Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Orchid_Eclipsed
King Arthur
Level 115
God Stats
9W - 7L
1,597 SR
Queue Stats
155W - 152L
1,456 Elo+
Party 2
Awilix
Awilix
That_Inkboy_Nero
Awilix
Level 143
God Stats
4W - 4L
1,382 SR
Queue Stats
185W - 204L
1,359 Elo+
Party 2
Cernunnos
Cernunnos
agile69
Cernunnos
Level 27
God Stats
31W - 23L
1,460 SR
Queue Stats
80W - 89L
1,353 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,434 Elo+

VS

Team Averages
Level 52
1,485 SR
1,341 Elo+
Scylla
Scylla
FTG Cubone
Scylla
Level 49
God Stats
0W - 3L
1,259 SR
Queue Stats
79W - 113L
1,337 Elo+
Party 3
Bacchus
Bacchus
FTG GawdLee
Bacchus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,287 Elo+
Party 3
Serqet
Serqet
FTG Rodimus
Serqet
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 23L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
SRT Mirage
Danzaburou
Level 18
God Stats
2W - 2L
1,574 SR
Queue Stats
26W - 35L
1,325 Elo+
Party 3
Izanami
Izanami
WarpigM10
Izanami
Level 44
God Stats
0W - 1L
1,591 SR
Queue Stats
7W - 12L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 0
5,061
723
2,809
2,856
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
6
0 / 0 / 2
4,398
628
1,172
5,202
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Orchid_Eclipsed
King Arthur
9
3 / 0 / 0
5,255
751
3,467
4,347
2,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 1
4,572
653
1,228
3,699
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
agile69
Cernunnos
7
0 / 1 / 1
4,096
585
3,117
4,422
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FTG Cubone
Scylla
7
0 / 2 / 0
3,826
547
544
3,100
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
FTG GawdLee
Bacchus
6
0 / 2 / 1
3,908
558
2,007
5,879
3,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
6
0 / 1 / 0
3,754
536
719
5,923
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SRT Mirage
Danzaburou
5
1 / 0 / 0
3,903
558
4,044
2,453
639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
WarpigM10
Izanami
5
0 / 2 / 0
3,748
535
1,359
3,986
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Ymir
 
Ymir
0
0
2
1
L
Scylla
FTG Cubone
Scylla
0
2
0
0
L
Bacchus
FTG GawdLee
Bacchus
0
2
1
0.25
L
Serqet
0
1
0
0
W
King Arthur
Orchid_Eclipsed
King Arthur
3
0
0
3
L
Danzaburou
SRT Mirage
Danzaburou
1
0
0
1
W
2
0
1
2.5
L
Izanami
WarpigM10
Izanami
0
2
0
0
W
Cernunnos
agile69
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,793
Damage
8,673
20,526
Taken
21,341
8,329
Mitigated
8,406
8,136
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,809
1,111
0
1,539
2,856
981
1,182
453
2,377
22,775
4,811
W
Ymir
 
Ymir
1,172
336
166
2,503
5,202
2,513
0
1,243
3,959
13,164
0
L
Scylla
FTG Cubone
Scylla
544
199
0
782
3,100
1,069
0
1,539
1,561
13,889
0
L
Bacchus
FTG GawdLee
Bacchus
2,007
1,075
268
1,455
5,879
3,847
0
1,306
4,573
12,663
0
L
Serqet
719
213
0
2,722
5,923
1,835
0
401
5,522
0
12,762
W
King Arthur
Orchid_Eclipsed
King Arthur
3,467
855
0
655
4,347
2,566
0
0
4,217
0
28,882
L
Danzaburou
SRT Mirage
Danzaburou
4,044
1,931
0
826
2,453
639
364
414
2,039
0
19,242
W
1,228
504
0
1,713
3,699
1,069
0
382
3,291
0
18,982
L
Izanami
WarpigM10
Izanami
1,359
1,008
0
1,629
3,986
1,016
0
0
3,986
0
17,154
W
Cernunnos
agile69
Cernunnos
3,117
1,699
0
1,560
4,422
1,200
0
421
4,001
0
20,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,382
Gold Earned
19,139
215
Minions Killed
145
0
Camps Cleared
0
690,406
Distance Traveled
622,105
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,061
723
49
7
0
123,474
0
W
Ymir
4,398
628
17
2
0
127,393
3
L
Scylla
3,826
547
31
4
0
132,028
1
L
Bacchus
3,908
558
19
3
0
136,448
0
L
Serqet
3,754
536
29
4
0
152,669
0
W
King Arthur
5,255
751
54
8
0
149,239
4
L
Danzaburou
3,903
558
33
5
0
125,900
1
W
Awilix
4,572
653
49
7
0
172,388
1
L
Izanami
3,748
535
33
5
0
75,060
0
W
Cernunnos
4,096
585
46
7
0
117,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role