Player Matchup

Cerberus
Cerberus
HippoTranq
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
Olorun
Olorun
Sonreirslime
Olorun
Level 126
God Stats
0W - 1L
1,333 SR
Queue Stats
188W - 270L
1,365 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
senpaimemeorino
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
Team Averages
Level 70
1,444 SR
1,365 Elo+

VS

Team Averages
Level 106
1,323 SR
1,342 Elo+
Thanatos
Thanatos
KingMeAsChampDad
Thanatos
Level 143
God Stats
3W - 2L
1,434 SR
Queue Stats
73W - 81L
1,438 Elo+
Solo
Charybdis
Charybdis
Pros28sbest
Charybdis
Level 101
God Stats
28W - 33L
1,231 SR
Queue Stats
86W - 123L
1,290 Elo+
Solo
Bacchus
Bacchus
mathu185
Bacchus
Level 75
God Stats
9W - 10L
1,303 SR
Queue Stats
293W - 489L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HippoTranq
Cerberus
13
0 / 5 / 3
9,410
672
7,400
24,484
26,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
15
3 / 5 / 0
10,092
721
11,468
14,095
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
senpaimemeorino
Ah Muzen Cab
13
0 / 10 / 1
8,486
606
8,307
15,872
5,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 7
11,679
834
21,852
13,971
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Pros28sbest
Charybdis
15
6 / 0 / 12
10,888
778
12,769
9,730
4,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
mathu185
Bacchus
15
2 / 0 / 18
11,335
810
11,043
16,915
26,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
20
20
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HippoTranq
Cerberus
0
5
3
0.3
W
12
3
7
5.17
W
Charybdis
Pros28sbest
Charybdis
6
0
12
12
L
Olorun
3
5
0
0.6
W
Bacchus
mathu185
Bacchus
2
0
18
11
L
Ah Muzen Cab
senpaimemeorino
Ah Muzen Cab
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,175
Damage
45,664
54,451
Taken
40,616
39,063
Mitigated
38,956
10,882
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HippoTranq
Cerberus
7,400
855
0
5,242
24,484
26,330
0
3,876
20,608
26,475
0
W
21,852
5,367
0
11,550
13,971
7,910
825
5,997
7,974
0
40,732
W
Charybdis
Pros28sbest
Charybdis
12,769
6,476
0
1,082
9,730
4,685
1,604
5,694
3,991
0
49,304
L
Olorun
11,468
4,483
1,255
3,283
14,095
6,882
0
3,593
10,502
29,465
2,624
W
Bacchus
mathu185
Bacchus
11,043
1,115
0
3,733
16,915
26,361
500
6,507
10,408
30,207
0
L
Ah Muzen Cab
senpaimemeorino
Ah Muzen Cab
8,307
3,116
0
1,102
15,872
5,851
0
3,598
12,274
0
33,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
33,902
165
Minions Killed
177
3
Camps Cleared
7
697,145
Distance Traveled
796,668
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,410
672
59
4
1
257,113
2
W
Thanatos
11,679
834
48
3
4
259,116
2
W
Charybdis
10,888
778
91
7
3
243,262
2
L
Olorun
10,092
721
41
3
1
237,790
2
W
Bacchus
11,335
810
38
3
0
294,290
0
L
Ah Muzen Cab
8,486
606
65
5
1
202,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role