Player Matchup

Danzaburou
Danzaburou
ChronicPhrigh
Danzaburou
Level 145
God Stats
13W - 4L
1,927 SR
Queue Stats
53W - 43L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Golden_Begonia
Cthulhu
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 135L
1,415 Elo+
Solo
Hercules
Hercules
KingEllis101
Hercules
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 201L
1,583 Elo+
Party 1
Sol
Sol
SilentMeow
Sol
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 183L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gragexxx
Tsukuyomi
Level 118
God Stats
7W - 8L
1,539 SR
Queue Stats
120W - 127L
1,436 Elo+
Solo
Team Averages
Level 117
1,593 SR
1,500 Elo+

VS

Team Averages
Level 108
1,562 SR
1,469 Elo+
Guan Yu
Guan Yu
Alligator2648
Guan Yu
Level 88
God Stats
10W - 9L
1,562 SR
Queue Stats
440W - 409L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
McRawdoggN
Baron Samedi
Level 93
God Stats
0W - 1L
1,633 SR
Queue Stats
20W - 23L
1,426 Elo+
Party 2
Fenrir
Fenrir
NINJAGATOR27
Fenrir
Level 102
God Stats
43W - 32L
1,570 SR
Queue Stats
312W - 278L
1,537 Elo+
Solo
Cabrakan
Cabrakan
UglyAHHBOI_56
Cabrakan
Level 102
God Stats
0W - 1L
1,501 SR
Queue Stats
28W - 31L
1,439 Elo+
Party 2
Rama
Rama
eagcba
Rama
Level 157
God Stats
9W - 8L
1,541 SR
Queue Stats
638W - 667L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronicPhrigh
Danzaburou
15
3 / 0 / 2
9,107
506
8,875
7,993
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 1
8,447
469
8,149
12,765
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KingEllis101
Hercules
16
1 / 0 / 1
9,341
519
16,453
16,438
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 7 / 2
9,402
522
13,758
13,872
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
gragexxx
Tsukuyomi
15
6 / 3 / 8
9,901
550
11,984
15,834
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 1 / 0
9,199
511
9,346
22,545
19,253
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
McRawdoggN
Baron Samedi
15
8 / 5 / 3
9,798
544
9,665
15,849
8,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
3 / 6 / 4
8,468
470
7,264
17,417
10,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
UglyAHHBOI_56
Cabrakan
13
1 / 1 / 6
8,576
476
7,799
13,907
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
eagcba
Rama
14
0 / 4 / 1
8,389
466
6,159
16,891
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
17
Kills
12
12
Deaths
17
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
1
0
0
W
Danzaburou
ChronicPhrigh
Danzaburou
3
0
2
4
W
0
2
1
0.25
W
Hercules
KingEllis101
Hercules
1
0
1
1.5
L
Baron Samedi
McRawdoggN
Baron Samedi
8
5
3
1.9
L
Fenrir
3
6
4
0.83
W
7
7
2
1.14
L
Cabrakan
UglyAHHBOI_56
Cabrakan
1
1
6
4
L
Rama
eagcba
Rama
0
4
1
0.13
W
Tsukuyomi
gragexxx
Tsukuyomi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,219
Damage
40,233
66,902
Taken
86,609
43,056
Mitigated
62,679
28,011
Healing
32,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
9,346
2,722
0
8,786
22,545
19,253
1,049
446
21,191
0
74,390
W
Danzaburou
ChronicPhrigh
Danzaburou
8,875
2,869
0
2,946
7,993
3,329
1,032
1,223
6,770
0
68,089
W
8,149
1,077
570
2,370
12,765
11,653
0
5,970
6,795
50,864
0
W
Hercules
KingEllis101
Hercules
16,453
6,298
0
11,665
16,438
14,718
0
898
15,540
0
82,417
L
Baron Samedi
McRawdoggN
Baron Samedi
9,665
760
1,820
4,760
15,849
8,944
348
6,979
8,829
63,829
0
L
Fenrir
7,264
1,464
0
6,516
17,417
10,362
0
5,071
12,265
0
58,947
W
13,758
5,026
0
3,741
13,872
6,197
1,115
4,664
9,208
60,692
6,620
L
Cabrakan
UglyAHHBOI_56
Cabrakan
7,799
1,597
0
3,928
13,907
17,263
174
5,829
8,039
26,621
0
L
Rama
eagcba
Rama
6,159
5,239
0
6,984
16,891
6,857
0
2,344
14,547
0
78,941
W
Tsukuyomi
gragexxx
Tsukuyomi
11,984
3,395
0
6,719
15,834
7,159
0
4,709
11,125
0
73,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
44,430
500
Minions Killed
507
0
Camps Cleared
0
1,709,118
Distance Traveled
1,657,560
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,199
511
139
8
0
361,810
9
W
Danzaburou
9,107
506
111
6
0
351,323
4
W
Cthulhu
8,447
469
57
3
0
358,029
1
W
Hercules
9,341
519
130
7
0
335,633
3
L
Baron Samedi
9,798
544
103
6
0
301,475
0
L
Fenrir
8,468
470
95
5
0
378,460
3
W
Sol
9,402
522
102
6
0
287,753
0
L
Cabrakan
8,576
476
27
2
0
328,772
0
L
Rama
8,389
466
143
8
0
287,043
4
W
Tsukuyomi
9,901
550
100
6
0
376,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role