Player Matchup

Janus
Janus
CompleteManiacs
Janus
Level 26
God Stats
7W - 5L
1,565 SR
Queue Stats
172W - 78L
1,709 Elo+
Party 1
Odin
Odin
FaytalityLIVE
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,272 Elo+
Solo
Sobek
Sobek
Zorokitsune
Sobek
Level 75
God Stats
6W - 2L
1,962 SR
Queue Stats
187W - 92L
1,711 Elo+
Party 1
Team Averages
Level 44
1,676 SR
1,564 Elo+

VS

Team Averages
Level 82
1,569 SR
1,484 Elo+
Chaac
Chaac
Exorro
Chaac
Level 118
God Stats
21W - 12L
1,636 SR
Queue Stats
69W - 71L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
Kaunna
Kukulkan
Level 100
God Stats
30W - 21L
1,631 SR
Queue Stats
67W - 72L
1,480 Elo+
Party 2
Atlas
Atlas
NataliaKitka
Atlas
Level 28
God Stats
5W - 6L
1,439 SR
Queue Stats
60W - 63L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,909
608
10,836
11,220
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 2
7,239
557
3,014
11,810
10,271
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 0
8,866
682
5,524
19,195
26,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exorro
Chaac
15
5 / 1 / 6
9,821
755
17,458
15,274
10,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Kaunna
Kukulkan
16
5 / 1 / 5
10,335
795
14,764
6,497
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 9
8,965
690
7,209
8,378
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Chaac
Exorro
Chaac
5
1
6
8
L
0
3
2
0.33
W
Kukulkan
Kaunna
Kukulkan
5
1
5
7.5
W
1
0
9
5.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
39,431
42,225
Taken
30,149
41,082
Mitigated
19,141
2,414
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,836
1,578
0
408
11,220
4,657
0
3,801
7,046
43,196
0
W
Chaac
Exorro
Chaac
17,458
3,055
0
4,152
15,274
10,832
1,255
8,346
6,562
0
38,086
L
3,014
438
0
0
11,810
10,271
0
6,796
4,803
100
6,588
W
Kukulkan
Kaunna
Kukulkan
14,764
1,553
0
1,858
6,497
2,949
1,059
4,566
1,863
62,220
0
W
7,209
2,145
0
1,618
8,378
5,360
0
4,204
3,984
18,331
0
L
5,524
715
0
2,006
19,195
26,154
0
10,348
8,245
11,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
29,121
85
Minions Killed
160
1
Camps Cleared
9
710,615
Distance Traveled
799,211
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,909
608
66
5
0
238,006
0
W
Chaac
9,821
755
34
3
3
285,861
3
L
Odin
7,239
557
10
1
1
214,630
1
W
Kukulkan
10,335
795
100
8
5
256,676
2
W
Atlas
8,965
690
26
2
1
256,674
3
L
Sobek
8,866
682
9
1
0
257,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role