Player Matchup

Tsukuyomi
Tsukuyomi
AirAce
Tsukuyomi
Level 128
God Stats
12W - 13L
1,614 SR
Queue Stats
178W - 163L
1,570 Elo+
Party 2
Thanatos
Thanatos
GhostVampire47
Thanatos
Level 97
God Stats
9W - 5L
1,665 SR
Queue Stats
237W - 216L
1,555 Elo+
Party 2
Chernobog
Chernobog
WipeoutSG
Chernobog
Level 92
God Stats
1W - 1L
1,708 SR
Queue Stats
58W - 58L
1,511 Elo+
Solo
Yemoja
Yemoja
Zegamore
Yemoja
Level 60
God Stats
0W - 1L
1,743 SR
Queue Stats
38W - 33L
1,627 Elo+
Party 2
Raijin
Raijin
vipvladi
Raijin
Level 72
God Stats
2W - 3L
1,353 SR
Queue Stats
167W - 167L
1,524 Elo+
Party 2
Team Averages
Level 90
1,617 SR
1,557 Elo+

VS

Team Averages
Level 129
1,506 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Nofireaspect
Nemesis
Level 141
God Stats
1W - 0L
1,529 SR
Queue Stats
154W - 173L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AirAce
Tsukuyomi
15
1 / 4 / 8
9,305
490
17,625
20,045
12,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
16
9 / 3 / 3
10,235
539
6,635
13,768
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
WipeoutSG
Chernobog
16
1 / 2 / 3
9,137
481
6,429
11,928
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Zegamore
Yemoja
11
1 / 1 / 6
7,818
411
2,686
14,009
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
vipvladi
Raijin
14
3 / 7 / 6
8,936
470
8,176
12,749
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 4 / 4
12,022
633
11,299
12,343
6,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
 
Rama
18
2 / 2 / 2
11,443
602
13,958
13,954
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
 
Bakasura
18
2 / 3 / 1
11,105
584
8,025
16,999
11,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
13
1 / 2 / 6
9,546
502
8,418
10,417
11,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Nofireaspect
Nemesis
17
6 / 4 / 6
11,242
592
9,694
16,412
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
15
Kills
17
17
Deaths
15
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
4
2
W
Rama
 
Rama
2
2
2
1.5
W
Bakasura
 
Bakasura
2
3
1
0.83
W
Bacchus
 
Bacchus
1
2
6
2
L
Tsukuyomi
AirAce
Tsukuyomi
1
4
8
1.25
L
Thanatos
9
3
3
3.5
W
Nemesis
Nofireaspect
Nemesis
6
4
6
2.25
L
Chernobog
WipeoutSG
Chernobog
1
2
3
1.25
L
Yemoja
Zegamore
Yemoja
1
1
6
4
L
Raijin
vipvladi
Raijin
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,551
Damage
51,394
72,499
Taken
70,125
38,076
Mitigated
41,492
24,974
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,299
322
0
6,256
12,343
6,818
114
2,411
9,932
86,775
0
W
Rama
 
Rama
13,958
12,105
0
5,430
13,954
5,755
3,780
2,353
11,601
0
116,255
W
Bakasura
 
Bakasura
8,025
4,933
0
3,783
16,999
11,072
0
1,148
15,534
0
77,694
W
Bacchus
 
Bacchus
8,418
881
0
1,987
10,417
11,332
0
3,860
6,557
19,347
0
L
Tsukuyomi
AirAce
Tsukuyomi
17,625
3,627
0
6,541
20,045
12,502
0
5,568
12,564
0
83,258
L
Thanatos
6,635
1,604
0
11,574
13,768
7,140
0
4,204
9,494
0
57,802
W
Nemesis
Nofireaspect
Nemesis
9,694
4,445
0
1,165
16,412
6,515
0
2,020
14,392
0
104,654
L
Chernobog
WipeoutSG
Chernobog
6,429
4,714
0
3,101
11,928
4,090
0
1,624
10,304
0
77,980
L
Yemoja
Zegamore
Yemoja
2,686
1,211
1,055
2,273
14,009
9,830
0
4,571
9,438
19,125
0
L
Raijin
vipvladi
Raijin
8,176
575
0
430
12,749
4,514
0
4,575
8,104
57,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
55,358
448
Minions Killed
664
0
Camps Cleared
0
1,828,508
Distance Traveled
1,822,460
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,022
633
151
8
0
315,340
3
W
Rama
11,443
602
181
10
0
308,008
3
W
Bakasura
11,105
584
168
9
0
410,898
5
W
Bacchus
9,546
502
25
1
0
384,660
5
L
Tsukuyomi
9,305
490
126
7
0
399,874
6
L
Thanatos
10,235
539
93
5
0
416,410
3
W
Nemesis
11,242
592
139
7
0
403,554
3
L
Chernobog
9,137
481
120
6
0
340,076
7
L
Yemoja
7,818
411
27
1
0
329,530
4
L
Raijin
8,936
470
82
4
0
342,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role