Player Matchup

Bakasura
Bakasura
Barbarello1701
Bakasura
Level 29
God Stats
2W - 1L
1,478 SR
Queue Stats
27W - 53L
1,251 Elo+
Party 2
Zhong Kui
Zhong Kui
BobDleponge
Zhong Kui
Level 42
God Stats
2W - 7L
1,214 SR
Queue Stats
76W - 101L
1,301 Elo+
Solo
Chaac
Chaac
TastyLike_Prinz
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,111 Elo+
Party 2
Aphrodite
Aphrodite
merfistus
Aphrodite
Level 43
God Stats
1W - 0L
1,483 SR
Queue Stats
5W - 9L
1,310 Elo+
Solo
Bacchus
Bacchus
xNovaDuke
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 67L
1,290 Elo+
Party 2
Team Averages
Level 33
1,435 SR
1,253 Elo+

VS

Team Averages
Level 71
1,535 SR
1,367 Elo+
Nu Wa
Nu Wa
AIDA4IKER
Nu Wa
Level 26
God Stats
18W - 26L
1,417 SR
Queue Stats
82W - 118L
1,363 Elo+
Party 3
Neith
Neith
ChtitGzuS
Neith
Level 118
God Stats
107W - 76L
1,516 SR
Queue Stats
302W - 343L
1,366 Elo+
Party 1
Anubis
Anubis
Diclonus
Anubis
Level 102
God Stats
11W - 11L
1,506 SR
Queue Stats
282W - 300L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
Yuliy62
Heimdallr
Level 27
God Stats
5W - 4L
1,759 SR
Queue Stats
94W - 119L
1,321 Elo+
Party 1
Arachne
Arachne
ZZZIKERZZZ
Arachne
Level 83
God Stats
114W - 118L
1,478 SR
Queue Stats
283W - 354L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
9 / 8 / 3
14,835
479
21,617
38,694
19,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
BobDleponge
Zhong Kui
20
7 / 4 / 5
14,467
467
24,159
27,366
22,407
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
0 / 7 / 6
10,857
350
4,416
29,895
29,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
merfistus
Aphrodite
18
1 / 2 / 4
11,968
386
2,497
14,449
7,992
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xNovaDuke
Bacchus
19
3 / 5 / 5
13,428
433
10,632
40,704
63,001
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIDA4IKER
Nu Wa
10
1 / 2 / 2
9,818
317
6,886
7,602
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ChtitGzuS
Neith
20
6 / 6 / 8
15,156
489
39,187
28,882
17,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Diclonus
Anubis
20
9 / 3 / 8
15,586
503
36,985
23,437
22,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Yuliy62
Heimdallr
20
6 / 7 / 4
14,389
464
14,560
23,191
12,608
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
ZZZIKERZZZ
Arachne
12
4 / 2 / 3
10,867
351
6,019
11,906
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
20
Kills
26
26
Deaths
20
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AIDA4IKER
Nu Wa
1
2
2
1
W
Bakasura
9
8
3
1.31
W
Zhong Kui
BobDleponge
Zhong Kui
7
4
5
2.38
L
Neith
ChtitGzuS
Neith
6
6
8
1.67
L
Anubis
Diclonus
Anubis
9
3
8
4.33
W
0
7
6
0.43
L
Heimdallr
Yuliy62
Heimdallr
6
7
4
1.14
L
Arachne
ZZZIKERZZZ
Arachne
4
2
3
2.75
W
Aphrodite
merfistus
Aphrodite
1
2
4
1.5
W
Bacchus
xNovaDuke
Bacchus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,321
Damage
103,637
151,108
Taken
95,018
141,802
Mitigated
59,270
35,301
Healing
38,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AIDA4IKER
Nu Wa
6,886
1,932
0
1,810
7,602
2,673
540
2,178
5,424
30,933
0
W
Bakasura
21,617
14,267
0
3,380
38,694
19,032
1,186
12,938
25,576
0
113,541
W
Zhong Kui
BobDleponge
Zhong Kui
24,159
2,320
350
13,973
27,366
22,407
3,898
8,686
18,342
113,453
0
L
Neith
ChtitGzuS
Neith
39,187
24,451
0
14,548
28,882
17,304
1,961
11,600
17,282
0
139,404
L
Anubis
Diclonus
Anubis
36,985
2,824
428
13,620
23,437
22,161
859
9,460
13,627
154,127
0
W
4,416
1,510
0
4,338
29,895
29,370
1,135
7,039
22,768
0
38,354
L
Heimdallr
Yuliy62
Heimdallr
14,560
5,953
0
3,429
23,191
12,608
563
10,862
12,329
0
99,166
L
Arachne
ZZZIKERZZZ
Arachne
6,019
3,311
0
4,194
11,906
4,524
482
3,188
8,537
0
43,932
W
Aphrodite
merfistus
Aphrodite
2,497
1,339
3,503
6,899
14,449
7,992
607
3,476
10,819
68,983
0
W
Bacchus
xNovaDuke
Bacchus
10,632
1,013
0
2,858
40,704
63,001
128
10,889
29,732
58,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,555
Gold Earned
65,816
531
Minions Killed
651
0
Camps Cleared
0
2,752,271
Distance Traveled
1,959,201
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,818
317
48
2
0
234,645
0
W
Bakasura
14,835
479
151
5
0
654,394
0
W
Zhong Kui
14,467
467
149
5
0
575,413
3
L
Neith
15,156
489
174
6
0
503,676
3
L
Anubis
15,586
503
211
7
0
425,442
5
W
Chaac
10,857
350
46
1
0
476,824
0
L
Heimdallr
14,389
464
146
5
0
496,484
1
L
Arachne
10,867
351
72
2
0
298,954
2
W
Aphrodite
11,968
386
119
4
0
500,487
9
W
Bacchus
13,428
433
66
2
0
545,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role