Player Matchup

Zhong Kui
Zhong Kui
AddZoz
Zhong Kui
Level 39
God Stats
1W - 0L
1,811 SR
Queue Stats
45W - 59L
1,435 Elo+
Solo
Cupid
Cupid
SuperPal4ik
Cupid
Level 144
God Stats
39W - 41L
1,427 SR
Queue Stats
383W - 478L
1,398 Elo+
Solo
Shiva
Shiva
paradox2923
Shiva
Level 62
God Stats
5W - 4L
1,214 SR
Queue Stats
88W - 114L
1,233 Elo+
Solo
Team Averages
Level 82
1,484 SR
1,356 Elo+

VS

Team Averages
Level 103
1,474 SR
1,357 Elo+
Ne Zha
Ne Zha
NezhaDemon
Ne Zha
Level 93
God Stats
23W - 31L
1,479 SR
Queue Stats
287W - 437L
1,259 Elo+
Solo
Horus
Horus
SneakiestGnome
Horus
Level 78
God Stats
6W - 6L
1,665 SR
Queue Stats
260W - 192L
1,523 Elo+
Solo
Discordia
Discordia
shotty2yourbody
Discordia
Level 138
God Stats
0W - 2L
1,280 SR
Queue Stats
137W - 187L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AddZoz
Zhong Kui
18
5 / 3 / 12
14,916
678
30,386
27,319
33,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 1 / 3
17,240
784
25,394
17,088
9,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 2 / 15
15,411
701
11,941
30,808
29,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NezhaDemon
Ne Zha
18
2 / 9 / 4
13,526
615
16,880
28,202
13,409
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 4
15,281
695
13,709
34,380
46,745
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
shotty2yourbody
Discordia
16
2 / 6 / 4
13,092
595
18,103
18,367
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
6
6
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AddZoz
Zhong Kui
5
3
12
3.67
L
Ne Zha
NezhaDemon
Ne Zha
2
9
4
0.44
L
2
5
4
0.8
W
15
1
3
16.5
W
0
2
15
3.75
L
Discordia
shotty2yourbody
Discordia
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,721
Damage
48,692
75,215
Taken
80,949
72,723
Mitigated
68,098
35,903
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AddZoz
Zhong Kui
30,386
1,671
0
10,551
27,319
33,551
846
7,015
20,304
86,954
0
L
Ne Zha
NezhaDemon
Ne Zha
16,880
4,223
0
3,190
28,202
13,409
1,867
11,654
16,057
0
63,819
L
13,709
4,747
3,250
8,138
34,380
46,745
400
9,822
23,666
0
40,292
W
25,394
14,705
3,186
9,146
17,088
9,522
2,017
5,297
11,791
0
92,426
W
11,941
2,342
2,183
10,837
30,808
29,650
624
7,046
23,762
0
49,659
L
Discordia
shotty2yourbody
Discordia
18,103
1,298
826
640
18,367
7,944
539
8,049
10,111
51,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
41,899
249
Minions Killed
185
13
Camps Cleared
4
1,171,755
Distance Traveled
1,039,239
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,916
678
102
5
5
344,850
0
L
Ne Zha
13,526
615
76
3
1
350,087
2
L
Horus
15,281
695
41
2
2
420,850
1
W
Cupid
17,240
784
105
5
5
382,194
1
W
Shiva
15,411
701
42
2
3
444,711
4
L
Discordia
13,092
595
68
3
1
268,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role