Player Matchup

Vulcan
Vulcan
BlackLiebe90
Vulcan
Level 52
God Stats
1W - 2L
1,431 SR
Queue Stats
78W - 118L
1,373 Elo+
Party 1
Sylvanus
Sylvanus
Voigtson
Sylvanus
Level 86
God Stats
3W - 8L
1,091 SR
Queue Stats
353W - 514L
1,392 Elo+
Party 1
Lancelot
Lancelot
tal3ntless
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 127L
1,358 Elo+
Party 1
Team Averages
Level 60
1,341 SR
1,374 Elo+

VS

Team Averages
Level 117
1,470 SR
1,523 Elo+
Bellona
Bellona
Legarda897
Bellona
Level 127
God Stats
2W - 0L
1,473 SR
Queue Stats
20W - 24L
1,462 Elo+
Party 2
Janus
Janus
leasing_hourse
Janus
Level 125
God Stats
1W - 3L
1,118 SR
Queue Stats
49W - 52L
1,498 Elo+
Party 2
Hachiman
Hachiman
snoop_dog495
Hachiman
Level 98
God Stats
3W - 0L
1,818 SR
Queue Stats
24W - 13L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 7 / 5
10,435
696
10,396
12,033
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Voigtson
Sylvanus
12
2 / 8 / 6
9,484
632
10,154
26,366
20,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
tal3ntless
Lancelot
16
5 / 4 / 3
11,123
742
15,096
21,276
15,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Legarda897
Bellona
16
6 / 5 / 9
11,290
753
15,342
17,852
12,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 2 / 11
12,130
809
23,009
13,772
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
snoop_dog495
Hachiman
16
6 / 3 / 9
11,393
760
14,864
13,350
5,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
19
19
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
7
5
0.79
W
Bellona
Legarda897
Bellona
6
5
9
2.1
L
Sylvanus
Voigtson
Sylvanus
2
8
6
0.63
W
7
2
11
6.25
W
Hachiman
snoop_dog495
Hachiman
6
3
9
3.5
L
Lancelot
tal3ntless
Lancelot
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
53,215
59,675
Taken
44,974
42,165
Mitigated
25,479
17,713
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,396
5,720
0
288
12,033
5,537
0
6,523
5,510
38,465
0
W
Bellona
Legarda897
Bellona
15,342
5,396
229
3,869
17,852
12,932
413
7,049
10,803
0
37,907
L
Sylvanus
Voigtson
Sylvanus
10,154
1,703
2,790
7,768
26,366
20,912
0
8,164
18,202
18,527
4,113
W
23,009
1,443
0
1,915
13,772
6,623
162
6,712
7,060
68,000
0
W
Hachiman
snoop_dog495
Hachiman
14,864
9,358
341
2,480
13,350
5,924
801
6,714
6,636
0
40,563
L
Lancelot
tal3ntless
Lancelot
15,096
2,968
179
6,688
21,276
15,716
36
8,515
12,761
0
27,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
34,813
121
Minions Killed
195
4
Camps Cleared
8
760,938
Distance Traveled
833,485
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,435
696
61
4
1
247,039
0
W
Bellona
11,290
753
45
3
4
279,808
0
L
Sylvanus
9,484
632
29
2
2
229,859
1
W
Janus
12,130
809
104
7
4
311,347
1
W
Hachiman
11,393
760
46
3
0
242,330
0
L
Lancelot
11,123
742
31
2
1
284,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role