Player Matchup

Nemesis
Nemesis
Aimedraindrop17
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,421 Elo+
Solo
Nike
Nike
Cookk1994
Nike
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 143L
1,405 Elo+
Party 1
Heimdallr
Heimdallr
SuperShlimey
Heimdallr
Level 57
God Stats
0W - 2L
1,689 SR
Queue Stats
26W - 36L
1,327 Elo+
Party 2
Odin
Odin
YaMomsNuts
Odin
Level 44
God Stats
0W - 1L
1,826 SR
Queue Stats
98W - 93L
1,571 Elo+
Party 2
Hel
Hel
cheff18
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,390 Elo+
Party 1
Team Averages
Level 81
1,603 SR
1,423 Elo+

VS

Team Averages
Level 82
1,448 SR
1,397 Elo+
King Arthur
King Arthur
Damorod69
King Arthur
Level 46
God Stats
6W - 5L
1,542 SR
Queue Stats
70W - 75L
1,419 Elo+
Solo
Kali
Kali
Jedsleepyhead
Kali
Level 89
God Stats
14W - 14L
1,498 SR
Queue Stats
65W - 88L
1,399 Elo+
Party 3
Ymir
Ymir
OZWEH
Ymir
Level 130
God Stats
18W - 13L
1,465 SR
Queue Stats
181W - 205L
1,434 Elo+
Party 3
Chernobog
Chernobog
SugarPapi69
Chernobog
Level 61
God Stats
23W - 37L
1,301 SR
Queue Stats
209W - 266L
1,317 Elo+
Party 3
Freya
Freya
Yeetdre3000
Freya
Level 84
God Stats
59W - 72L
1,436 SR
Queue Stats
221W - 242L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
9,962
474
7,770
21,937
12,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
16
3 / 3 / 2
10,499
500
13,129
25,331
28,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
SuperShlimey
Heimdallr
15
0 / 4 / 0
9,368
446
3,842
13,374
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 3 / 2
9,062
432
6,174
17,971
25,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
16
0 / 6 / 0
9,846
469
13,344
18,391
11,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damorod69
King Arthur
18
6 / 3 / 10
12,042
573
18,352
19,267
21,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 5
12,308
586
9,835
25,363
15,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
OZWEH
Ymir
15
2 / 0 / 11
10,910
520
8,968
11,910
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
SugarPapi69
Chernobog
18
4 / 0 / 10
11,541
550
14,912
11,772
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 10
10,956
522
15,527
20,577
10,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
23
23
Deaths
5
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Nike
3
3
2
1.33
W
King Arthur
Damorod69
King Arthur
6
3
10
3.67
W
9
1
5
11.5
W
Ymir
OZWEH
Ymir
2
0
11
7.5
W
Chernobog
SugarPapi69
Chernobog
4
0
10
9
L
Heimdallr
SuperShlimey
Heimdallr
0
4
0
0
L
0
3
2
0.33
W
2
1
10
7
L
Hel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,259
Damage
67,594
97,004
Taken
88,889
83,111
Mitigated
66,383
23,698
Healing
36,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,770
2,687
0
2,953
21,937
12,400
0
3,746
18,191
0
90,256
L
Nike
13,129
1,666
0
3,610
25,331
28,273
886
6,001
19,330
0
81,501
W
King Arthur
Damorod69
King Arthur
18,352
2,030
0
2,616
19,267
21,801
0
2,153
17,114
0
80,151
W
9,835
4,552
0
11,157
25,363
15,920
230
1,546
23,817
0
102,677
W
Ymir
OZWEH
Ymir
8,968
976
733
3,651
11,910
11,782
192
2,796
9,114
36,187
0
W
Chernobog
SugarPapi69
Chernobog
14,912
10,325
0
8,593
11,772
5,908
6,133
410
11,362
0
91,590
L
Heimdallr
SuperShlimey
Heimdallr
3,842
1,615
0
2,671
13,374
5,812
3,971
1,225
12,149
0
68,878
L
6,174
1,178
0
3,060
17,971
25,388
299
4,669
13,302
236
40,028
W
15,527
4,119
0
9,854
20,577
10,972
2,375
7,455
13,122
84,134
0
L
Hel
13,344
525
4,245
7,159
18,391
11,238
330
8,854
9,537
85,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
57,757
591
Minions Killed
561
0
Camps Cleared
0
1,906,057
Distance Traveled
2,169,603
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,962
474
123
6
0
435,847
2
L
Nike
10,499
500
131
6
0
371,789
0
W
King Arthur
12,042
573
118
6
0
426,141
4
W
Kali
12,308
586
117
6
0
462,016
6
W
Ymir
10,910
520
46
2
0
444,113
7
W
Chernobog
11,541
550
151
7
0
452,753
4
L
Heimdallr
9,368
446
115
5
0
339,245
1
L
Odin
9,062
432
70
3
0
391,324
5
W
Freya
10,956
522
129
6
0
384,580
6
L
Hel
9,846
469
152
7
0
367,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role