Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ScantySloth2735
Da Ji
Level 83
God Stats
7W - 6L
1,521 SR
Queue Stats
185W - 151L
1,564 Elo+
Party 2
Merlin
Merlin
Snappit5
Merlin
Level 74
God Stats
9W - 11L
1,458 SR
Queue Stats
165W - 123L
1,576 Elo+
Party 2
Artemis
Artemis
Waterson1225
Artemis
Level 38
God Stats
26W - 18L
1,657 SR
Queue Stats
85W - 50L
1,617 Elo+
Party 2
Mercury
Mercury
ZANTOZNZ
Mercury
Level 30
God Stats
6W - 6L
1,500 SR
Queue Stats
150W - 189L
1,500 Elo+
Solo
Team Averages
Level 73
1,527 SR
1,551 Elo+

VS

Team Averages
Level 60
1,506 SR
1,539 Elo+
Jormungandr
Jormungandr
DrPepper5835
Jormungandr
Level 125
God Stats
1W - 2L
1,311 SR
Queue Stats
216W - 191L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
Jermooski
Hou Yi
Level 23
God Stats
5W - 3L
1,708 SR
Queue Stats
64W - 40L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
Kpcookie_17
Baron Samedi
Level 109
God Stats
1W - 1L
1,683 SR
Queue Stats
29W - 19L
1,685 Elo+
Party 1
Loki
Loki
Priest691595
Loki
Level 2
God Stats
0W - 7L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 3
Arachne
Arachne
StoleNGoldeN
Arachne
Level 39
God Stats
2W - 6L
1,330 SR
Queue Stats
23W - 39L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 1 / 6
10,221
444
4,492
17,600
19,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 3 / 7
12,514
544
14,059
17,889
9,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Snappit5
Merlin
20
9 / 1 / 3
13,243
576
12,662
11,182
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Waterson1225
Artemis
16
1 / 2 / 1
10,231
445
6,413
10,381
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
ZANTOZNZ
Mercury
19
4 / 0 / 4
12,133
528
11,137
21,820
11,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrPepper5835
Jormungandr
18
2 / 2 / 0
12,111
527
12,833
16,713
19,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Jermooski
Hou Yi
19
3 / 3 / 2
12,826
558
17,989
16,597
7,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Kpcookie_17
Baron Samedi
11
0 / 1 / 0
8,722
379
2,021
5,938
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 11 / 1
8,147
354
731
18,205
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
StoleNGoldeN
Arachne
16
2 / 8 / 1
10,130
440
8,929
24,543
9,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
24
Kills
7
7
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
6
3
L
Jormungandr
DrPepper5835
Jormungandr
2
2
0
1
L
Hou Yi
Jermooski
Hou Yi
3
3
2
1.33
L
Baron Samedi
Kpcookie_17
Baron Samedi
0
1
0
0
L
0
11
1
0.05
W
10
3
7
4.5
W
Merlin
Snappit5
Merlin
9
1
3
10.5
L
Arachne
StoleNGoldeN
Arachne
2
8
1
0.31
W
Artemis
Waterson1225
Artemis
1
2
1
0.75
W
Mercury
ZANTOZNZ
Mercury
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,763
Damage
42,503
78,872
Taken
81,996
51,080
Mitigated
45,178
20,364
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,492
405
0
2,318
17,600
19,559
685
2,067
15,533
38,668
0
L
Jormungandr
DrPepper5835
Jormungandr
12,833
3,510
0
920
16,713
19,002
278
2,679
14,034
102,188
0
L
Hou Yi
Jermooski
Hou Yi
17,989
9,956
0
5,237
16,597
7,996
0
3,029
13,568
0
112,193
L
Baron Samedi
Kpcookie_17
Baron Samedi
2,021
225
0
2,013
5,938
2,767
0
1,387
4,551
47,458
0
L
731
306
0
2,008
18,205
5,917
299
3,577
14,628
0
39,692
W
14,059
2,911
0
6,176
17,889
9,436
63
1,984
15,905
0
91,891
W
Merlin
Snappit5
Merlin
12,662
159
0
670
11,182
5,410
3,992
4,633
5,875
125,082
0
L
Arachne
StoleNGoldeN
Arachne
8,929
6,758
0
2,514
24,543
9,496
1,177
6,482
18,061
0
84,946
W
Artemis
Waterson1225
Artemis
6,413
2,440
0
3,979
10,381
4,811
2,768
520
9,861
0
81,684
W
Mercury
ZANTOZNZ
Mercury
11,137
8,522
0
7,221
21,820
11,864
737
6,449
15,371
0
107,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,342
Gold Earned
51,936
638
Minions Killed
625
0
Camps Cleared
0
2,220,926
Distance Traveled
1,839,617
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,221
444
41
2
0
378,728
3
L
Jormungandr
12,111
527
179
8
0
420,549
1
L
Hou Yi
12,826
558
187
8
0
371,168
3
L
Baron Samedi
8,722
379
92
4
0
161,680
3
L
Loki
8,147
354
50
2
0
421,901
1
W
Da Ji
12,514
544
128
6
0
478,818
7
W
Merlin
13,243
576
211
9
0
430,457
4
L
Arachne
10,130
440
117
5
0
464,319
0
W
Artemis
10,231
445
102
4
0
420,387
10
W
Mercury
12,133
528
156
7
0
512,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role