Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dragomir1
Morgan Le Fay
Level 79
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FaytalityLIVE
Sylvanus
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Impulse-doodooeu
Ao Kuang
Level 41
God Stats
2W - 1L
1,461 SR
Queue Stats
64W - 91L
1,339 Elo+
Party 2
Izanami
Izanami
plane175riotous
Izanami
Level 23
God Stats
7W - 11L
1,398 SR
Queue Stats
27W - 50L
1,247 Elo+
Party 2
Team Averages
Level 40
1,524 SR
1,417 Elo+

VS

Team Averages
Level 81
1,403 SR
1,376 Elo+
Ymir
Ymir
Hoodiezsn
Ymir
Level 109
God Stats
4W - 9L
1,357 SR
Queue Stats
191W - 197L
1,441 Elo+
Solo
Arachne
Arachne
LordCarinn
Arachne
Level 76
God Stats
16W - 15L
1,508 SR
Queue Stats
226W - 249L
1,388 Elo+
Solo
Cernunnos
Cernunnos
Mohkaa
Cernunnos
Level 47
God Stats
4W - 5L
1,418 SR
Queue Stats
44W - 47L
1,391 Elo+
Solo
Ra
Ra
Suigu
Ra
Level 109
God Stats
1W - 3L
1,419 SR
Queue Stats
66W - 65L
1,427 Elo+
Solo
Athena
Athena
whitelight1901
Athena
Level 66
God Stats
4W - 5L
1,313 SR
Queue Stats
12W - 32L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
4
2 / 1 / 0
3,408
682
820
1,436
669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Dragomir1
Morgan Le Fay
6
1 / 0 / 1
3,525
705
1,988
1,140
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
FaytalityLIVE
Sylvanus
2
1 / 1 / 0
2,822
564
235
1,125
508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
1 / 2 / 2
3,323
665
1,891
3,925
1,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 1 / 1
3,620
724
834
2,031
569
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
1 / 2 / 0
3,556
711
1,125
3,134
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
LordCarinn
Arachne
5
1 / 2 / 1
3,256
651
2,406
3,907
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
Mohkaa
Cernunnos
4
0 / 1 / 0
2,964
593
516
1,852
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
6
1 / 1 / 0
3,708
742
642
2,493
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,412
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
5
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Morgan Le Fay
Dragomir1
Morgan Le Fay
1
0
1
1.5
W
Sylvanus
FaytalityLIVE
Sylvanus
1
1
0
1
L
Ymir
1
2
0
0.5
W
1
2
2
1
L
Arachne
LordCarinn
Arachne
1
2
1
0.75
L
Cernunnos
Mohkaa
Cernunnos
0
1
0
0
L
Ra
1
1
0
1
W
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,768
Damage
4,689
9,657
Taken
11,386
3,165
Mitigated
4,625
2,550
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
820
421
0
58
1,436
669
0
900
536
0
4,104
W
Morgan Le Fay
Dragomir1
Morgan Le Fay
1,988
305
0
555
1,140
391
137
277
863
15,151
0
W
Sylvanus
FaytalityLIVE
Sylvanus
235
88
126
72
1,125
508
189
0
1,125
1,006
0
L
Ymir
1,125
649
0
627
3,134
1,689
0
372
2,762
9,552
2,167
W
1,891
740
0
1,160
3,925
1,028
0
365
3,560
9,288
0
L
Arachne
LordCarinn
Arachne
2,406
1,722
0
994
3,907
1,491
0
1,772
2,073
0
9,733
L
Cernunnos
Mohkaa
Cernunnos
516
163
0
565
1,852
503
0
0
1,852
0
8,873
L
Ra
642
118
109
1,231
2,493
942
0
1,698
585
16,927
0
W
834
614
0
579
2,031
569
978
0
2,031
0
19,915
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,698
Gold Earned
15,896
95
Minions Killed
111
0
Camps Cleared
0
404,324
Distance Traveled
347,876
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,408
682
9
2
0
100,102
2
W
Morgan Le Fay
3,525
705
27
5
0
83,265
2
W
Sylvanus
2,822
564
0
0
0
39,471
1
L
Ymir
3,556
711
35
7
0
77,283
0
W
Ao Kuang
3,323
665
18
4
0
103,814
0
L
Arachne
3,256
651
24
5
0
111,874
1
L
Cernunnos
2,964
593
14
3
0
53,130
1
L
Ra
3,708
742
38
8
0
105,589
1
W
Izanami
3,620
724
41
8
0
77,672
0
L
Athena
2,412
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role