Player Matchup

Gilgamesh
Gilgamesh
ElmocoLOCO58
Gilgamesh
Level 97
God Stats
14W - 22L
1,439 SR
Queue Stats
767W - 818L
1,476 Elo+
Solo
Yemoja
Yemoja
Lumieree
Yemoja
Level 81
God Stats
32W - 30L
1,537 SR
Queue Stats
255W - 280L
1,444 Elo+
Solo
Skadi
Skadi
NomadNettle
Skadi
Level 66
God Stats
60W - 39L
1,662 SR
Queue Stats
80W - 76L
1,581 Elo+
Solo
Mercury
Mercury
YeZifeng1
Mercury
Level 78
God Stats
0W - 1L
1,296 SR
Queue Stats
97W - 129L
1,391 Elo+
Solo
Discordia
Discordia
g1gga
Discordia
Level 47
God Stats
83W - 70L
1,432 SR
Queue Stats
395W - 402L
1,446 Elo+
Solo
Team Averages
Level 74
1,473 SR
1,468 Elo+

VS

Team Averages
Level 129
1,539 SR
1,460 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BrookieeWookiee
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,296 Elo+
Party 1
Scylla
Scylla
CombatCandyman
Scylla
Level 151
God Stats
3W - 0L
1,735 SR
Queue Stats
206W - 158L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Damocles712
Cthulhu
Level 151
God Stats
6W - 7L
1,462 SR
Queue Stats
166W - 173L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElmocoLOCO58
Gilgamesh
16
0 / 5 / 1
9,969
906
19,252
25,980
23,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Lumieree
Yemoja
16
0 / 1 / 1
10,076
916
2,480
18,791
15,373
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 2 / 1
10,109
919
12,663
11,851
6,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
YeZifeng1
Mercury
16
2 / 5 / 0
10,924
993
9,425
15,841
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
g1gga
Discordia
16
0 / 3 / 1
10,381
944
13,214
10,682
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

165

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 1 / 10
11,973
1,088
18,928
10,037
5,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
 
Guan Yu
17
0 / 0 / 12
10,892
990
6,152
15,016
19,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 0 / 7
11,645
1,059
14,248
13,819
6,938
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 0 / 7
12,188
1,108
20,553
8,639
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Damocles712
Cthulhu
18
2 / 1 / 13
11,290
1,026
18,742
14,705
19,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
16
16
Deaths
2
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
10
9
W
Guan Yu
 
Guan Yu
0
0
12
6
W
5
0
7
8.5
W
5
0
7
8.5
W
Cthulhu
Damocles712
Cthulhu
2
1
13
8.5
L
Gilgamesh
ElmocoLOCO58
Gilgamesh
0
5
1
0.1
L
Yemoja
Lumieree
Yemoja
0
1
1
0.5
L
0
2
1
0.25
L
Mercury
YeZifeng1
Mercury
2
5
0
0.4
L
Discordia
g1gga
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,034
Damage
78,623
83,145
Taken
62,216
59,202
Mitigated
55,929
16,059
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,928
12,649
0
2,428
10,037
5,353
0
2,016
8,021
0
44,147
W
Guan Yu
 
Guan Yu
6,152
904
4,949
4,971
15,016
19,810
0
3,814
11,202
0
18,847
W
14,248
6,449
0
471
13,819
6,938
0
3,358
10,461
0
24,010
W
20,553
2,232
0
1,632
8,639
3,899
0
1,772
6,867
53,193
0
W
Cthulhu
Damocles712
Cthulhu
18,742
764
2,356
1,966
14,705
19,929
0
4,734
9,971
31,632
0
L
Gilgamesh
ElmocoLOCO58
Gilgamesh
19,252
4,462
0
265
25,980
23,313
0
12,779
12,924
0
34,697
L
Yemoja
Lumieree
Yemoja
2,480
1,272
10,649
3,559
18,791
15,373
0
9,994
8,724
7,478
0
L
12,663
4,842
0
871
11,851
6,016
0
4,952
6,801
0
34,057
L
Mercury
YeZifeng1
Mercury
9,425
4,979
0
419
15,841
8,797
0
6,619
9,044
0
33,277
L
Discordia
g1gga
Discordia
13,214
1,137
0
296
10,682
5,703
0
4,951
5,691
42,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
57,988
211
Minions Killed
236
6
Camps Cleared
9
1,176,571
Distance Traveled
1,215,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,973
1,088
65
6
2
218,957
1
W
Guan Yu
10,892
990
26
2
3
249,798
3
W
Mercury
11,645
1,059
23
2
2
256,434
0
W
Scylla
12,188
1,108
97
9
2
240,081
0
W
Cthulhu
11,290
1,026
25
2
0
249,935
0
L
Gilgamesh
9,969
906
28
3
1
248,111
0
L
Yemoja
10,076
916
14
1
1
244,043
0
L
Skadi
10,109
919
38
3
1
233,862
2
L
Mercury
10,924
993
59
5
3
234,561
1
L
Discordia
10,381
944
72
7
0
215,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role