Player Matchup

Cliodhna
Cliodhna
AndySlamburg
Cliodhna
Level 117
God Stats
3W - 3L
1,677 SR
Queue Stats
27W - 43L
1,409 Elo+
Solo
Artemis
Artemis
Jazmin RC
Artemis
Level 56
God Stats
1W - 2L
1,805 SR
Queue Stats
15W - 16L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Tantalius
Cthulhu
Level 159
God Stats
2W - 3L
1,492 SR
Queue Stats
74W - 96L
1,535 Elo+
Solo
Vulcan
Vulcan
YOUNG x METRO97
Vulcan
Level 141
God Stats
3W - 5L
1,349 SR
Queue Stats
206W - 188L
1,437 Elo+
Solo
Guan Yu
Guan Yu
xTRAXES
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,370 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,468 Elo+

VS

Team Averages
Level 90
1,632 SR
1,477 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BunsByGucci
Skadi
Level 41
God Stats
13W - 3L
1,754 SR
Queue Stats
54W - 63L
1,450 Elo+
Party 2
Thoth
Thoth
Conacoo
Thoth
Level 79
God Stats
83W - 61L
1,612 SR
Queue Stats
109W - 88L
1,601 Elo+
Party 1
Sol
Sol
Razorwhippin
Sol
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,375 Elo+
Party 2
Arachne
Arachne
THEGR8CRNHOLEYO
Arachne
Level 106
God Stats
2W - 1L
1,796 SR
Queue Stats
28W - 43L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AndySlamburg
Cliodhna
17
2 / 5 / 3
10,330
689
12,006
16,650
7,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Jazmin RC
Artemis
19
2 / 1 / 1
11,198
747
15,469
8,538
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Tantalius
Cthulhu
15
0 / 3 / 6
9,352
623
4,857
14,053
11,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 5 / 2
10,337
689
18,235
11,804
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xTRAXES
Guan Yu
15
1 / 6 / 3
9,311
621
6,274
12,625
11,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 1 / 10
12,914
861
14,038
20,996
22,190
Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 6
11,345
756
6,358
12,096
5,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Conacoo
Thoth
20
6 / 1 / 9
12,505
834
17,798
10,447
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 9
11,717
781
8,122
16,242
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 1 / 6
10,889
726
3,719
12,669
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
7
Kills
20
20
Deaths
7
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
10
11
L
Cliodhna
AndySlamburg
Cliodhna
2
5
3
0.7
W
2
2
6
2.5
W
Thoth
Conacoo
Thoth
6
1
9
10.5
L
Artemis
Jazmin RC
Artemis
2
1
1
2.5
W
3
2
9
3.75
W
3
1
6
6
L
Cthulhu
Tantalius
Cthulhu
0
3
6
1
L
2
5
2
0.6
L
Guan Yu
xTRAXES
Guan Yu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,841
Damage
50,035
63,670
Taken
72,450
39,702
Mitigated
45,854
5,991
Healing
25,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,038
3,809
820
6,633
20,996
22,190
721
6,512
14,484
0
50,480
L
Cliodhna
AndySlamburg
Cliodhna
12,006
1,907
0
290
16,650
7,002
0
6,986
9,204
0
37,563
W
6,358
2,802
0
2,828
12,096
5,201
3,478
3,167
8,929
0
48,984
W
Thoth
Conacoo
Thoth
17,798
1,158
0
1,642
10,447
4,160
2,408
1,868
8,579
48,227
0
L
Artemis
Jazmin RC
Artemis
15,469
2,757
0
1,787
8,538
3,951
0
3,363
4,965
0
68,246
W
8,122
3,848
0
9,082
16,242
6,554
4,436
6,364
9,878
46,096
0
W
3,719
2,334
0
4,397
12,669
7,749
2,510
5,181
7,488
0
20,098
L
Cthulhu
Tantalius
Cthulhu
4,857
326
0
1,346
14,053
11,920
0
7,062
6,693
21,158
0
L
18,235
3,405
0
1,278
11,804
5,640
46
4,797
6,675
51,984
0
L
Guan Yu
xTRAXES
Guan Yu
6,274
1,303
320
970
12,625
11,189
0
2,356
10,083
0
16,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,528
Gold Earned
59,370
328
Minions Killed
338
0
Camps Cleared
0
1,328,347
Distance Traveled
1,671,532
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,914
861
93
6
0
340,181
1
L
Cliodhna
10,330
689
76
5
0
310,405
3
W
Skadi
11,345
756
64
4
0
321,410
4
W
Thoth
12,505
834
93
6
0
337,014
0
L
Artemis
11,198
747
112
7
0
297,610
5
W
Sol
11,717
781
72
5
0
305,445
0
W
Arachne
10,889
726
16
1
0
367,482
1
L
Cthulhu
9,352
623
30
2
0
203,406
4
L
Vulcan
10,337
689
79
5
0
305,557
3
L
Guan Yu
9,311
621
31
2
0
211,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role