Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Denka357
Chronos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,168 Elo+
Solo
Freya
Freya
Devonstevo
Freya
Level 69
God Stats
1W - 3L
1,518 SR
Queue Stats
113W - 109L
1,551 Elo+
Solo
Ymir
Ymir
L4chis1s
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,574 Elo+
Party 1
Aphrodite
Aphrodite
shutupBaby8
Aphrodite
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 111
1,504 SR
1,459 Elo+

VS

Team Averages
Level 108
1,526 SR
1,519 Elo+
Vamana
Vamana
IIGundII
Vamana
Level 84
God Stats
2W - 0L
1,811 SR
Queue Stats
114W - 108L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
Louis-D
Cu Chulainn
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
750W - 735L
1,500 Elo+
Solo
Hel
Hel
Lowe552
Hel
Level 120
God Stats
4W - 2L
1,530 SR
Queue Stats
107W - 91L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
Nukid95
Zhong Kui
Level 102
God Stats
3W - 2L
1,289 SR
Queue Stats
154W - 166L
1,546 Elo+
Solo
Chaac
Chaac
Pojar
Chaac
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 176L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 6 / 4
7,915
720
8,245
11,235
4,720
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Denka357
Chronos
16
3 / 5 / 6
8,873
807
14,580
12,754
5,748
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
16
2 / 5 / 8
9,251
841
11,813
12,447
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
16
3 / 4 / 6
8,432
767
8,796
16,712
19,463
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
shutupBaby8
Aphrodite
11
1 / 7 / 5
7,063
642
3,060
11,904
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IIGundII
Vamana
17
10 / 3 / 13
10,520
956
17,553
17,638
15,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Louis-D
Cu Chulainn
15
3 / 3 / 18
9,389
854
10,042
20,028
11,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
17
6 / 2 / 14
10,009
910
8,607
11,668
6,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Nukid95
Zhong Kui
17
3 / 2 / 17
9,589
872
12,147
11,038
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Pojar
Chaac
16
5 / 3 / 13
9,594
872
10,794
17,582
12,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
13
Kills
27
27
Deaths
13
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
4
1
L
Chronos
Denka357
Chronos
3
5
6
1.2
L
Freya
2
5
8
1.2
W
Vamana
IIGundII
Vamana
10
3
13
5.5
L
Ymir
3
4
6
1.5
W
Cu Chulainn
Louis-D
Cu Chulainn
3
3
18
4
W
Hel
6
2
14
6.5
W
Zhong Kui
Nukid95
Zhong Kui
3
2
17
5.75
W
Chaac
Pojar
Chaac
5
3
13
3.83
L
Aphrodite
shutupBaby8
Aphrodite
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,494
Damage
59,143
65,052
Taken
77,954
42,990
Mitigated
55,146
17,122
Healing
40,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,245
2,184
1,557
1,188
11,235
4,720
120
4,049
7,186
0
16,522
L
Chronos
Denka357
Chronos
14,580
3,833
1,008
1,779
12,754
5,748
173
3,946
8,808
31,719
0
L
Freya
11,813
3,422
693
2,824
12,447
5,905
52
3,020
9,427
17,643
0
W
Vamana
IIGundII
Vamana
17,553
7,710
3,034
5,926
17,638
15,963
393
6,475
10,753
0
25,918
L
Ymir
8,796
1,101
883
1,704
16,712
19,463
0
4,879
11,833
17,009
0
W
Cu Chulainn
Louis-D
Cu Chulainn
10,042
2,571
719
4,452
20,028
11,487
1,540
9,699
9,811
0
18,047
W
Hel
8,607
111
10,842
6,804
11,668
6,213
1,055
7,247
4,021
21,111
0
W
Zhong Kui
Nukid95
Zhong Kui
12,147
759
1,075
1,967
11,038
9,176
4,942
5,905
4,885
25,157
0
W
Chaac
Pojar
Chaac
10,794
507
1,035
4,883
17,582
12,307
526
7,100
10,235
0
21,945
L
Aphrodite
shutupBaby8
Aphrodite
3,060
976
3,141
2,345
11,904
7,154
0
4,860
7,044
5,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
49,101
94
Minions Killed
114
0
Camps Cleared
0
855,005
Distance Traveled
1,157,590
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,915
720
11
1
0
126,017
1
L
Chronos
8,873
807
30
3
0
207,426
0
L
Freya
9,251
841
25
2
0
188,663
1
W
Vamana
10,520
956
20
2
0
230,917
3
L
Ymir
8,432
767
20
2
0
170,108
1
W
Cu Chulainn
9,389
854
14
1
0
224,638
0
W
Hel
10,009
910
27
2
0
234,233
0
W
Zhong Kui
9,589
872
38
3
0
226,198
6
W
Chaac
9,594
872
15
1
0
241,604
0
L
Aphrodite
7,063
642
8
1
0
162,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role