,905
27,150
12,594
0
6,999
20,151
0
124,419
W
Guan Yu
clapurtunity
Guan Yu
18,357
3,079
4,351
7,131
28,518
42,940
412
4,243
24,275
0
98,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,765
Gold Earned
71,281
721
Minions Killed
709
0
Camps Cleared
0
2,424,086
Distance Traveled
2,611,491
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,757
510
164
6
0
572,527
7
L
Kumbhakarna
11,874
440
89
3
0
525,153
1
L
Izanami
11,791
437
140
5
0
442,409
0
W
Ymir
13,732
509
36
1
0
536,937
7
W
Baba Yaga
14,286
529
171
6
0
497,327
1
L
Anubis
12,814
475
154
6
0
400,334
1
W
Ullr
15,792
585
171
6
0
509,085
10
L
Cu Chulainn
12,430
460
186
7
0
493,287
1
L
Nemesis
11,856
439
152
6
0
562,903
1
W
Guan Yu
13,714
508
167
6
0
495,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role