Player Matchup

Chaac
Chaac
HugeEssa
Chaac
Level 2
God Stats
1W - 2L
1,668 SR
Queue Stats
1W - 4L
1,632 Elo+
Party 2
Hel
Hel
J3aned
Hel
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,477 Elo+
Party 2
Tiamat
Tiamat
UnluckyChuckler
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,338 Elo+
Party 2
Team Averages
Level 37
1,556 SR
1,482 Elo+

VS

Team Averages
Level 74
1,465 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CiprianoN2
Fenrir
Level 77
God Stats
5W - 2L
1,704 SR
Queue Stats
130W - 142L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
UvuvN1203
Gilgamesh
Level 17
God Stats
1W - 1L
1,191 SR
Queue Stats
41W - 36L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HugeEssa
Chaac
16
2 / 4 / 0
10,384
611
18,886
21,785
20,085
Mace

Mace

+10
Physical Power

Hel
J3aned
Hel
13
0 / 8 / 1
9,291
547
7,391
18,619
7,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 2
9,745
573
9,904
13,798
9,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 2 / 10
11,624
684
16,438
13,980
9,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
CiprianoN2
Fenrir
18
10 / 0 / 7
12,833
755
17,488
14,557
7,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
UvuvN1203
Gilgamesh
16
4 / 0 / 13
11,970
704
12,947
16,459
15,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
10
4
W
Fenrir
CiprianoN2
Fenrir
10
0
7
13.5
L
Chaac
HugeEssa
Chaac
2
4
0
0.5
L
Hel
J3aned
Hel
0
8
1
0.06
L
0
5
2
0.2
W
Gilgamesh
UvuvN1203
Gilgamesh
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,181
Damage
46,873
54,202
Taken
44,996
37,365
Mitigated
31,913
13,196
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,438
1,764
0
2,831
13,980
9,090
360
4,827
8,739
61,279
0
W
Fenrir
CiprianoN2
Fenrir
17,488
4,622
0
2,773
14,557
7,713
520
3,911
10,442
0
31,452
L
Chaac
HugeEssa
Chaac
18,886
3,046
0
2,800
21,785
20,085
103
8,021
13,764
0
51,089
L
Hel
J3aned
Hel
7,391
126
3,253
4,535
18,619
7,450
115
5,113
13,506
35,033
0
L
9,904
1,609
295
2,313
13,798
9,830
140
4,435
9,363
27,624
0
W
Gilgamesh
UvuvN1203
Gilgamesh
12,947
4,189
0
1,650
16,459
15,110
1,362
7,914
8,190
0
39,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
36,427
178
Minions Killed
203
7
Camps Cleared
8
924,564
Distance Traveled
980,774
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,624
684
108
6
4
318,623
6
W
Fenrir
12,833
755
39
2
4
303,015
1
L
Chaac
10,384
611
58
3
1
339,330
0
L
Hel
9,291
547
64
4
3
304,395
5
L
Tiamat
9,745
573
56
3
3
280,839
2
W
Gilgamesh
11,970
704
56
3
0
359,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role