Player Matchup

Agni
Agni
JoSanti
Agni
Level 120
God Stats
3W - 2L
1,206 SR
Queue Stats
99W - 85L
1,517 Elo+
Party 1
King Arthur
King Arthur
Tummyslap
King Arthur
Level 17
God Stats
2W - 1L
1,324 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Cupid
Cupid
Vermilant
Cupid
Level 19
God Stats
2W - 1L
1,760 SR
Queue Stats
18W - 28L
1,348 Elo+
Party 1
Ra
Ra
ZanderTheGreat90
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,283 Elo+
Party 1
Pele
Pele
thagonzz
Pele
Level 69
God Stats
1W - 4L
1,314 SR
Queue Stats
135W - 142L
1,474 Elo+
Party 2
Team Averages
Level 66
1,421 SR
1,424 Elo+

VS

Team Averages
Level 90
1,501 SR
1,400 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsFracture
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
Xaval
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 3
Ymir
Ymir
kootx
Ymir
Level 155
God Stats
10W - 13L
1,505 SR
Queue Stats
174W - 200L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JoSanti
Agni
19
8 / 2 / 4
12,017
601
16,381
10,923
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Tummyslap
King Arthur
19
4 / 2 / 4
12,115
606
6,239
16,824
18,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Vermilant
Cupid
15
5 / 3 / 8
10,398
520
10,696
15,177
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 15
10,386
519
6,274
17,016
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
17
8 / 3 / 6
11,261
563
15,091
19,577
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 8 / 1
9,804
490
14,953
24,683
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
 
Thor
13
1 / 7 / 4
8,447
422
8,856
21,865
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ItsFracture
Danzaburou
5
1 / 1 / 1
6,265
313
1,809
1,916
544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Xaval
Achilles
10
2 / 4 / 1
7,337
367
6,748
6,522
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
kootx
Ymir
15
5 / 5 / 0
9,377
469
9,270
20,868
10,285
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
25
Kills
14
14
Deaths
25
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
1
0.69
L
Thor
 
Thor
1
7
4
0.43
L
Danzaburou
ItsFracture
Danzaburou
1
1
1
1.5
W
Agni
JoSanti
Agni
8
2
4
5
W
King Arthur
Tummyslap
King Arthur
4
2
4
3
W
Cupid
Vermilant
Cupid
5
3
8
3
L
Achilles
Xaval
Achilles
2
4
1
0.63
W
0
4
15
1.88
L
Ymir
kootx
Ymir
5
5
0
1
W
Pele
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,681
Damage
41,636
79,517
Taken
75,854
52,896
Mitigated
46,538
21,369
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,953
3,323
492
7,396
24,683
24,015
0
5,063
19,620
0
60,575
L
Thor
 
Thor
8,856
3,124
0
7,096
21,865
8,286
0
3,530
18,335
0
66,335
L
Danzaburou
ItsFracture
Danzaburou
1,809
1,192
0
400
1,916
544
0
524
1,392
0
9,517
W
Agni
JoSanti
Agni
16,381
2,675
0
1,552
10,923
5,201
308
4,724
6,199
110,746
0
W
King Arthur
Tummyslap
King Arthur
6,239
869
0
2,338
16,824
18,966
334
386
15,857
0
82,390
W
Cupid
Vermilant
Cupid
10,696
7,893
1,189
5,118
15,177
6,121
1,596
1,498
13,679
0
52,009
L
Achilles
Xaval
Achilles
6,748
2,494
0
984
6,522
3,408
0
0
6,522
0
25,262
W
6,274
1,988
2,179
5,122
17,016
14,503
744
2,898
14,118
43,357
0
L
Ymir
kootx
Ymir
9,270
803
0
1,696
20,868
10,285
0
13,684
7,184
57,885
0
W
Pele
15,091
6,140
0
3,871
19,577
8,105
1,541
626
18,868
0
98,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,177
Gold Earned
41,230
572
Minions Killed
339
0
Camps Cleared
0
1,972,567
Distance Traveled
1,324,822
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,804
490
62
3
0
339,651
5
L
Thor
8,447
422
99
5
0
330,339
1
L
Danzaburou
6,265
313
17
1
0
85,393
1
W
Agni
12,017
601
173
9
0
413,372
2
W
King Arthur
12,115
606
157
8
0
389,266
3
W
Cupid
10,398
520
62
3
0
378,193
1
L
Achilles
7,337
367
45
2
0
234,259
6
W
Ra
10,386
519
76
4
0
368,962
0
L
Ymir
9,377
469
116
6
0
335,180
3
W
Pele
11,261
563
104
5
0
422,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role