Player Matchup

Sobek
Sobek
BOCHIK
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,423 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gogex627
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,706 SR
Queue Stats
254W - 230L
1,522 Elo+
Party 2
Erlang Shen
Erlang Shen
JetBrains
Erlang Shen
Level 75
God Stats
4W - 6L
1,413 SR
Queue Stats
109W - 129L
1,382 Elo+
Party 3
Lancelot
Lancelot
Kurumi1-Tokisaki
Lancelot
Level 138
God Stats
2W - 2L
1,408 SR
Queue Stats
9W - 16L
1,442 Elo+
Party 2
Hera
Hera
Marcoso184
Hera
Level 98
God Stats
5W - 3L
1,516 SR
Queue Stats
62W - 65L
1,518 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,457 Elo+

VS

Team Averages
Level 88
1,535 SR
1,439 Elo+
Tyr
Tyr
Akorede
Tyr
Level 123
God Stats
2W - 5L
1,536 SR
Queue Stats
77W - 62L
1,485 Elo+
Solo
Loki
Loki
Alois_king
Loki
Level 67
God Stats
8W - 7L
1,648 SR
Queue Stats
68W - 103L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
HowlingMadXY
Cthulhu
Level 84
God Stats
0W - 2L
1,316 SR
Queue Stats
23W - 22L
1,509 Elo+
Solo
Hachiman
Hachiman
Khaning
Hachiman
Level 103
God Stats
11W - 5L
1,931 SR
Queue Stats
165W - 157L
1,480 Elo+
Solo
Agni
Agni
LosterDude
Agni
Level 62
God Stats
0W - 2L
1,243 SR
Queue Stats
48W - 85L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BOCHIK
Sobek
15
1 / 1 / 8
10,067
503
5,264
14,079
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Gogex627
Ah Muzen Cab
17
3 / 2 / 3
10,284
514
14,374
12,320
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
JetBrains
Erlang Shen
17
2 / 5 / 8
10,919
546
11,699
18,690
14,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 1 / 3
10,996
550
10,977
15,181
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 1 / 6
10,906
545
16,378
10,081
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
6 / 5 / 1
9,637
482
16,936
26,276
27,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 1
8,568
428
8,262
21,246
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HowlingMadXY
Cthulhu
15
2 / 0 / 0
9,014
451
6,702
15,546
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Khaning
Hachiman
1
0 / 0 / 0
3,842
192
0
0
0
14
0 / 8 / 1
8,030
402
6,477
14,084
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
10
10
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
6
5
1
1.3
L
2
6
1
0.42
W
Sobek
BOCHIK
Sobek
1
1
8
5
W
Ah Muzen Cab
Gogex627
Ah Muzen Cab
3
2
3
2.25
L
Cthulhu
HowlingMadXY
Cthulhu
2
0
0
2
W
Erlang Shen
JetBrains
Erlang Shen
2
5
8
1.2
L
Hachiman
Khaning
Hachiman
0
0
0
0
W
7
1
3
8.5
L
0
8
1
0.06
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,692
Damage
38,377
70,351
Taken
77,152
51,770
Mitigated
62,039
20,948
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
16,936
2,205
451
8,643
26,276
27,270
0
6,767
19,509
0
56,803
L
8,262
2,732
0
5,002
21,246
8,302
0
4,907
16,339
0
61,566
W
Sobek
BOCHIK
Sobek
5,264
462
0
2,903
14,079
17,204
1,007
2,966
10,799
20,140
0
W
Ah Muzen Cab
Gogex627
Ah Muzen Cab
14,374
4,516
0
4,429
12,320
6,515
2,108
2,759
9,520
0
93,471
L
Cthulhu
HowlingMadXY
Cthulhu
6,702
631
519
1,898
15,546
20,385
0
3,294
12,252
39,489
0
W
Erlang Shen
JetBrains
Erlang Shen
11,699
5,621
0
7,142
18,690
14,741
910
1,619
16,396
0
90,901
L
Hachiman
Khaning
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
10,977
1,262
0
4,570
15,181
7,932
1,419
1,978
13,052
0
83,726
L
6,477
194
0
500
14,084
6,082
156
6,674
7,410
64,539
0
W
16,378
2,449
111
1,793
10,081
5,378
2,823
4,019
5,954
87,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,172
Gold Earned
39,091
587
Minions Killed
325
0
Camps Cleared
0
2,053,574
Distance Traveled
1,457,210
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,637
482
77
4
0
391,344
4
L
Loki
8,568
428
83
4
0
389,227
0
W
Sobek
10,067
503
21
1
0
401,951
6
W
Ah Muzen Cab
10,284
514
148
7
0
361,066
6
L
Cthulhu
9,014
451
65
3
0
344,041
0
W
Erlang Shen
10,919
546
133
7
0
411,547
2
L
Hachiman
3,842
192
0
0
0
0
0
W
Lancelot
10,996
550
132
7
0
490,851
1
L
Agni
8,030
402
100
5
0
332,598
4
W
Hera
10,906
545
153
8
0
388,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role